Index: src/gpu/GrContext.cpp |
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp |
index 42b884bcac8d0c54240d95d87cdb9c281919980b..b6923a0a0740f5651bc4fb65b744847378b98e28 100755 |
--- a/src/gpu/GrContext.cpp |
+++ b/src/gpu/GrContext.cpp |
@@ -1574,16 +1574,17 @@ void GrContext::copyTexture(GrTexture* src, GrRenderTarget* dst, const SkIPoint* |
if (NULL == src || NULL == dst) { |
return; |
} |
- ASSERT_OWNED_RESOURCE(src); |
+ ASSERT_OWNED_RESOURCE(src); |
+ ASSERT_OWNED_RESOURCE(dst); |
- if (src->hasPendingWrite() || dst->hasPendingIO()) { |
- this->flush(); |
- } |
+ GrDrawTarget* target = this->prepareToDraw(NULL, kYes_BufferedDraw, NULL, NULL); |
+ GrDrawTarget::AutoStateRestore asr(target, GrDrawTarget::kReset_ASRInit); |
+ GrDrawState* drawState = target->drawState(); |
- GrDrawTarget::AutoStateRestore asr(fGpu, GrDrawTarget::kReset_ASRInit); |
- GrDrawState* drawState = fGpu->drawState(); |
+ drawState->disableState(GrDrawState::kClip_StateBit); |
drawState->setRenderTarget(dst); |
+ |
SkMatrix sampleM; |
sampleM.setIDiv(src->width(), src->height()); |
SkIRect srcRect = SkIRect::MakeWH(dst->width(), dst->height()); |
@@ -1596,8 +1597,9 @@ void GrContext::copyTexture(GrTexture* src, GrRenderTarget* dst, const SkIPoint* |
} |
sampleM.preTranslate(SkIntToScalar(srcRect.fLeft), SkIntToScalar(srcRect.fTop)); |
drawState->addColorTextureProcessor(src, sampleM); |
+ |
SkRect dstR = SkRect::MakeWH(SkIntToScalar(srcRect.width()), SkIntToScalar(srcRect.height())); |
- fGpu->drawSimpleRect(dstR); |
+ target->drawSimpleRect(dstR); |
} |
bool GrContext::writeRenderTargetPixels(GrRenderTarget* target, |