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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGpuResource_DEFINED | 8 #ifndef GrGpuResource_DEFINED |
| 9 #define GrGpuResource_DEFINED | 9 #define GrGpuResource_DEFINED |
| 10 | 10 |
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| 42 kWrite_IOType, | 42 kWrite_IOType, |
| 43 kRW_IOType | 43 kRW_IOType |
| 44 }; | 44 }; |
| 45 | 45 |
| 46 virtual ~GrIORef(); | 46 virtual ~GrIORef(); |
| 47 | 47 |
| 48 // Some of the signatures are written to mirror SkRefCnt so that GrGpuResour
ce can work with | 48 // Some of the signatures are written to mirror SkRefCnt so that GrGpuResour
ce can work with |
| 49 // templated helper classes (e.g. SkAutoTUnref). However, we have different
categories of | 49 // templated helper classes (e.g. SkAutoTUnref). However, we have different
categories of |
| 50 // refs (e.g. pending reads). We also don't require thread safety as GrCache
able objects are | 50 // refs (e.g. pending reads). We also don't require thread safety as GrCache
able objects are |
| 51 // not intended to cross thread boundaries. | 51 // not intended to cross thread boundaries. |
| 52 // internal_dispose() exists because of GrTexture's reliance on it. It will
be removed |
| 53 // soon. |
| 52 void ref() const { | 54 void ref() const { |
| 55 ++fRefCnt; |
| 56 // pre-validate once internal_dispose is removed (and therefore 0 ref cn
t is not allowed). |
| 53 this->validate(); | 57 this->validate(); |
| 54 ++fRefCnt; | |
| 55 } | 58 } |
| 56 | 59 |
| 57 void unref() const { | 60 void unref() const { |
| 58 this->validate(); | 61 this->validate(); |
| 59 --fRefCnt; | 62 --fRefCnt; |
| 60 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { | 63 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { |
| 61 SkDELETE(this); | 64 this->internal_dispose(); |
| 62 } | 65 } |
| 63 } | 66 } |
| 64 | 67 |
| 65 bool isPurgable() const { return this->reffedOnlyByCache() && !this->interna
lHasPendingIO(); } | 68 virtual void internal_dispose() const { SkDELETE(this); } |
| 66 bool reffedOnlyByCache() const { return 1 == fRefCnt; } | 69 |
| 70 /** This is exists to service the old mechanism for recycling scratch textur
es. It will |
| 71 be removed soon. */ |
| 72 bool unique() const { return 1 == (fRefCnt + fPendingReads + fPendingWrites)
; } |
| 67 | 73 |
| 68 void validate() const { | 74 void validate() const { |
| 69 #ifdef SK_DEBUG | 75 #ifdef SK_DEBUG |
| 70 SkASSERT(fRefCnt >= 0); | 76 SkASSERT(fRefCnt >= 0); |
| 71 SkASSERT(fPendingReads >= 0); | 77 SkASSERT(fPendingReads >= 0); |
| 72 SkASSERT(fPendingWrites >= 0); | 78 SkASSERT(fPendingWrites >= 0); |
| 73 SkASSERT(fRefCnt + fPendingReads + fPendingWrites > 0); | 79 SkASSERT(fRefCnt + fPendingReads + fPendingWrites > 0); |
| 74 #endif | 80 #endif |
| 75 } | 81 } |
| 76 | 82 |
| 83 |
| 77 protected: | 84 protected: |
| 78 GrIORef() : fRefCnt(1), fPendingReads(0), fPendingWrites(0), fIsScratch(kNo_
IsScratch) { } | 85 GrIORef() : fRefCnt(1), fPendingReads(0), fPendingWrites(0) {} |
| 79 | 86 |
| 80 bool internalHasPendingRead() const { return SkToBool(fPendingReads); } | 87 bool internalHasPendingRead() const { return SkToBool(fPendingReads); } |
| 81 bool internalHasPendingWrite() const { return SkToBool(fPendingWrites); } | 88 bool internalHasPendingWrite() const { return SkToBool(fPendingWrites); } |
| 82 bool internalHasPendingIO() const { return SkToBool(fPendingWrites | fPendin
