Chromium Code Reviews| Index: content/renderer/renderer_webkitplatformsupport_impl.cc |
| diff --git a/content/renderer/renderer_webkitplatformsupport_impl.cc b/content/renderer/renderer_webkitplatformsupport_impl.cc |
| index 850166d7663cb5613989f4815c289979a8a2334f..a3d045c3d66c86a5426f2b8145f6a78eb4669268 100644 |
| --- a/content/renderer/renderer_webkitplatformsupport_impl.cc |
| +++ b/content/renderer/renderer_webkitplatformsupport_impl.cc |
| @@ -81,6 +81,7 @@ |
| #if defined(OS_ANDROID) |
| #include "content/renderer/android/synchronous_compositor_factory.h" |
| #include "content/renderer/media/android/audio_decoder_android.h" |
| +#include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" |
| #endif |
| #if defined(OS_MACOSX) |
| @@ -952,30 +953,29 @@ RendererWebKitPlatformSupportImpl::createOffscreenGraphicsContext3D( |
| if (!RenderThreadImpl::current()) |
| return NULL; |
| - scoped_ptr<webkit::gpu::WebGraphicsContext3DImpl> context; |
| - bool must_use_synchronous_factory = false; |
| #if defined(OS_ANDROID) |
| + scoped_ptr<webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl> |
| + context; |
| if (SynchronousCompositorFactory* factory = |
| SynchronousCompositorFactory::GetInstance()) { |
| context.reset(factory->CreateOffscreenGraphicsContext3D(attributes)); |
| - must_use_synchronous_factory = true; |
| } |
|
jamesr
2014/09/29 18:00:57
this is not correct.
in the previous code on OS_A
|
| +#else |
| + scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context; |
| + scoped_refptr<GpuChannelHost> gpu_channel_host( |
| + RenderThreadImpl::current()->EstablishGpuChannelSync( |
| + CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE)); |
| + |
| + WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits; |
| + bool lose_context_when_out_of_memory = false; |
| + context.reset(WebGraphicsContext3DCommandBufferImpl::CreateOffscreenContext( |
| + gpu_channel_host.get(), |
| + attributes, |
| + lose_context_when_out_of_memory, |
| + GURL(attributes.topDocumentURL), |
| + limits, |
| + static_cast<WebGraphicsContext3DCommandBufferImpl*>(share_context))); |
| #endif |
| - if (!must_use_synchronous_factory) { |
| - scoped_refptr<GpuChannelHost> gpu_channel_host( |
| - RenderThreadImpl::current()->EstablishGpuChannelSync( |
| - CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE)); |
| - |
| - WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits; |
| - bool lose_context_when_out_of_memory = false; |
| - context.reset(WebGraphicsContext3DCommandBufferImpl::CreateOffscreenContext( |
| - gpu_channel_host.get(), |
| - attributes, |
| - lose_context_when_out_of_memory, |
| - GURL(attributes.topDocumentURL), |
| - limits, |
| - static_cast<WebGraphicsContext3DCommandBufferImpl*>(share_context))); |
| - } |
| // Most likely the GPU process exited and the attempt to reconnect to it |
| // failed. Need to try to restore the context again later. |
| if (!context || !context->InitializeOnCurrentThread()) |