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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv
ed. | 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv
ed. |
3 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. | 3 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * | 8 * |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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27 */ | 27 */ |
28 | 28 |
29 #ifndef CanvasPathMethods_h | 29 #ifndef CanvasPathMethods_h |
30 #define CanvasPathMethods_h | 30 #define CanvasPathMethods_h |
31 | 31 |
32 #include "platform/graphics/Path.h" | 32 #include "platform/graphics/Path.h" |
33 | 33 |
34 namespace blink { | 34 namespace blink { |
35 | 35 |
36 class ExceptionState; | 36 class ExceptionState; |
37 class FloatRect; | |
38 | 37 |
39 class CanvasPathMethods { | 38 class CanvasPathMethods { |
40 public: | 39 public: |
41 virtual ~CanvasPathMethods() { } | 40 virtual ~CanvasPathMethods() { } |
42 | 41 |
43 void closePath(); | 42 void closePath(); |
44 void moveTo(float x, float y); | 43 void moveTo(float x, float y); |
45 void lineTo(float x, float y); | 44 void lineTo(float x, float y); |
46 void quadraticCurveTo(float cpx, float cpy, float x, float y); | 45 void quadraticCurveTo(float cpx, float cpy, float x, float y); |
47 void bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x,
float y); | 46 void bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x,
float y); |
48 void arcTo(float x0, float y0, float x1, float y1, float radius, ExceptionSt
ate&); | 47 void arcTo(float x0, float y0, float x1, float y1, float radius, ExceptionSt
ate&); |
49 void arc(float x, float y, float radius, float startAngle, float endAngle, b
ool anticlockwise, ExceptionState&); | 48 void arc(float x, float y, float radius, float startAngle, float endAngle, b
ool anticlockwise, ExceptionState&); |
50 void ellipse(float x, float y, float radiusX, float radiusY, float rotation,
float startAngle, float endAngle, bool anticlockwise, ExceptionState&); | 49 void ellipse(float x, float y, float radiusX, float radiusY, float rotation,
float startAngle, float endAngle, bool anticlockwise, ExceptionState&); |
51 void rect(float x, float y, float width, float height); | 50 void rect(float x, float y, float width, float height); |
52 | 51 |
53 virtual bool isTransformInvertible() const { return true; } | 52 virtual bool isTransformInvertible() const { return true; } |
54 | 53 |
55 protected: | 54 protected: |
56 CanvasPathMethods() { } | 55 CanvasPathMethods() { } |
57 CanvasPathMethods(const Path& path) : m_path(path) { } | 56 CanvasPathMethods(const Path& path) : m_path(path) { } |
58 Path m_path; | 57 Path m_path; |
59 }; | 58 }; |
60 } | 59 } |
61 | 60 |
62 #endif | 61 #endif |
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