| Index: src/gpu/gl/GrGLGeometryProcessor.h
|
| diff --git a/src/gpu/gl/GrGLGeometryProcessor.h b/src/gpu/gl/GrGLGeometryProcessor.h
|
| index b879e12dacc84f566a96fa3c02bd9c04b5454650..85a4914730fbe83264ae9ee05315582f736bb00d 100644
|
| --- a/src/gpu/gl/GrGLGeometryProcessor.h
|
| +++ b/src/gpu/gl/GrGLGeometryProcessor.h
|
| @@ -24,7 +24,7 @@ public:
|
| * This is similar to emitCode() in the base class, except it takes a full shader builder.
|
| * This allows the effect subclass to emit vertex code.
|
| */
|
| - virtual void emitCode(GrGLFullProgramBuilder* builder,
|
| + virtual void emitCode(GrGLGeometryProcessorProgramBuilder* builder,
|
| const GrGeometryProcessor& geometryProcessor,
|
| const GrProcessorKey& key,
|
| const char* outputColor,
|
|
|