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Side by Side Diff: media/audio/audio_output_controller.cc

Issue 61203008: Attempt to fix audio wedges by restarting all streams. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/audio_output_controller.h" 5 #include "media/audio/audio_output_controller.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/debug/trace_event.h" 8 #include "base/debug/trace_event.h"
9 #include "base/message_loop/message_loop.h" 9 #include "base/message_loop/message_loop.h"
10 #include "base/metrics/histogram.h" 10 #include "base/metrics/histogram.h"
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208 // WedgeCheck() will look to see if |on_more_io_data_called_| is true after 208 // WedgeCheck() will look to see if |on_more_io_data_called_| is true after
209 // the timeout expires. Care must be taken to ensure the wedge check delay is 209 // the timeout expires. Care must be taken to ensure the wedge check delay is
210 // large enough that the value isn't queried while OnMoreDataIO() is setting 210 // large enough that the value isn't queried while OnMoreDataIO() is setting
211 // it. 211 // it.
212 // 212 //
213 // Timer self-manages its lifetime and WedgeCheck() will only record the UMA 213 // Timer self-manages its lifetime and WedgeCheck() will only record the UMA
214 // statistic if state is still kPlaying. Additional Start() calls will 214 // statistic if state is still kPlaying. Additional Start() calls will
215 // invalidate the previous timer. 215 // invalidate the previous timer.
216 wedge_timer_.reset(new base::OneShotTimer<AudioOutputController>()); 216 wedge_timer_.reset(new base::OneShotTimer<AudioOutputController>());
217 wedge_timer_->Start( 217 wedge_timer_->Start(
218 FROM_HERE, TimeDelta::FromSeconds(5), this, 218 FROM_HERE, TimeDelta::FromSeconds(1), this,
scherkus (not reviewing) 2013/12/02 21:49:37 FYI changing this value will impact the results of
DaleCurtis 2013/12/02 22:23:59 For safety I'm going to revert this change. Since
219 &AudioOutputController::WedgeCheck); 219 &AudioOutputController::WedgeCheck);
220 220
221 handler_->OnPlaying(); 221 handler_->OnPlaying();
222 } 222 }
223 223
224 #if defined(AUDIO_POWER_MONITORING) 224 #if defined(AUDIO_POWER_MONITORING)
225 void AudioOutputController::ReportPowerMeasurementPeriodically() { 225 void AudioOutputController::ReportPowerMeasurementPeriodically() {
226 DCHECK(message_loop_->BelongsToCurrentThread()); 226 DCHECK(message_loop_->BelongsToCurrentThread());
227 const std::pair<float, bool>& reading = 227 const std::pair<float, bool>& reading =
228 power_monitor_.ReadCurrentPowerAndClip(); 228 power_monitor_.ReadCurrentPowerAndClip();
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468 void AudioOutputController::DisallowEntryToOnMoreIOData() { 468 void AudioOutputController::DisallowEntryToOnMoreIOData() {
469 const bool is_zero = !base::AtomicRefCountDec(&num_allowed_io_); 469 const bool is_zero = !base::AtomicRefCountDec(&num_allowed_io_);
470 DCHECK(is_zero); 470 DCHECK(is_zero);
471 } 471 }
472 472
473 void AudioOutputController::WedgeCheck() { 473 void AudioOutputController::WedgeCheck() {
474 DCHECK(message_loop_->BelongsToCurrentThread()); 474 DCHECK(message_loop_->BelongsToCurrentThread());
475 475
476 // If we should be playing and we haven't, that's a wedge. 476 // If we should be playing and we haven't, that's a wedge.
477 if (state_ == kPlaying) { 477 if (state_ == kPlaying) {
478 UMA_HISTOGRAM_BOOLEAN("Media.AudioOutputControllerPlaybackStartupSuccess", 478 const bool playback_success =
479 base::AtomicRefCountIsOne(&on_more_io_data_called_)); 479 base::AtomicRefCountIsOne(&on_more_io_data_called_);
480
481 UMA_HISTOGRAM_BOOLEAN(
482 "Media.AudioOutputControllerPlaybackStartupSuccess", playback_success);
483
484 // Let the AudioManager try and fix it.
485 if (!playback_success)
486 audio_manager_->FixWedgedAudio();
scherkus (not reviewing) 2013/12/02 21:49:37 Hmm I was under the impression we'd be landing a M
DaleCurtis 2013/12/02 22:23:59 (3) is fine, I wanted to get the idea sanitized be
DaleCurtis 2013/12/02 22:52:08 Actually 3 wasn't possible since the fix requires
480 } 487 }
481 } 488 }
482 489
483 } // namespace media 490 } // namespace media
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