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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/image_layer_updater.h" | 5 #include "cc/resources/image_layer_updater.h" |
6 #include "cc/resources/prioritized_resource.h" | 6 #include "cc/resources/prioritized_resource.h" |
7 #include "cc/resources/resource_update_queue.h" | 7 #include "cc/resources/resource_update_queue.h" |
8 | 8 |
9 namespace cc { | 9 namespace cc { |
10 | 10 |
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22 queue, texture(), source_rect, dest_offset, partial_update); | 22 queue, texture(), source_rect, dest_offset, partial_update); |
23 } | 23 } |
24 | 24 |
25 // static | 25 // static |
26 scoped_refptr<ImageLayerUpdater> ImageLayerUpdater::Create() { | 26 scoped_refptr<ImageLayerUpdater> ImageLayerUpdater::Create() { |
27 return make_scoped_refptr(new ImageLayerUpdater()); | 27 return make_scoped_refptr(new ImageLayerUpdater()); |
28 } | 28 } |
29 | 29 |
30 scoped_ptr<LayerUpdater::Resource> ImageLayerUpdater::CreateResource( | 30 scoped_ptr<LayerUpdater::Resource> ImageLayerUpdater::CreateResource( |
31 PrioritizedResourceManager* manager) { | 31 PrioritizedResourceManager* manager) { |
32 return scoped_ptr<LayerUpdater::Resource>( | 32 return make_scoped_ptr( |
33 new Resource(this, PrioritizedResource::Create(manager))); | 33 new Resource(this, PrioritizedResource::Create(manager))); |
34 } | 34 } |
35 | 35 |
36 void ImageLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, | 36 void ImageLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, |
37 PrioritizedResource* texture, | 37 PrioritizedResource* texture, |
38 const gfx::Rect& source_rect, | 38 const gfx::Rect& source_rect, |
39 const gfx::Vector2d& dest_offset, | 39 const gfx::Vector2d& dest_offset, |
40 bool partial_update) { | 40 bool partial_update) { |
41 // Source rect should never go outside the image pixels, even if this | 41 // Source rect should never go outside the image pixels, even if this |
42 // is requested because the texture extends outside the image. | 42 // is requested because the texture extends outside the image. |
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59 void ImageLayerUpdater::SetBitmap(const SkBitmap& bitmap) { | 59 void ImageLayerUpdater::SetBitmap(const SkBitmap& bitmap) { |
60 DCHECK(bitmap.pixelRef()); | 60 DCHECK(bitmap.pixelRef()); |
61 bitmap_ = bitmap; | 61 bitmap_ = bitmap; |
62 } | 62 } |
63 | 63 |
64 bool ImageLayerUpdater::UsingBitmap(const SkBitmap& bitmap) const { | 64 bool ImageLayerUpdater::UsingBitmap(const SkBitmap& bitmap) const { |
65 return bitmap.pixelRef() == bitmap_.pixelRef(); | 65 return bitmap.pixelRef() == bitmap_.pixelRef(); |
66 } | 66 } |
67 | 67 |
68 } // namespace cc | 68 } // namespace cc |
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