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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "GrContext.h" | 10 #include "GrContext.h" |
| 11 #include "GrDrawTargetCaps.h" | 11 #include "GrDrawTargetCaps.h" |
| 12 #include "GrGpu.h" | 12 #include "GrGpu.h" |
| 13 #include "GrRenderTarget.h" | 13 #include "GrRenderTarget.h" |
| 14 #include "GrResourceCache.h" | 14 #include "GrResourceCache.h" |
| 15 #include "GrTexture.h" | 15 #include "GrTexture.h" |
| 16 #include "GrTexturePriv.h" | 16 #include "GrTexturePriv.h" |
| 17 | 17 |
| 18 GrTexture::~GrTexture() { | 18 GrTexture::~GrTexture() { |
| 19 if (fRenderTarget.get()) { | 19 if (fRenderTarget.get()) { |
| 20 fRenderTarget.get()->owningTextureDestroyed(); | 20 fRenderTarget.get()->owningTextureDestroyed(); |
| 21 } | 21 } |
| 22 } | 22 } |
| 23 | 23 |
| 24 /** | |
| 25 * This method allows us to interrupt the normal deletion process and place | |
| 26 * textures back in the texture cache when their ref count goes to zero. | |
| 27 */ | |
| 28 void GrTexture::internal_dispose() const { | |
| 29 if (this->texturePriv().isSetFlag((GrTextureFlags) GrTexture::kReturnToCache
_FlagBit) && | |
| 30 this->INHERITED::getContext()) { | |
| 31 GrTexture* nonConstThis = const_cast<GrTexture *>(this); | |
| 32 this->ref(); // restore ref count to initial setting | |
| 33 | |
| 34 nonConstThis->texturePriv().resetFlag((GrTextureFlags) kReturnToCache_Fl
agBit); | |
| 35 nonConstThis->INHERITED::getContext()->addExistingTextureToCache(nonCons
tThis); | |
| 36 | |
| 37 // Note: "this" texture might be freed inside addExistingTextureToCache | |
| 38 // if it is purged. | |
| 39 return; | |
| 40 } | |
| 41 | |
| 42 this->INHERITED::internal_dispose(); | |
| 43 } | |
| 44 | |
| 45 void GrTexture::dirtyMipMaps(bool mipMapsDirty) { | 24 void GrTexture::dirtyMipMaps(bool mipMapsDirty) { |
| 46 if (mipMapsDirty) { | 25 if (mipMapsDirty) { |
| 47 if (kValid_MipMapsStatus == fMipMapsStatus) { | 26 if (kValid_MipMapsStatus == fMipMapsStatus) { |
| 48 fMipMapsStatus = kAllocated_MipMapsStatus; | 27 fMipMapsStatus = kAllocated_MipMapsStatus; |
| 49 } | 28 } |
| 50 } else { | 29 } else { |
| 51 const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus; | 30 const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus; |
| 52 fMipMapsStatus = kValid_MipMapsStatus; | 31 fMipMapsStatus = kValid_MipMapsStatus; |
| 53 if (sizeChanged) { | 32 if (sizeChanged) { |
| 54 // This must not be called until after changing fMipMapsStatus. | 33 // This must not be called until after changing fMipMapsStatus. |
| (...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 95 GrContext* context = this->getContext(); | 74 GrContext* context = this->getContext(); |
| 96 if (NULL == context) { | 75 if (NULL == context) { |
| 97 return; | 76 return; |
| 98 } | 77 } |
| 99 context->writeTexturePixels(this, | 78 context->writeTexturePixels(this, |
| 100 left, top, width, height, | 79 left, top, width, height, |
| 101 config, buffer, rowBytes, | 80 config, buffer, rowBytes, |
| 102 pixelOpsFlags); | 81 pixelOpsFlags); |
| 103 } | 82 } |
| 104 | 83 |
| 105 void GrTexture::abandonReleaseCommon() { | |
| 106 // In debug builds the resource cache tracks removed/exclusive textures and
has an unref'ed ptr. | |
| 107 // After abandon() or release() the resource cache will be unreachable (getC
ontext() == NULL). | |
| 108 // So we readd the texture to the cache here so that it is removed from the
