OLD | NEW |
1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrContext.h" | 10 #include "GrContext.h" |
11 #include "GrDrawTargetCaps.h" | 11 #include "GrDrawTargetCaps.h" |
12 #include "GrGpu.h" | 12 #include "GrGpu.h" |
13 #include "GrRenderTarget.h" | 13 #include "GrRenderTarget.h" |
14 #include "GrResourceCache.h" | 14 #include "GrResourceCache.h" |
15 #include "GrTexture.h" | 15 #include "GrTexture.h" |
16 #include "GrTexturePriv.h" | 16 #include "GrTexturePriv.h" |
17 | 17 |
18 GrTexture::~GrTexture() { | 18 GrTexture::~GrTexture() { |
19 if (fRenderTarget.get()) { | 19 if (fRenderTarget.get()) { |
20 fRenderTarget.get()->owningTextureDestroyed(); | 20 fRenderTarget.get()->owningTextureDestroyed(); |
21 } | 21 } |
22 } | 22 } |
23 | 23 |
24 /** | |
25 * This method allows us to interrupt the normal deletion process and place | |
26 * textures back in the texture cache when their ref count goes to zero. | |
27 */ | |
28 void GrTexture::internal_dispose() const { | |
29 if (this->texturePriv().isSetFlag((GrTextureFlags) GrTexture::kReturnToCache
_FlagBit) && | |
30 this->INHERITED::getContext()) { | |
31 GrTexture* nonConstThis = const_cast<GrTexture *>(this); | |
32 this->ref(); // restore ref count to initial setting | |
33 | |
34 nonConstThis->texturePriv().resetFlag((GrTextureFlags) kReturnToCache_Fl
agBit); | |
35 nonConstThis->INHERITED::getContext()->addExistingTextureToCache(nonCons
tThis); | |
36 | |
37 // Note: "this" texture might be freed inside addExistingTextureToCache | |
38 // if it is purged. | |
39 return; | |
40 } | |
41 | |
42 this->INHERITED::internal_dispose(); | |
43 } | |
44 | |
45 void GrTexture::dirtyMipMaps(bool mipMapsDirty) { | 24 void GrTexture::dirtyMipMaps(bool mipMapsDirty) { |
46 if (mipMapsDirty) { | 25 if (mipMapsDirty) { |
47 if (kValid_MipMapsStatus == fMipMapsStatus) { | 26 if (kValid_MipMapsStatus == fMipMapsStatus) { |
48 fMipMapsStatus = kAllocated_MipMapsStatus; | 27 fMipMapsStatus = kAllocated_MipMapsStatus; |
49 } | 28 } |
50 } else { | 29 } else { |
51 const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus; | 30 const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus; |
52 fMipMapsStatus = kValid_MipMapsStatus; | 31 fMipMapsStatus = kValid_MipMapsStatus; |
53 if (sizeChanged) { | 32 if (sizeChanged) { |
54 // This must not be called until after changing fMipMapsStatus. | 33 // This must not be called until after changing fMipMapsStatus. |
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
95 GrContext* context = this->getContext(); | 74 GrContext* context = this->getContext(); |
96 if (NULL == context) { | 75 if (NULL == context) { |
97 return; | 76 return; |
98 } | 77 } |
99 context->writeTexturePixels(this, | 78 context->writeTexturePixels(this, |
100 left, top, width, height, | 79 left, top, width, height, |
101 config, buffer, rowBytes, | 80 config, buffer, rowBytes, |
102 pixelOpsFlags); | 81 pixelOpsFlags); |
103 } | 82 } |
104 | 83 |
105 void GrTexture::abandonReleaseCommon() { | |
106 // In debug builds the resource cache tracks removed/exclusive textures and
has an unref'ed ptr. | |
107 // After abandon() or release() the resource cache will be unreachable (getC
ontext() == NULL). | |
108 // So we readd the texture to the cache here so that it is removed from the
exclusive list and | |
