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Side by Side Diff: src/gpu/GrTexture.cpp

Issue 608883003: GrResourceCache2 manages scratch texture. (Closed) Base URL: https://skia.googlesource.com/skia.git@surfimpl
Patch Set: remove todo Created 6 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrContext.h" 10 #include "GrContext.h"
11 #include "GrDrawTargetCaps.h" 11 #include "GrDrawTargetCaps.h"
12 #include "GrGpu.h" 12 #include "GrGpu.h"
13 #include "GrRenderTarget.h" 13 #include "GrRenderTarget.h"
14 #include "GrResourceCache.h" 14 #include "GrResourceCache.h"
15 #include "GrTexture.h" 15 #include "GrTexture.h"
16 #include "GrTexturePriv.h" 16 #include "GrTexturePriv.h"
17 17
18 GrTexture::~GrTexture() { 18 GrTexture::~GrTexture() {
19 if (fRenderTarget.get()) { 19 if (fRenderTarget.get()) {
20 fRenderTarget.get()->owningTextureDestroyed(); 20 fRenderTarget.get()->owningTextureDestroyed();
21 } 21 }
22 } 22 }
23 23
24 /**
25 * This method allows us to interrupt the normal deletion process and place
26 * textures back in the texture cache when their ref count goes to zero.
27 */
28 void GrTexture::internal_dispose() const {
29 if (this->texturePriv().isSetFlag((GrTextureFlags) GrTexture::kReturnToCache _FlagBit) &&
30 this->INHERITED::getContext()) {
31 GrTexture* nonConstThis = const_cast<GrTexture *>(this);
32 this->ref(); // restore ref count to initial setting
33
34 nonConstThis->texturePriv().resetFlag((GrTextureFlags) kReturnToCache_Fl agBit);
35 nonConstThis->INHERITED::getContext()->addExistingTextureToCache(nonCons tThis);
36
37 // Note: "this" texture might be freed inside addExistingTextureToCache
38 // if it is purged.
39 return;
40 }
41
42 this->INHERITED::internal_dispose();
43 }
44
45 void GrTexture::dirtyMipMaps(bool mipMapsDirty) { 24 void GrTexture::dirtyMipMaps(bool mipMapsDirty) {
46 if (mipMapsDirty) { 25 if (mipMapsDirty) {
47 if (kValid_MipMapsStatus == fMipMapsStatus) { 26 if (kValid_MipMapsStatus == fMipMapsStatus) {
48 fMipMapsStatus = kAllocated_MipMapsStatus; 27 fMipMapsStatus = kAllocated_MipMapsStatus;
49 } 28 }
50 } else { 29 } else {
51 const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus; 30 const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus;
52 fMipMapsStatus = kValid_MipMapsStatus; 31 fMipMapsStatus = kValid_MipMapsStatus;
53 if (sizeChanged) { 32 if (sizeChanged) {
54 // This must not be called until after changing fMipMapsStatus. 33 // This must not be called until after changing fMipMapsStatus.
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
95 GrContext* context = this->getContext(); 74 GrContext* context = this->getContext();
96 if (NULL == context) { 75 if (NULL == context) {
97 return; 76 return;
98 } 77 }
99 context->writeTexturePixels(this, 78 context->writeTexturePixels(this,
100 left, top, width, height, 79 left, top, width, height,
101 config, buffer, rowBytes, 80 config, buffer, rowBytes,
102 pixelOpsFlags); 81 pixelOpsFlags);
103 } 82 }
104 83
105 void GrTexture::abandonReleaseCommon() {
106 // In debug builds the resource cache tracks removed/exclusive textures and has an unref'ed ptr.
107 // After abandon() or release() the resource cache will be unreachable (getC ontext() == NULL).
108 // So we readd the texture to the cache here so that it is removed from the exclusive list and
109 // there is no longer an unref'ed ptr to the texture in the cache.
110 if (this->texturePriv().isSetFlag((GrTextureFlags)kReturnToCache_FlagBit)) {
111 SkASSERT(!this->wasDestroyed());
112 this->ref(); // restores the ref the resource cache gave up when it mar ked this exclusive.
113 this->texturePriv().resetFlag((GrTextureFlags) kReturnToCache_FlagBit);
114 this->getContext()->addExistingTextureToCache(this);
115 }
116 }
117
118 void GrTexture::onRelease() { 84 void GrTexture::onRelease() {
119 this->abandonReleaseCommon();
120 SkASSERT(!this->texturePriv().isSetFlag((GrTextureFlags) kReturnToCache_Flag Bit)); 85 SkASSERT(!this->texturePriv().isSetFlag((GrTextureFlags) kReturnToCache_Flag Bit));
121 INHERITED::onRelease(); 86 INHERITED::onRelease();
122 } 87 }
123 88
124 void GrTexture::onAbandon() { 89 void GrTexture::onAbandon() {
125 this->abandonReleaseCommon();
126 if (fRenderTarget.get()) { 90 if (fRenderTarget.get()) {
127 fRenderTarget->abandon(); 91 fRenderTarget->abandon();
128 } 92 }
129 INHERITED::onAbandon(); 93 INHERITED::onAbandon();
130 } 94 }
131 95
132 void GrTexture::validateDesc() const { 96 void GrTexture::validateDesc() const {
133 if (this->asRenderTarget()) { 97 if (this->asRenderTarget()) {
134 // This texture has a render target 98 // This texture has a render target
135 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); 99 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit));
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
180 case GrTextureParams::kBilerp_FilterMode: 144 case GrTextureParams::kBilerp_FilterMode:
181 case GrTextureParams::kMipMap_FilterMode: 145 case GrTextureParams::kMipMap_FilterMode:
182 flags |= kBilerp_TextureFlag; 146 flags |= kBilerp_TextureFlag;
183 break; 147 break;
184 } 148 }
185 } 149 }
186 } 150 }
187 return flags; 151 return flags;
188 } 152 }
189 153
190 GrResourceKey::ResourceType texture_resource_type() {
191 static const GrResourceKey::ResourceType gType = GrResourceKey::GenerateReso urceType();
192 return gType;
193 }
194
195 // FIXME: This should be refactored with the code in gl/GrGpuGL.cpp. 154 // FIXME: This should be refactored with the code in gl/GrGpuGL.cpp.
