Index: base/sync_socket.h |
diff --git a/base/sync_socket.h b/base/sync_socket.h |
index 992359166e51929ba8ec5a113becc38259d560d4..b8d947edadb87ccdc175be7025bba5eb22eb3e63 100644 |
--- a/base/sync_socket.h |
+++ b/base/sync_socket.h |
@@ -124,11 +124,11 @@ class BASE_EXPORT CancelableSyncSocket : public SyncSocket { |
// and there isn't a way to cancel a blocking synchronous Read that is |
// supported on <Vista. So, for Windows only, we override these |
// SyncSocket methods in order to support shutting down the 'socket'. |
- virtual bool Close() OVERRIDE; |
- virtual size_t Receive(void* buffer, size_t length) OVERRIDE; |
+ virtual bool Close() override; |
+ virtual size_t Receive(void* buffer, size_t length) override; |
virtual size_t ReceiveWithTimeout(void* buffer, |
size_t length, |
- TimeDelta timeout) OVERRIDE; |
+ TimeDelta timeout) override; |
#endif |
// Send() is overridden to catch cases where the remote end is not responding |
@@ -136,7 +136,7 @@ class BASE_EXPORT CancelableSyncSocket : public SyncSocket { |
// implementation of Send() will not block indefinitely as |
// SyncSocket::Send will, but instead return 0, as no bytes could be sent. |
// Note that the socket will not be closed in this case. |
- virtual size_t Send(const void* buffer, size_t length) OVERRIDE; |
+ virtual size_t Send(const void* buffer, size_t length) override; |
private: |
#if defined(OS_WIN) |