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Unified Diff: Source/core/html/ImageDocument.cpp

Issue 610423004: Preserve fractional scroll offset for JS scrolling API (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 2 months ago
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Index: Source/core/html/ImageDocument.cpp
diff --git a/Source/core/html/ImageDocument.cpp b/Source/core/html/ImageDocument.cpp
index f20e8d50eaffbd36cf4e5f78c6bed9eb545bdeee..d6819243d892548da29708a5c14a54c581edb19c 100644
--- a/Source/core/html/ImageDocument.cpp
+++ b/Source/core/html/ImageDocument.cpp
@@ -266,10 +266,10 @@ void ImageDocument::imageClicked(int x, int y)
float scale = this->scale();
- int scrollX = static_cast<int>(x / scale - (float)frame()->view()->width() / 2);
- int scrollY = static_cast<int>(y / scale - (float)frame()->view()->height() / 2);
+ double scrollX = x / scale - (float)frame()->view()->width() / 2;
Rick Byers 2014/10/02 21:44:05 use (double) instead of (float) to prevent loss of
Yufeng Shen (Slow to review) 2014/10/02 23:34:34 Done.
+ double scrollY = y / scale - (float)frame()->view()->height() / 2;
- frame()->view()->setScrollPosition(IntPoint(scrollX, scrollY));
+ frame()->view()->setScrollPosition(DoublePoint(scrollX, scrollY));
}
}

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