196 GrSurfaceOrigin resolve_origin(const GrTextureDesc& desc) { 155 GrSurfaceOrigin resolve_origin(const GrTextureDesc& desc) {
197 // By default, GrRenderTargets are GL's normal orientation so that they 156 // By default, GrRenderTargets are GL's normal orientation so that they
198 // can be drawn to by the outside world without the client having 157 // can be drawn to by the outside world without the client having
199 // to render upside down. 158 // to render upside down.
200 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit); 159 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
201 if (kDefault_GrSurfaceOrigin == desc.fOrigin) { 160 if (kDefault_GrSurfaceOrigin == desc.fOrigin) {
202 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr igin; 161 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr igin;
203 } else { 162 } else {
204 return desc.fOrigin; 163 return desc.fOrigin;
(...skipping 10 matching lines...) Expand all
215 // only make sense if alloc size is pow2 174 // only make sense if alloc size is pow2
216 fShiftFixedX = 31 - SkCLZ(fDesc.fWidth); 175 fShiftFixedX = 31 - SkCLZ(fDesc.fWidth);
217 fShiftFixedY = 31 - SkCLZ(fDesc.fHeight); 176 fShiftFixedY = 31 - SkCLZ(fDesc.fHeight);
218 } 177 }
219 178
220 GrResourceKey GrTexturePriv::ComputeKey(const GrGpu* gpu, 179 GrResourceKey GrTexturePriv::ComputeKey(const GrGpu* gpu,
221 const GrTextureParams* params, 180 const GrTextureParams* params,
222 const GrTextureDesc& desc, 181 const GrTextureDesc& desc,
223 const GrCacheID& cacheID) { 182 const GrCacheID& cacheID) {
224 GrResourceKey::ResourceFlags flags = get_texture_flags(gpu, params, desc); 183 GrResourceKey::ResourceFlags flags = get_texture_flags(gpu, params, desc);
225 return GrResourceKey(cacheID, texture_resource_type(), flags); 184 return GrResourceKey(cacheID, ResourceType(), flags);
226 } 185 }
227 186
228 GrResourceKey GrTexturePriv::ComputeScratchKey(const GrTextureDesc& desc) { 187 GrResourceKey GrTexturePriv::ComputeScratchKey(const GrTextureDesc& desc) {
229 GrCacheID::Key idKey; 188 GrCacheID::Key idKey;
230 // Instead of a client-provided key of the texture contents we create a key from the 189 // Instead of a client-provided key of the texture contents we create a key from the
231 // descriptor. 190 // descriptor.
232 GR_STATIC_ASSERT(sizeof(idKey) >= 16); 191 GR_STATIC_ASSERT(sizeof(idKey) >= 16);
233 SkASSERT(desc.fHeight < (1 << 16)); 192 SkASSERT(desc.fHeight < (1 << 16));
234 SkASSERT(desc.fWidth < (1 << 16)); 193 SkASSERT(desc.fWidth < (1 << 16));
235 idKey.fData32[0] = (desc.fWidth) | (desc.fHeight << 16); 194 idKey.fData32[0] = (desc.fWidth) | (desc.fHeight << 16);
236 idKey.fData32[1] = desc.fConfig | desc.fSampleCnt << 16; 195 idKey.fData32[1] = desc.fConfig | desc.fSampleCnt << 16;
237 idKey.fData32[2] = desc.fFlags; 196 idKey.fData32[2] = desc.fFlags;
238 idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually 197 idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually
239 static const int kPadSize = sizeof(idKey) - 16; 198 static const int kPadSize = sizeof(idKey) - 16;
240 GR_STATIC_ASSERT(kPadSize >= 0); 199 GR_STATIC_ASSERT(kPadSize >= 0);
241 memset(idKey.fData8 + 16, 0, kPadSize); 200 memset(idKey.fData8 + 16, 0, kPadSize);
242 201
243 GrCacheID cacheID(GrResourceKey::ScratchDomain(), idKey); 202 GrCacheID cacheID(GrResourceKey::ScratchDomain(), idKey);
244 return GrResourceKey(cacheID, texture_resource_type(), 0); 203 return GrResourceKey(cacheID, ResourceType(), 0);
245 } 204 }
246 205
247 bool GrTexturePriv::NeedsResizing(const GrResourceKey& key) { 206 bool GrTexturePriv::NeedsResizing(const GrResourceKey& key) {
248 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag); 207 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag);
249 } 208 }
250 209
251 bool GrTexturePriv::NeedsBilerp(const GrResourceKey& key) { 210 bool GrTexturePriv::NeedsBilerp(const GrResourceKey& key) {
252 return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag); 211 return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag);
253 } 212 }
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