Index: components/copresence_sockets/public/copresence_socket.h |
diff --git a/components/copresence_sockets/public/copresence_socket.h b/components/copresence_sockets/public/copresence_socket.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..9de6ddb36d419ec9abb1b494fe0aa26c875c1825 |
--- /dev/null |
+++ b/components/copresence_sockets/public/copresence_socket.h |
@@ -0,0 +1,37 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef COMPONENTS_COPRESENCE_SOCKETS_COPRESENCE_SOCKET_H_ |
+#define COMPONENTS_COPRESENCE_SOCKETS_COPRESENCE_SOCKET_H_ |
+ |
+#include <string> |
+ |
+#include "base/macros.h" |
+ |
+namespace copresence_sockets { |
+ |
+// A CopresenceSocket is an object that is used to send receive data. Currently |
+// this object is only created by a CopresencePeer once it receives a |
+// connection request. This class is currently just a pure interface. |
Ryan Sleevi
2014/10/01 19:47:25
LAYERING: Document how to use this class, not how
rkc
2014/10/01 22:38:48
Changed.
Done.
|
+// TODO(rkc): Add the ability to connect to a remote CopresencePeer. |
+class CopresenceSocket { |
+ public: |
+ typedef base::Callback<void(const std::string&)> ReceiveCallback; |
Ryan Sleevi
2014/10/01 19:47:25
DESIGN: std::string vs base::StringPiece
rkc
2014/10/01 22:38:48
Changed to using net::IOBuffer instead.
|
+ |
+ CopresenceSocket() {} |
+ virtual ~CopresenceSocket() {} |
Ryan Sleevi
2014/10/01 19:47:24
DESIGN: Is a public destructor correct for this cl
rkc
2014/10/01 22:38:48
So CopresenceSockets will be owned by classes othe
|
+ |
+ // Attempt to send data on this socket. If we were unable to send the data, |
+ // the method returns false. |
Ryan Sleevi
2014/10/01 19:47:24
STYLE: Pronouns in comments considered harmful - h
rkc
2014/10/01 22:38:48
Done.
|
+ // TODO(rkc): Expand the bool into more a more detailed failures enum. |
+ virtual bool Send(const std::string& data) = 0; |
Ryan Sleevi
2014/10/01 19:47:24
DESIGN: Synchronous methods for sockets are ALWAYS
Ryan Sleevi
2014/10/01 19:47:25
DESIGN: Don't use std::string for buffers of data.
rkc
2014/10/01 22:38:48
Done.
rkc
2014/10/01 22:38:48
We are designing this API so that Send only means
|
+ virtual void Receive(ReceiveCallback callback) = 0; |
Ryan Sleevi
2014/10/01 19:47:24
STYLE: Pass as const-ref.
Ryan Sleevi
2014/10/01 19:47:25
DESIGN: Let the caller specify how much data they'
rkc
2014/10/01 22:38:48
Done.
rkc
2014/10/01 22:38:48
Done.
|
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(CopresenceSocket); |
+}; |
+ |
+} // namespace copresence_sockets |
+ |
+#endif // COMPONENTS_COPRESENCE_SOCKETS_COPRESENCE_SOCKET_H_ |