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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/delegating_renderer.h" | 5 #include "cc/output/delegating_renderer.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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38 resource_provider_(resource_provider) { | 38 resource_provider_(resource_provider) { |
39 DCHECK(resource_provider_); | 39 DCHECK(resource_provider_); |
40 | 40 |
41 capabilities_.using_partial_swap = false; | 41 capabilities_.using_partial_swap = false; |
42 capabilities_.max_texture_size = resource_provider_->max_texture_size(); | 42 capabilities_.max_texture_size = resource_provider_->max_texture_size(); |
43 capabilities_.best_texture_format = resource_provider_->best_texture_format(); | 43 capabilities_.best_texture_format = resource_provider_->best_texture_format(); |
44 capabilities_.allow_partial_texture_updates = false; | 44 capabilities_.allow_partial_texture_updates = false; |
45 | 45 |
46 if (!output_surface_->context_provider()) { | 46 if (!output_surface_->context_provider()) { |
47 capabilities_.using_shared_memory_resources = true; | 47 capabilities_.using_shared_memory_resources = true; |
48 capabilities_.using_map_image = true; | 48 capabilities_.using_image = false; |
piman
2014/09/30 03:08:50
Did you intend to change this with this patch?
reveman
2014/09/30 12:24:43
This should change but maybe not as part of this p
| |
49 } else { | 49 } else { |
50 const ContextProvider::Capabilities& caps = | 50 const ContextProvider::Capabilities& caps = |
51 output_surface_->context_provider()->ContextCapabilities(); | 51 output_surface_->context_provider()->ContextCapabilities(); |
52 | 52 |
53 DCHECK(!caps.gpu.iosurface || caps.gpu.texture_rectangle); | 53 DCHECK(!caps.gpu.iosurface || caps.gpu.texture_rectangle); |
54 | 54 |
55 capabilities_.using_egl_image = caps.gpu.egl_image_external; | 55 capabilities_.using_egl_image = caps.gpu.egl_image_external; |
56 capabilities_.using_map_image = caps.gpu.map_image; | 56 capabilities_.using_image = caps.gpu.image; |
57 | 57 |
58 capabilities_.allow_rasterize_on_demand = false; | 58 capabilities_.allow_rasterize_on_demand = false; |
59 } | 59 } |
60 } | 60 } |
61 | 61 |
62 DelegatingRenderer::~DelegatingRenderer() {} | 62 DelegatingRenderer::~DelegatingRenderer() {} |
63 | 63 |
64 const RendererCapabilitiesImpl& DelegatingRenderer::Capabilities() const { | 64 const RendererCapabilitiesImpl& DelegatingRenderer::Capabilities() const { |
65 return capabilities_; | 65 return capabilities_; |
66 } | 66 } |
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126 } | 126 } |
127 } | 127 } |
128 // We loop visibility to the GPU process, since that's what manages memory. | 128 // We loop visibility to the GPU process, since that's what manages memory. |
129 // That will allow it to feed us with memory allocations that we can act | 129 // That will allow it to feed us with memory allocations that we can act |
130 // upon. | 130 // upon. |
131 if (context_provider) | 131 if (context_provider) |
132 context_provider->ContextSupport()->SetSurfaceVisible(visible()); | 132 context_provider->ContextSupport()->SetSurfaceVisible(visible()); |
133 } | 133 } |
134 | 134 |
135 } // namespace cc | 135 } // namespace cc |
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