109 // there is no longer an unref'ed ptr to the texture in the cache. | |
110 if (this->texturePriv().isSetFlag((GrTextureFlags)kReturnToCache_FlagBit)) { | |
111 SkASSERT(!this->wasDestroyed()); | |
112 this->ref(); // restores the ref the resource cache gave up when it mar
ked this exclusive. | |
113 this->texturePriv().resetFlag((GrTextureFlags) kReturnToCache_FlagBit); | |
114 this->getContext()->addExistingTextureToCache(this); | |
115 } | |
116 } | |
117 | |
118 void GrTexture::onRelease() { | 84 void GrTexture::onRelease() { |
119 this->abandonReleaseCommon(); | |
120 SkASSERT(!this->texturePriv().isSetFlag((GrTextureFlags) kReturnToCache_Flag
Bit)); | 85 SkASSERT(!this->texturePriv().isSetFlag((GrTextureFlags) kReturnToCache_Flag
Bit)); |
121 INHERITED::onRelease(); | 86 INHERITED::onRelease(); |
122 } | 87 } |
123 | 88 |
124 void GrTexture::onAbandon() { | 89 void GrTexture::onAbandon() { |
125 this->abandonReleaseCommon(); | |
126 if (fRenderTarget.get()) { | 90 if (fRenderTarget.get()) { |
127 fRenderTarget->abandon(); | 91 fRenderTarget->abandon(); |
128 } | 92 } |
129 INHERITED::onAbandon(); | 93 INHERITED::onAbandon(); |
130 } | 94 } |
131 | 95 |
132 void GrTexture::validateDesc() const { | 96 void GrTexture::validateDesc() const { |
133 if (this->asRenderTarget()) { | 97 if (this->asRenderTarget()) { |
134 // This texture has a render target | 98 // This texture has a render target |
135 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); | 99 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); |
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
180 case GrTextureParams::kBilerp_FilterMode: | 144 case GrTextureParams::kBilerp_FilterMode: |
181 case GrTextureParams::kMipMap_FilterMode: | 145 case GrTextureParams::kMipMap_FilterMode: |
182 flags |= kBilerp_TextureFlag; | 146 flags |= kBilerp_TextureFlag; |
183 break; | 147 break; |
184 } | 148 } |
185 } | 149 } |
186 } | 150 } |
187 return flags; | 151 return flags; |
188 } | 152 } |
189 | 153 |
190 GrResourceKey::ResourceType texture_resource_type() { | |
191 static const GrResourceKey::ResourceType gType = GrResourceKey::GenerateReso
urceType(); | |
192 return gType; | |
193 } | |
194 | |
195 // FIXME: This should be refactored with the code in gl/GrGpuGL.cpp. | 154 // FIXME: This should be refactored with the code in gl/GrGpuGL.cpp. |
196 GrSurfaceOrigin resolve_origin(const GrTextureDesc& desc) { | 155 GrSurfaceOrigin resolve_origin(const GrTextureDesc& desc) { |
197 // By default, GrRenderTargets are GL's normal orientation so that they | 156 // By default, GrRenderTargets are GL's normal orientation so that they |
198 // can be drawn to by the outside world without the client having | 157 // can be drawn to by the outside world without the client having |
199 // to render upside down. | 158 // to render upside down. |
200 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit); | 159 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit); |
201 if (kDefault_GrSurfaceOrigin == desc.fOrigin) { | 160 if (kDefault_GrSurfaceOrigin == desc.fOrigin) { |
202 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr
igin; | 161 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr
igin; |
203 } else { | 162 } else { |
204 return desc.fOrigin; | 163 return desc.fOrigin; |
