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Side by Side Diff: src/gpu/GrLayerCache.cpp

Issue 609403003: Move offset and CTM from LayerCache Key to per-hoisted-layer info (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrAtlas.h" 8 #include "GrAtlas.h"
9 #include "GrGpu.h" 9 #include "GrGpu.h"
10 #include "GrLayerCache.h" 10 #include "GrLayerCache.h"
11 11
12 DECLARE_SKMESSAGEBUS_MESSAGE(GrPictureDeletedMessage); 12 DECLARE_SKMESSAGEBUS_MESSAGE(GrPictureDeletedMessage);
13 13
14 #ifdef SK_DEBUG 14 #ifdef SK_DEBUG
15 void GrCachedLayer::validate(const GrTexture* backingTexture) const { 15 void GrCachedLayer::validate(const GrTexture* backingTexture) const {
16 SkASSERT(SK_InvalidGenID != fKey.pictureID()); 16 SkASSERT(SK_InvalidGenID != fKey.pictureID());
17 SkASSERT(fKey.start() > 0 && fKey.stop() > 0); 17 SkASSERT(fKey.start() > 0);
18 18
19 19
20 if (fTexture) { 20 if (fTexture) {
21 // If the layer is in some texture then it must occupy some rectangle 21 // If the layer is in some texture then it must occupy some rectangle
22 SkASSERT(!fRect.isEmpty()); 22 SkASSERT(!fRect.isEmpty());
23 if (!this->isAtlased()) { 23 if (!this->isAtlased()) {
24 // If it isn't atlased then the rectangle should start at the origin 24 // If it isn't atlased then the rectangle should start at the origin
25 SkASSERT(0.0f == fRect.fLeft && 0.0f == fRect.fTop); 25 SkASSERT(0.0f == fRect.fLeft && 0.0f == fRect.fTop);
26 } 26 }
27 } else { 27 } else {
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112 fAtlas.free(); 112 fAtlas.free();
113 // GrLayerCache always assumes an atlas exists so recreate it. The atlas 113 // GrLayerCache always assumes an atlas exists so recreate it. The atlas
114 // lazily allocates a replacement texture so reallocating a new 114 // lazily allocates a replacement texture so reallocating a new
115 // atlas here won't disrupt a GrContext::abandonContext or freeGpuResources. 115 // atlas here won't disrupt a GrContext::abandonContext or freeGpuResources.
116 // TODO: Make GrLayerCache lazily allocate the atlas manager? 116 // TODO: Make GrLayerCache lazily allocate the atlas manager?
117 this->initAtlas(); 117 this->initAtlas();
118 } 118 }
119 119
120 GrCachedLayer* GrLayerCache::createLayer(uint32_t pictureID, 120 GrCachedLayer* GrLayerCache::createLayer(uint32_t pictureID,
121 int start, int stop, 121 int start, int stop,
122 const SkIPoint& offset,
123 const SkMatrix& ctm, 122 const SkMatrix& ctm,
124 const SkPaint* paint) { 123 const SkPaint* paint) {
125 SkASSERT(pictureID != SK_InvalidGenID && start > 0 && stop > 0); 124 SkASSERT(pictureID != SK_InvalidGenID && start > 0 && stop > 0);
126 125
127 GrCachedLayer* layer = SkNEW_ARGS(GrCachedLayer, (pictureID, start, stop, of fset, ctm, paint)); 126 GrCachedLayer* layer = SkNEW_ARGS(GrCachedLayer, (pictureID, start, stop, ct m, paint));
128 fLayerHash.add(layer); 127 fLayerHash.add(layer);
129 return layer; 128 return layer;
130 } 129 }
131 130
132 GrCachedLayer* GrLayerCache::findLayer(uint32_t pictureID, 131 GrCachedLayer* GrLayerCache::findLayer(uint32_t pictureID,
133 int start, int stop, 132 int start,
134 const SkIPoint& offset,
135 const SkMatrix& ctm) { 133 const SkMatrix& ctm) {
136 SkASSERT(pictureID != SK_InvalidGenID && start > 0 && stop > 0); 134 SkASSERT(pictureID != SK_InvalidGenID && start > 0);
137 return fLayerHash.find(GrCachedLayer::Key(pictureID, start, stop, offset, ct m)); 135 return fLayerHash.find(GrCachedLayer::Key(pictureID, start, ctm));
138 } 136 }
139 137
140 GrCachedLayer* GrLayerCache::findLayerOrCreate(uint32_t pictureID, 138 GrCachedLayer* GrLayerCache::findLayerOrCreate(uint32_t pictureID,
141 int start, int stop, 139 int start, int stop,
142 const SkIPoint& offset,
143 const SkMatrix& ctm, 140 const SkMatrix& ctm,
144 const SkPaint* paint) { 141 const SkPaint* paint) {
145 SkASSERT(pictureID != SK_InvalidGenID && start > 0 && stop > 0); 142 SkASSERT(pictureID != SK_InvalidGenID && start > 0 && stop > 0);
146 GrCachedLayer* layer = fLayerHash.find(GrCachedLayer::Key(pictureID, start, stop, offset, ctm)); 143 GrCachedLayer* layer = fLayerHash.find(GrCachedLayer::Key(pictureID, start, ctm));
147 if (NULL == layer) { 144 if (NULL == layer) {
148 layer = this->createLayer(pictureID, start, stop, offset, ctm, paint); 145 layer = this->createLayer(pictureID, start, stop, ctm, paint);
149 } 146 }
150 147
151 return layer; 148 return layer;
152 } 149 }
153 150
154 bool GrLayerCache::lock(GrCachedLayer* layer, const GrTextureDesc& desc, bool do ntAtlas) { 151 bool GrLayerCache::lock(GrCachedLayer* layer, const GrTextureDesc& desc, bool do ntAtlas) {
155 SkDEBUGCODE(GrAutoValidateLayer avl(fAtlas->getTexture(), layer);) 152 SkDEBUGCODE(GrAutoValidateLayer avl(fAtlas->getTexture(), layer);)
156 153
157 if (layer->locked()) { 154 if (layer->locked()) {
158 // This layer is already locked 155 // This layer is already locked
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419 416
420 void GrLayerCache::processDeletedPictures() { 417 void GrLayerCache::processDeletedPictures() {
421 SkTDArray<GrPictureDeletedMessage> deletedPictures; 418 SkTDArray<GrPictureDeletedMessage> deletedPictures;
422 fPictDeletionInbox.poll(&deletedPictures); 419 fPictDeletionInbox.poll(&deletedPictures);
423 420
424 for (int i = 0; i < deletedPictures.count(); i++) { 421 for (int i = 0; i < deletedPictures.count(); i++) {
425 this->purge(deletedPictures[i].pictureID); 422 this->purge(deletedPictures[i].pictureID);
426 } 423 }
427 } 424 }
428 425
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