| Index: src/gpu/gl/GrGLGeometryProcessor.h | 
| diff --git a/src/gpu/gl/GrGLGeometryProcessor.h b/src/gpu/gl/GrGLGeometryProcessor.h | 
| index b879e12dacc84f566a96fa3c02bd9c04b5454650..ce1c7c988a574a0f5b74bd7bc051b5c968186def 100644 | 
| --- a/src/gpu/gl/GrGLGeometryProcessor.h | 
| +++ b/src/gpu/gl/GrGLGeometryProcessor.h | 
| @@ -24,7 +24,7 @@ public: | 
| * This is similar to emitCode() in the base class, except it takes a full shader builder. | 
| * This allows the effect subclass to emit vertex code. | 
| */ | 
| -    virtual void emitCode(GrGLFullProgramBuilder* builder, | 
| +    virtual void emitCode(GrGLGPBuilder* builder, | 
| const GrGeometryProcessor& geometryProcessor, | 
| const GrProcessorKey& key, | 
| const char* outputColor, | 
|  |