gReads); } | 89 bool internalHasPendingIO() const { return SkToBool(fPendingWrites | fPendin
gReads); } |
| 83 | 90 |
| 84 private: | 91 private: |
| 85 void addPendingRead() const { | 92 void addPendingRead() const { |
| 86 this->validate(); | 93 this->validate(); |
| 87 ++fPendingReads; | 94 ++fPendingReads; |
| 88 } | 95 } |
| 89 | 96 |
| 90 void completedRead() const { | 97 void completedRead() const { |
| 91 this->validate(); | 98 this->validate(); |
| 92 --fPendingReads; | 99 --fPendingReads; |
| 93 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { | 100 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { |
| 94 SkDELETE(this); | 101 this->internal_dispose(); |
| 95 } | 102 } |
| 96 } | 103 } |
| 97 | 104 |
| 98 void addPendingWrite() const { | 105 void addPendingWrite() const { |
| 99 this->validate(); | 106 this->validate(); |
| 100 ++fPendingWrites; | 107 ++fPendingWrites; |
| 101 } | 108 } |
| 102 | 109 |
| 103 void completedWrite() const { | 110 void completedWrite() const { |
| 104 this->validate(); | 111 this->validate(); |
| 105 --fPendingWrites; | 112 --fPendingWrites; |
| 106 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { | 113 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { |
| 107 SkDELETE(this); | 114 this->internal_dispose(); |
| 108 } | 115 } |
| 109 } | 116 } |
| 110 | 117 |
| 111 private: | 118 private: |
| 112 mutable int32_t fRefCnt; | 119 mutable int32_t fRefCnt; |
| 113 mutable int32_t fPendingReads; | 120 mutable int32_t fPendingReads; |
| 114 mutable int32_t fPendingWrites; | 121 mutable int32_t fPendingWrites; |
| 115 | 122 |
| 116 // This class is used to manage conversion of refs to pending reads/writes. | 123 // This class is used to manage conversion of refs to pending reads/writes. |
| 117 friend class GrGpuResourceRef; | 124 friend class GrGpuResourceRef; |
| 118 | |
| 119 // This is temporary until GrResourceCache is fully replaced by GrResourceCa
che2. | |
| 120 enum IsScratch { | |
| 121 kNo_IsScratch, | |
| 122 kYes_IsScratch | |
| 123 } fIsScratch; | |
| 124 | |
| 125 friend class GrContext; // to set the above field. | |
| 126 friend class GrResourceCache; // to check the above field. | |
| 127 friend class GrResourceCache2; // to check the above field. | |
| 128 | |
| 129 template <typename, IOType> friend class GrPendingIOResource; | 125 template <typename, IOType> friend class GrPendingIOResource; |
| 130 }; | 126 }; |
| 131 | 127 |
| 132 /** | 128 /** |
| 133 * Base class for objects that can be kept in the GrResourceCache. | 129 * Base class for objects that can be kept in the GrResourceCache. |
| 134 */ | 130 */ |
| 135 class GrGpuResource : public GrIORef { | 131 class GrGpuResource : public GrIORef { |
| 136 public: | 132 public: |
| 137 SK_DECLARE_INST_COUNT(GrGpuResource) | 133 SK_DECLARE_INST_COUNT(GrGpuResource) |
| 138 | 134 |
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| 254 | 250 |
| 255 GrResourceCacheEntry* fCacheEntry; // NULL if not in cache | 251 GrResourceCacheEntry* fCacheEntry; // NULL if not in cache |
| 256 const uint32_t fUniqueID; | 252 const uint32_t fUniqueID; |
| 257 | 253 |
| 258 GrResourceKey fScratchKey; | 254 GrResourceKey fScratchKey; |
| 259 | 255 |
| 260 typedef GrIORef INHERITED; | 256 typedef GrIORef INHERITED; |
| 261 }; | 257 }; |
| 262 | 258 |
| 263 #endif | 259 #endif |
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