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Issue 610963003: Enable out-of-line constant pool for Arm. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 2 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_GLOBALS_H_ 5 #ifndef V8_GLOBALS_H_
6 #define V8_GLOBALS_H_ 6 #define V8_GLOBALS_H_
7 7
8 #include "include/v8stdint.h" 8 #include "include/v8stdint.h"
9 9
10 #include "src/base/build_config.h" 10 #include "src/base/build_config.h"
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59 #endif 59 #endif
60 #if (V8_TARGET_ARCH_MIPS && !V8_HOST_ARCH_MIPS) 60 #if (V8_TARGET_ARCH_MIPS && !V8_HOST_ARCH_MIPS)
61 #define USE_SIMULATOR 1 61 #define USE_SIMULATOR 1
62 #endif 62 #endif
63 #if (V8_TARGET_ARCH_MIPS64 && !V8_HOST_ARCH_MIPS64) 63 #if (V8_TARGET_ARCH_MIPS64 && !V8_HOST_ARCH_MIPS64)
64 #define USE_SIMULATOR 1 64 #define USE_SIMULATOR 1
65 #endif 65 #endif
66 #endif 66 #endif
67 67
68 // Determine whether the architecture uses an out-of-line constant pool. 68 // Determine whether the architecture uses an out-of-line constant pool.
69 #if V8_TARGET_ARCH_ARM
70 #define V8_OOL_CONSTANT_POOL 1
71 #else
69 #define V8_OOL_CONSTANT_POOL 0 72 #define V8_OOL_CONSTANT_POOL 0
73 #endif
70 74
71 #ifdef V8_TARGET_ARCH_ARM 75 #ifdef V8_TARGET_ARCH_ARM
72 // Set stack limit lower for ARM than for other architectures because 76 // Set stack limit lower for ARM than for other architectures because
73 // stack allocating MacroAssembler takes 120K bytes. 77 // stack allocating MacroAssembler takes 120K bytes.
74 // See issue crbug.com/405338 78 // See issue crbug.com/405338
75 #define V8_DEFAULT_STACK_SIZE_KB 864 79 #define V8_DEFAULT_STACK_SIZE_KB 864
76 #else 80 #else
77 // Slightly less than 1MB, since Windows' default stack size for 81 // Slightly less than 1MB, since Windows' default stack size for
78 // the main execution thread is 1MB for both 32 and 64-bit. 82 // the main execution thread is 1MB for both 32 and 64-bit.
79 #define V8_DEFAULT_STACK_SIZE_KB 984 83 #define V8_DEFAULT_STACK_SIZE_KB 984
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788 792
789 inline bool IsConciseMethod(FunctionKind kind) { 793 inline bool IsConciseMethod(FunctionKind kind) {
790 DCHECK(IsValidFunctionKind(kind)); 794 DCHECK(IsValidFunctionKind(kind));
791 return kind & FunctionKind::kConciseMethod; 795 return kind & FunctionKind::kConciseMethod;
792 } 796 }
793 } } // namespace v8::internal 797 } } // namespace v8::internal
794 798
795 namespace i = v8::internal; 799 namespace i = v8::internal;
796 800
797 #endif // V8_GLOBALS_H_ 801 #endif // V8_GLOBALS_H_
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