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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/quads/draw_polygon.h" | 5 #include "cc/quads/draw_polygon.h" |
| 6 | 6 |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "cc/output/bsp_compare_result.h" | 9 #include "cc/output/bsp_compare_result.h" |
| 10 #include "cc/quads/draw_quad.h" | 10 #include "cc/quads/draw_quad.h" |
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| 69 for (int i = 0; i < num_vertices_in_clipped_quad; i++) { | 69 for (int i = 0; i < num_vertices_in_clipped_quad; i++) { |
| 70 points_.push_back(points[i]); | 70 points_.push_back(points[i]); |
| 71 } | 71 } |
| 72 ApplyTransformToNormal(transform); | 72 ApplyTransformToNormal(transform); |
| 73 } | 73 } |
| 74 | 74 |
| 75 DrawPolygon::~DrawPolygon() { | 75 DrawPolygon::~DrawPolygon() { |
| 76 } | 76 } |
| 77 | 77 |
| 78 scoped_ptr<DrawPolygon> DrawPolygon::CreateCopy() { | 78 scoped_ptr<DrawPolygon> DrawPolygon::CreateCopy() { |
| 79 DrawPolygon* new_polygon = new DrawPolygon(); | 79 scoped_ptr<DrawPolygon> new_polygon(new DrawPolygon()); |
| 80 new_polygon->order_index_ = order_index_; | 80 new_polygon->order_index_ = order_index_; |
| 81 new_polygon->original_ref_ = original_ref_; | 81 new_polygon->original_ref_ = original_ref_; |
| 82 new_polygon->points_.reserve(points_.size()); | 82 new_polygon->points_.reserve(points_.size()); |
| 83 new_polygon->points_ = points_; | 83 new_polygon->points_ = points_; |
| 84 new_polygon->normal_.set_x(normal_.x()); | 84 new_polygon->normal_.set_x(normal_.x()); |
| 85 new_polygon->normal_.set_y(normal_.y()); | 85 new_polygon->normal_.set_y(normal_.y()); |
| 86 new_polygon->normal_.set_z(normal_.z()); | 86 new_polygon->normal_.set_z(normal_.z()); |
| 87 return scoped_ptr<DrawPolygon>(new_polygon); | 87 return new_polygon.Pass(); |
| 88 } | 88 } |
| 89 | 89 |
| 90 float DrawPolygon::SignedPointDistance(const gfx::Point3F& point) const { | 90 float DrawPolygon::SignedPointDistance(const gfx::Point3F& point) const { |
| 91 return gfx::DotProduct(point - points_[0], normal_); | 91 return gfx::DotProduct(point - points_[0], normal_); |
| 92 } | 92 } |
| 93 | 93 |
| 94 // Checks whether or not shape a lies on the front or back side of b, or | 94 // Checks whether or not shape a lies on the front or back side of b, or |
| 95 // whether they should be considered coplanar. If on the back side, we | 95 // whether they should be considered coplanar. If on the back side, we |
| 96 // say ABeforeB because it should be drawn in that order. | 96 // say ABeforeB because it should be drawn in that order. |
| 97 // Assumes that layers are split and there are no intersecting planes. | 97 // Assumes that layers are split and there are no intersecting planes. |
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| 343 quads->push_back( | 343 quads->push_back( |
| 344 gfx::QuadF(first, | 344 gfx::QuadF(first, |
| 345 gfx::PointF(points_[offset].x(), points_[offset].y()), | 345 gfx::PointF(points_[offset].x(), points_[offset].y()), |
| 346 gfx::PointF(points_[op1].x(), points_[op1].y()), | 346 gfx::PointF(points_[op1].x(), points_[op1].y()), |
| 347 gfx::PointF(points_[op2].x(), points_[op2].y()))); | 347 gfx::PointF(points_[op2].x(), points_[op2].y()))); |
| 348 offset = op2; | 348 offset = op2; |
| 349 } | 349 } |
| 350 } | 350 } |
| 351 | 351 |
| 352 } // namespace cc | 352 } // namespace cc |
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