Index: src/core/SkBitmapProcShader.cpp |
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp |
index 9c900d35f85ae5e30f734e2927321d32676e82bf..a9798b8e24c3d4e816eac484b561ae3d00ef7e67 100644 |
--- a/src/core/SkBitmapProcShader.cpp |
+++ b/src/core/SkBitmapProcShader.cpp |
@@ -459,9 +459,9 @@ bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint& |
} |
GrTextureParams params(tm, textureFilterMode); |
- GrTexture* texture = GrLockAndRefCachedBitmapTexture(context, fRawBitmap, ¶ms); |
+ SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fRawBitmap, ¶ms)); |
- if (NULL == texture) { |
+ if (!texture) { |
SkErrorInternals::SetError( kInternalError_SkError, |
"Couldn't convert bitmap to texture."); |
return false; |
@@ -476,7 +476,6 @@ bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint& |
} else { |
*fp = GrSimpleTextureEffect::Create(texture, matrix, params); |
} |
- GrUnlockAndUnrefCachedBitmapTexture(texture); |
return true; |
} |