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Side by Side Diff: src/gpu/gl/builders/GrGLSkiaProgramBuilder.cpp

Issue 611653002: Cleanup of shader building system (Closed) Base URL: https://skia.googlesource.com/skia.git@solo_gp
Patch Set: more cleanup Created 6 years, 2 months ago
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1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "GrGLSkiaProgramBuilder.h"
9 #include "../GrGLProgram.h"
10
11 GrGLSkiaProgramBuilder::GrGLSkiaProgramBuilder(GrGpuGL* gpu,
12 const GrGLProgramDesc& desc)
13 : INHERITED(gpu, desc) {
14 }
15
16 void GrGLSkiaProgramBuilder::emitTransforms(const GrProcessorStage& effectStage,
17 GrGLProcessor::TransformedCoordsArra y* outCoords,
18 GrGLInstalledProcessors* installedPr ocessors) {
19 SkTArray<GrGLInstalledProcessors::Transform, true>& transforms =
20 installedProcessors->addTransforms();
21 const GrProcessor* effect = effectStage.getProcessor();
22 int numTransforms = effect->numTransforms();
23 transforms.push_back_n(numTransforms);
24
25 for (int t = 0; t < numTransforms; t++) {
26 const char* uniName = "StageMatrix";
27 GrSLType varyingType =
28 effectStage.isPerspectiveCoordTransform(t, fVS.hasExplicitLocalC oords()) ?
29 kVec3f_GrSLType :
30 kVec2f_GrSLType;
31
32 SkString suffixedUniName;
33 if (0 != t) {
34 suffixedUniName.append(uniName);
35 suffixedUniName.appendf("_%i", t);
36 uniName = suffixedUniName.c_str();
37 }
38 transforms[t].fHandle = this->addUniform(GrGLProgramBuilder::kVertex_Vis ibility,
39 kMat33f_GrSLType,
40 uniName,
41 &uniName).toShaderBuilderIndex( );
42
43 const char* varyingName = "MatrixCoord";
44 SkString suffixedVaryingName;
45 if (0 != t) {
46 suffixedVaryingName.append(varyingName);
47 suffixedVaryingName.appendf("_%i", t);
48 varyingName = suffixedVaryingName.c_str();
49 }
50 const char* vsVaryingName;
51 const char* fsVaryingName;
52 this->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingNam e);
53
54 const GrGLShaderVar& coords =
55 kPosition_GrCoordSet == effect->coordTransform(t).sourceCoords() ?
56 fVS.positionAttribute() :
57 fVS.localCoordsAttribute();
58
59 // varying = matrix * coords (logically)
60 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingTyp e);
61 if (kVec2f_GrSLType == varyingType) {
62 fVS.codeAppendf("%s = (%s * vec3(%s, 1)).xy;",
63 vsVaryingName, uniName, coords.c_str());
64 } else {
65 fVS.codeAppendf("%s = %s * vec3(%s, 1);",
66 vsVaryingName, uniName, coords.c_str());
67 }
68 SkNEW_APPEND_TO_TARRAY(outCoords, GrGLProcessor::TransformedCoords,
69 (SkString(fsVaryingName), varyingType));
70 }
71 }
72
73 GrGLProgram* GrGLSkiaProgramBuilder::createProgram(GrGLuint programID) {
74 return SkNEW_ARGS(GrGLSkiaProgram, (fGpu, fDesc, fUniformHandles, programID, fUniforms,
75 fGeometryProcessor, fColorEffects, fCove rageEffects));
76 }
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