(...skipping 10 matching lines...) Expand all Loading... |
215 // only make sense if alloc size is pow2 | 174 // only make sense if alloc size is pow2 |
216 fShiftFixedX = 31 - SkCLZ(fDesc.fWidth); | 175 fShiftFixedX = 31 - SkCLZ(fDesc.fWidth); |
217 fShiftFixedY = 31 - SkCLZ(fDesc.fHeight); | 176 fShiftFixedY = 31 - SkCLZ(fDesc.fHeight); |
218 } | 177 } |
219 | 178 |
220 GrResourceKey GrTexturePriv::ComputeKey(const GrGpu* gpu, | 179 GrResourceKey GrTexturePriv::ComputeKey(const GrGpu* gpu, |
221 const GrTextureParams* params, | 180 const GrTextureParams* params, |
222 const GrTextureDesc& desc, | 181 const GrTextureDesc& desc, |
223 const GrCacheID& cacheID) { | 182 const GrCacheID& cacheID) { |
224 GrResourceKey::ResourceFlags flags = get_texture_flags(gpu, params, desc); | 183 GrResourceKey::ResourceFlags flags = get_texture_flags(gpu, params, desc); |
225 return GrResourceKey(cacheID, texture_resource_type(), flags); | 184 return GrResourceKey(cacheID, ResourceType(), flags); |
226 } | 185 } |
227 | 186 |
228 GrResourceKey GrTexturePriv::ComputeScratchKey(const GrTextureDesc& desc) { | 187 GrResourceKey GrTexturePriv::ComputeScratchKey(const GrTextureDesc& desc) { |
229 GrCacheID::Key idKey; | 188 GrCacheID::Key idKey; |
230 // Instead of a client-provided key of the texture contents we create a key
from the | 189 // Instead of a client-provided key of the texture contents we create a key
from the |
231 // descriptor. | 190 // descriptor. |
232 GR_STATIC_ASSERT(sizeof(idKey) >= 16); | 191 GR_STATIC_ASSERT(sizeof(idKey) >= 16); |
233 SkASSERT(desc.fHeight < (1 << 16)); | 192 SkASSERT(desc.fHeight < (1 << 16)); |
234 SkASSERT(desc.fWidth < (1 << 16)); | 193 SkASSERT(desc.fWidth < (1 << 16)); |
235 idKey.fData32[0] = (desc.fWidth) | (desc.fHeight << 16); | 194 idKey.fData32[0] = (desc.fWidth) | (desc.fHeight << 16); |
236 idKey.fData32[1] = desc.fConfig | desc.fSampleCnt << 16; | 195 idKey.fData32[1] = desc.fConfig | desc.fSampleCnt << 16; |
237 idKey.fData32[2] = desc.fFlags; | 196 idKey.fData32[2] = desc.fFlags; |
238 idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually | 197 idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually |
239 static const int kPadSize = sizeof(idKey) - 16; | 198 static const int kPadSize = sizeof(idKey) - 16; |
240 GR_STATIC_ASSERT(kPadSize >= 0); | 199 GR_STATIC_ASSERT(kPadSize >= 0); |
241 memset(idKey.fData8 + 16, 0, kPadSize); | 200 memset(idKey.fData8 + 16, 0, kPadSize); |
242 | 201 |
243 GrCacheID cacheID(GrResourceKey::ScratchDomain(), idKey); | 202 GrCacheID cacheID(GrResourceKey::ScratchDomain(), idKey); |
244 return GrResourceKey(cacheID, texture_resource_type(), 0); | 203 return GrResourceKey(cacheID, ResourceType(), 0); |
245 } | 204 } |
246 | 205 |
247 bool GrTexturePriv::NeedsResizing(const GrResourceKey& key) { | 206 bool GrTexturePriv::NeedsResizing(const GrResourceKey& key) { |
248 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag); | 207 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag); |
249 } | 208 } |
250 | 209 |
251 bool GrTexturePriv::NeedsBilerp(const GrResourceKey& key) { | 210 bool GrTexturePriv::NeedsBilerp(const GrResourceKey& key) { |
252 return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag); | 211 return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag); |
253 } | 212 } |
OLD | NEW |