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Side by Side Diff: include/gpu/GrGpuResource.h

Issue 608883003: GrResourceCache2 manages scratch texture. (Closed) Base URL: https://skia.googlesource.com/skia.git@surfimpl
Patch Set: fix and document hack Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGpuResource_DEFINED 8 #ifndef GrGpuResource_DEFINED
9 #define GrGpuResource_DEFINED 9 #define GrGpuResource_DEFINED
10 10
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
42 kWrite_IOType, 42 kWrite_IOType,
43 kRW_IOType 43 kRW_IOType
44 }; 44 };
45 45
46 virtual ~GrIORef(); 46 virtual ~GrIORef();
47 47
48 // Some of the signatures are written to mirror SkRefCnt so that GrGpuResour ce can work with 48 // Some of the signatures are written to mirror SkRefCnt so that GrGpuResour ce can work with
49 // templated helper classes (e.g. SkAutoTUnref). However, we have different categories of 49 // templated helper classes (e.g. SkAutoTUnref). However, we have different categories of
50 // refs (e.g. pending reads). We also don't require thread safety as GrCache able objects are 50 // refs (e.g. pending reads). We also don't require thread safety as GrCache able objects are
51 // not intended to cross thread boundaries. 51 // not intended to cross thread boundaries.
52 // internal_dispose() exists because of GrTexture's reliance on it. It will be removed
53 // soon.
54 void ref() const { 52 void ref() const {
53 this->validate();
55 ++fRefCnt; 54 ++fRefCnt;
56 // pre-validate once internal_dispose is removed (and therefore 0 ref cn t is not allowed).
57 this->validate();
58 } 55 }
59 56
60 void unref() const { 57 void unref() const {
61 this->validate(); 58 this->validate();
62 --fRefCnt; 59 --fRefCnt;
63 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { 60 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) {
64 this->internal_dispose(); 61 SkDELETE(this);
65 } 62 }
66 } 63 }
67 64
68 virtual void internal_dispose() const { SkDELETE(this); } 65 bool isPurgable() const { return this->reffedOnlyByCache() && !this->interna lHasPendingIO(); }
69 66 bool reffedOnlyByCache() const { return 1 == fRefCnt; }
70 /** This is exists to service the old mechanism for recycling scratch textur es. It will
71 be removed soon. */
72 bool unique() const { return 1 == (fRefCnt + fPendingReads + fPendingWrites) ; }
73 67
74 void validate() const { 68 void validate() const {
75 #ifdef SK_DEBUG 69 #ifdef SK_DEBUG
76 SkASSERT(fRefCnt >= 0); 70 SkASSERT(fRefCnt >= 0);
77 SkASSERT(fPendingReads >= 0); 71 SkASSERT(fPendingReads >= 0);
78 SkASSERT(fPendingWrites >= 0); 72 SkASSERT(fPendingWrites >= 0);
79 SkASSERT(fRefCnt + fPendingReads + fPendingWrites > 0); 73 SkASSERT(fRefCnt + fPendingReads + fPendingWrites > 0);
80 #endif 74 #endif
81 } 75 }
82 76
83
84 protected: 77 protected:
85 GrIORef() : fRefCnt(1), fPendingReads(0), fPendingWrites(0) {} 78 GrIORef() : fRefCnt(1), fPendingReads(0), fPendingWrites(0), fIsScratch(kNo_ IsScratch) { }
86 79
87 bool internalHasPendingRead() const { return SkToBool(fPendingReads); } 80 bool internalHasPendingRead() const { return SkToBool(fPendingReads); }
88 bool internalHasPendingWrite() const { return SkToBool(fPendingWrites); } 81 bool internalHasPendingWrite() const { return SkToBool(fPendingWrites); }
89 bool internalHasPendingIO() const { return SkToBool(fPendingWrites | fPendin gReads); } 82 bool internalHasPendingIO() const { return SkToBool(fPendingWrites | fPendin gReads); }
90 83
91 private: 84 private:
92 void addPendingRead() const { 85 void addPendingRead() const {
93 this->validate(); 86 this->validate();
94 ++fPendingReads; 87 ++fPendingReads;
95 } 88 }
96 89
97 void completedRead() const { 90 void completedRead() const {
98 this->validate(); 91 this->validate();
99 --fPendingReads; 92 --fPendingReads;
100 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { 93 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) {
101 this->internal_dispose(); 94 SkDELETE(this);
102 } 95 }
103 } 96 }
104 97
105 void addPendingWrite() const { 98 void addPendingWrite() const {
106 this->validate(); 99 this->validate();
107 ++fPendingWrites; 100 ++fPendingWrites;
108 } 101 }
109 102
110 void completedWrite() const { 103 void completedWrite() const {
111 this->validate(); 104 this->validate();
112 --fPendingWrites; 105 --fPendingWrites;
113 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { 106 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) {
114 this->internal_dispose(); 107 SkDELETE(this);
115 } 108 }
116 } 109 }
117 110
118 private: 111 private:
119 mutable int32_t fRefCnt; 112 mutable int32_t fRefCnt;
120 mutable int32_t fPendingReads; 113 mutable int32_t fPendingReads;
121 mutable int32_t fPendingWrites; 114 mutable int32_t fPendingWrites;
122 115
123 // This class is used to manage conversion of refs to pending reads/writes. 116 // This class is used to manage conversion of refs to pending reads/writes.
124 friend class GrGpuResourceRef; 117 friend class GrGpuResourceRef;
118
119 // This is temporary until GrResourceCache is fully replaced by GrResourceCa che2.
120 enum IsScratch {
121 kNo_IsScratch,
122 kYes_IsScratch
123 } fIsScratch;
124
125 friend class GrContext; // to set the above field.
126 friend class GrResourceCache; // to check the above field.
127 friend class GrResourceCache2; // to check the above field.
128
125 template <typename, IOType> friend class GrPendingIOResource; 129 template <typename, IOType> friend class GrPendingIOResource;
126 }; 130 };
127 131
128 /** 132 /**
129 * Base class for objects that can be kept in the GrResourceCache. 133 * Base class for objects that can be kept in the GrResourceCache.
130 */ 134 */
131 class GrGpuResource : public GrIORef { 135 class GrGpuResource : public GrIORef {
132 public: 136 public:
133 SK_DECLARE_INST_COUNT(GrGpuResource) 137 SK_DECLARE_INST_COUNT(GrGpuResource)
134 138
(...skipping 115 matching lines...) Expand 10 before | Expand all | Expand 10 after
250 254
251 GrResourceCacheEntry* fCacheEntry; // NULL if not in cache 255 GrResourceCacheEntry* fCacheEntry; // NULL if not in cache
252 const uint32_t fUniqueID; 256 const uint32_t fUniqueID;
253 257
254 GrResourceKey fScratchKey; 258 GrResourceKey fScratchKey;
255 259
256 typedef GrIORef INHERITED; 260 typedef GrIORef INHERITED;
257 }; 261 };
258 262
259 #endif 263 #endif
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