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Side by Side Diff: src/gpu/GrTexture.cpp

Issue 611383003: Revert of GrResourceCache2 manages scratch texture. (Closed) Base URL: https://skia.googlesource.com/skia.git@surfimpl
Patch Set: Created 6 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrContext.h" 10 #include "GrContext.h"
11 #include "GrDrawTargetCaps.h" 11 #include "GrDrawTargetCaps.h"
12 #include "GrGpu.h" 12 #include "GrGpu.h"
13 #include "GrRenderTarget.h" 13 #include "GrRenderTarget.h"
14 #include "GrResourceCache.h" 14 #include "GrResourceCache.h"
15 #include "GrTexture.h" 15 #include "GrTexture.h"
16 #include "GrTexturePriv.h" 16 #include "GrTexturePriv.h"
17 17
18 GrTexture::~GrTexture() { 18 GrTexture::~GrTexture() {
19 if (fRenderTarget.get()) { 19 if (fRenderTarget.get()) {
20 fRenderTarget.get()->owningTextureDestroyed(); 20 fRenderTarget.get()->owningTextureDestroyed();
21 } 21 }
22 } 22 }
23 23
24 /**
25 * This method allows us to interrupt the normal deletion process and place
26 * textures back in the texture cache when their ref count goes to zero.
27 */
28 void GrTexture::internal_dispose() const {
29 if (this->texturePriv().isSetFlag((GrTextureFlags) GrTexture::kReturnToCache _FlagBit) &&
30 this->INHERITED::getContext()) {
31 GrTexture* nonConstThis = const_cast<GrTexture *>(this);
32 this->ref(); // restore ref count to initial setting
33
34 nonConstThis->texturePriv().resetFlag((GrTextureFlags) kReturnToCache_Fl agBit);
35 nonConstThis->INHERITED::getContext()->addExistingTextureToCache(nonCons tThis);
36
37 // Note: "this" texture might be freed inside addExistingTextureToCache
38 // if it is purged.
39 return;
40 }
41
42 this->INHERITED::internal_dispose();
43 }
44
24 void GrTexture::dirtyMipMaps(bool mipMapsDirty) { 45 void GrTexture::dirtyMipMaps(bool mipMapsDirty) {
25 if (mipMapsDirty) { 46 if (mipMapsDirty) {
26 if (kValid_MipMapsStatus == fMipMapsStatus) { 47 if (kValid_MipMapsStatus == fMipMapsStatus) {
27 fMipMapsStatus = kAllocated_MipMapsStatus; 48 fMipMapsStatus = kAllocated_MipMapsStatus;
28 } 49 }
29 } else { 50 } else {
30 const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus; 51 const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus;
31 fMipMapsStatus = kValid_MipMapsStatus; 52 fMipMapsStatus = kValid_MipMapsStatus;
32 if (sizeChanged) { 53 if (sizeChanged) {
33 // This must not be called until after changing fMipMapsStatus. 54 // This must not be called until after changing fMipMapsStatus.
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74 GrContext* context = this->getContext(); 95 GrContext* context = this->getContext();
75 if (NULL == context) { 96 if (NULL == context) {
76 return; 97 return;
77 } 98 }
78 context->writeTexturePixels(this, 99 context->writeTexturePixels(this,
79 left, top, width, height, 100 left, top, width, height,
80 config, buffer, rowBytes, 101 config, buffer, rowBytes,
81 pixelOpsFlags); 102 pixelOpsFlags);
82 } 103 }
83 104
105 void GrTexture::abandonReleaseCommon() {
106 // In debug builds the resource cache tracks removed/exclusive textures and has an unref'ed ptr.
107 // After abandon() or release() the resource cache will be unreachable (getC ontext() == NULL).
108 // So we readd the texture to the cache here so that it is removed from the exclusive list and
109 // there is no longer an unref'ed ptr to the texture in the cache.
110 if (this->texturePriv().isSetFlag((GrTextureFlags)kReturnToCache_FlagBit)) {
111 SkASSERT(!this->wasDestroyed());
112 this->ref(); // restores the ref the resource cache gave up when it mar ked this exclusive.
113 this->texturePriv().resetFlag((GrTextureFlags) kReturnToCache_FlagBit);
114 this->getContext()->addExistingTextureToCache(this);
115 }
116 }
117
84 void GrTexture::onRelease() { 118 void GrTexture::onRelease() {
119 this->abandonReleaseCommon();
85 SkASSERT(!this->texturePriv().isSetFlag((GrTextureFlags) kReturnToCache_Flag Bit)); 120 SkASSERT(!this->texturePriv().isSetFlag((GrTextureFlags) kReturnToCache_Flag Bit));
86 INHERITED::onRelease(); 121 INHERITED::onRelease();
87 } 122 }
88 123
89 void GrTexture::onAbandon() { 124 void GrTexture::onAbandon() {
125 this->abandonReleaseCommon();
90 if (fRenderTarget.get()) { 126 if (fRenderTarget.get()) {
91 fRenderTarget->abandon(); 127 fRenderTarget->abandon();
92 } 128 }
93 INHERITED::onAbandon(); 129 INHERITED::onAbandon();
94 } 130 }
95 131
96 void GrTexture::validateDesc() const { 132 void GrTexture::validateDesc() const {
97 if (this->asRenderTarget()) { 133 if (this->asRenderTarget()) {
98 // This texture has a render target 134 // This texture has a render target
99 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); 135 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit));
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208 return GrResourceKey(cacheID, texture_resource_type(), 0); 244 return GrResourceKey(cacheID, texture_resource_type(), 0);
209 } 245 }
210 246
211 bool GrTexturePriv::NeedsResizing(const GrResourceKey& key) { 247 bool GrTexturePriv::NeedsResizing(const GrResourceKey& key) {
212 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag); 248 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag);
213 } 249 }
214 250
215 bool GrTexturePriv::NeedsBilerp(const GrResourceKey& key) { 251 bool GrTexturePriv::NeedsBilerp(const GrResourceKey& key) {
216 return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag); 252 return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag);
217 } 253 }
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