exclusive list and | |
| 109 // there is no longer an unref'ed ptr to the texture in the cache. | |
| 110 if (this->texturePriv().isSetFlag((GrTextureFlags)kReturnToCache_FlagBit)) { | |
| 111 SkASSERT(!this->wasDestroyed()); | |
| 112 this->ref(); // restores the ref the resource cache gave up when it mar
ked this exclusive. | |
| 113 this->texturePriv().resetFlag((GrTextureFlags) kReturnToCache_FlagBit); | |
| 114 this->getContext()->addExistingTextureToCache(this); | |
| 115 } | |
| 116 } | |
| 117 | |
| 118 void GrTexture::onRelease() { | 84 void GrTexture::onRelease() { |
| 119 this->abandonReleaseCommon(); | |
| 120 SkASSERT(!this->texturePriv().isSetFlag((GrTextureFlags) kReturnToCache_Flag
Bit)); | 85 SkASSERT(!this->texturePriv().isSetFlag((GrTextureFlags) kReturnToCache_Flag
Bit)); |
| 121 INHERITED::onRelease(); | 86 INHERITED::onRelease(); |
| 122 } | 87 } |
| 123 | 88 |
| 124 void GrTexture::onAbandon() { | 89 void GrTexture::onAbandon() { |
| 125 this->abandonReleaseCommon(); | |
| 126 if (fRenderTarget.get()) { | 90 if (fRenderTarget.get()) { |
| 127 fRenderTarget->abandon(); | 91 fRenderTarget->abandon(); |
| 128 } | 92 } |
| 129 INHERITED::onAbandon(); | 93 INHERITED::onAbandon(); |
| 130 } | 94 } |
| 131 | 95 |
| 132 void GrTexture::validateDesc() const { | 96 void GrTexture::validateDesc() const { |
| 133 if (this->asRenderTarget()) { | 97 if (this->asRenderTarget()) { |
| 134 // This texture has a render target | 98 // This texture has a render target |
| 135 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); | 99 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); |
| (...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 180 case GrTextureParams::kBilerp_FilterMode: | 144 case GrTextureParams::kBilerp_FilterMode: |
| 181 case GrTextureParams::kMipMap_FilterMode: | 145 case GrTextureParams::kMipMap_FilterMode: |
| 182 flags |= kBilerp_TextureFlag; | 146 flags |= kBilerp_TextureFlag; |
| 183 break; | 147 break; |
| 184 } | 148 } |
| 185 } | 149 } |
| 186 } | 150 } |
| 187 return flags; | 151 return flags; |
| 188 } | 152 } |
| 189 | 153 |
| 190 GrResourceKey::ResourceType texture_resource_type() { | |
| 191 static const GrResourceKey::ResourceType gType = GrResourceKey::GenerateReso
urceType(); | |
| 192 return gType; | |
| 193 } | |
| 194 | |
| 195 // FIXME: This should be refactored with the code in gl/GrGpuGL.cpp. | 154 // FIXME: This should be refactored with the code in gl/GrGpuGL.cpp. |
| 196 GrSurfaceOrigin resolve_origin(const GrTextureDesc& desc) { | 155 GrSurfaceOrigin resolve_origin(const GrTextureDesc& desc) { |
| 197 // By default, GrRenderTargets are GL's normal orientation so that they | 156 // By default, GrRenderTargets are GL's normal orientation so that they |
| 198 // can be drawn to by the outside world without the client having | 157 // can be drawn to by the outside world without the client having |
| 199 // to render upside down. | 158 // to render upside down. |
| 200 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit); | 159 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit); |
| 201 if (kDefault_GrSurfaceOrigin == desc.fOrigin) { | 160 if (kDefault_GrSurfaceOrigin == desc.fOrigin) { |
| 202 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr
igin; | 161 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr
igin; |
| 203 } else { | 162 } else { |
| 204 return desc.fOrigin; | 163 return desc.fOrigin; |
