| Index: src/effects/SkPerlinNoiseShader.cpp
|
| diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
|
| index 43197dedf208fef30b5c5d5cbcca1457cdacd809..861e829237b72464e305f120b49a661874b4d6c5 100644
|
| --- a/src/effects/SkPerlinNoiseShader.cpp
|
| +++ b/src/effects/SkPerlinNoiseShader.cpp
|
| @@ -997,10 +997,10 @@ bool SkPerlinNoiseShader::asFragmentProcessor(GrContext* context, const SkPaint&
|
|
|
| SkPerlinNoiseShader::PaintingData* paintingData =
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| SkNEW_ARGS(PaintingData, (fTileSize, fSeed, fBaseFrequencyX, fBaseFrequencyY, matrix));
|
| - GrTexture* permutationsTexture = GrLockAndRefCachedBitmapTexture(
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| - context, paintingData->getPermutationsBitmap(), NULL);
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| - GrTexture* noiseTexture = GrLockAndRefCachedBitmapTexture(
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| - context, paintingData->getNoiseBitmap(), NULL);
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| + SkAutoTUnref<GrTexture> permutationsTexture(
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| + GrRefCachedBitmapTexture(context, paintingData->getPermutationsBitmap(), NULL));
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| + SkAutoTUnref<GrTexture> noiseTexture(
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| + GrRefCachedBitmapTexture(context, paintingData->getNoiseBitmap(), NULL));
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|
|
| SkMatrix m = context->getMatrix();
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| m.setTranslateX(-localMatrix.getTranslateX() + SK_Scalar1);
|
| @@ -1016,17 +1016,6 @@ bool SkPerlinNoiseShader::asFragmentProcessor(GrContext* context, const SkPaint&
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| SkDELETE(paintingData);
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| *fp = NULL;
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| }
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| -
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| - // Unlock immediately, this is not great, but we don't have a way of
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| - // knowing when else to unlock it currently. TODO: Remove this when
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| - // unref becomes the unlock replacement for all types of textures.
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| - if (permutationsTexture) {
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| - GrUnlockAndUnrefCachedBitmapTexture(permutationsTexture);
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| - }
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| - if (noiseTexture) {
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| - GrUnlockAndUnrefCachedBitmapTexture(noiseTexture);
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| - }
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| -
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| return true;
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| }
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|
|
|
|