| (...skipping 10 matching lines...) Expand all Loading... |
| 215 // only make sense if alloc size is pow2 | 174 // only make sense if alloc size is pow2 |
| 216 fShiftFixedX = 31 - SkCLZ(fDesc.fWidth); | 175 fShiftFixedX = 31 - SkCLZ(fDesc.fWidth); |
| 217 fShiftFixedY = 31 - SkCLZ(fDesc.fHeight); | 176 fShiftFixedY = 31 - SkCLZ(fDesc.fHeight); |
| 218 } | 177 } |
| 219 | 178 |
| 220 GrResourceKey GrTexturePriv::ComputeKey(const GrGpu* gpu, | 179 GrResourceKey GrTexturePriv::ComputeKey(const GrGpu* gpu, |
| 221 const GrTextureParams* params, | 180 const GrTextureParams* params, |
| 222 const GrTextureDesc& desc, | 181 const GrTextureDesc& desc, |
| 223 const GrCacheID& cacheID) { | 182 const GrCacheID& cacheID) { |
| 224 GrResourceKey::ResourceFlags flags = get_texture_flags(gpu, params, desc); | 183 GrResourceKey::ResourceFlags flags = get_texture_flags(gpu, params, desc); |
| 225 return GrResourceKey(cacheID, texture_resource_type(), flags); | 184 return GrResourceKey(cacheID, ResourceType(), flags); |
| 226 } | 185 } |
| 227 | 186 |
| 228 GrResourceKey GrTexturePriv::ComputeScratchKey(const GrTextureDesc& desc) { | 187 GrResourceKey GrTexturePriv::ComputeScratchKey(const GrTextureDesc& desc) { |
| 229 GrCacheID::Key idKey; | 188 GrCacheID::Key idKey; |
| 230 // Instead of a client-provided key of the texture contents we create a key
from the | 189 // Instead of a client-provided key of the texture contents we create a key
from the |
| 231 // descriptor. | 190 // descriptor. |
| 232 GR_STATIC_ASSERT(sizeof(idKey) >= 16); | 191 GR_STATIC_ASSERT(sizeof(idKey) >= 16); |
| 233 SkASSERT(desc.fHeight < (1 << 16)); | 192 SkASSERT(desc.fHeight < (1 << 16)); |
| 234 SkASSERT(desc.fWidth < (1 << 16)); | 193 SkASSERT(desc.fWidth < (1 << 16)); |
| 235 idKey.fData32[0] = (desc.fWidth) | (desc.fHeight << 16); | 194 idKey.fData32[0] = (desc.fWidth) | (desc.fHeight << 16); |
| 236 idKey.fData32[1] = desc.fConfig | desc.fSampleCnt << 16; | 195 idKey.fData32[1] = desc.fConfig | desc.fSampleCnt << 16; |
| 237 idKey.fData32[2] = desc.fFlags; | 196 idKey.fData32[2] = desc.fFlags; |
| 238 idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually | 197 idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually |
| 239 static const int kPadSize = sizeof(idKey) - 16; | 198 static const int kPadSize = sizeof(idKey) - 16; |
| 240 GR_STATIC_ASSERT(kPadSize >= 0); | 199 GR_STATIC_ASSERT(kPadSize >= 0); |
| 241 memset(idKey.fData8 + 16, 0, kPadSize); | 200 memset(idKey.fData8 + 16, 0, kPadSize); |
| 242 | 201 |
| 243 GrCacheID cacheID(GrResourceKey::ScratchDomain(), idKey); | 202 GrCacheID cacheID(GrResourceKey::ScratchDomain(), idKey); |
| 244 return GrResourceKey(cacheID, texture_resource_type(), 0); | 203 return GrResourceKey(cacheID, ResourceType(), 0); |
| 245 } | 204 } |
| 246 | 205 |
| 247 bool GrTexturePriv::NeedsResizing(const GrResourceKey& key) { | 206 bool GrTexturePriv::NeedsResizing(const GrResourceKey& key) { |
| 248 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag); | 207 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag); |
| 249 } | 208 } |
| 250 | 209 |
| 251 bool GrTexturePriv::NeedsBilerp(const GrResourceKey& key) { | 210 bool GrTexturePriv::NeedsBilerp(const GrResourceKey& key) { |
| 252 return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag); | 211 return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag); |
| 253 } | 212 } |
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