| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGpuResource_DEFINED | 8 #ifndef GrGpuResource_DEFINED |
| 9 #define GrGpuResource_DEFINED | 9 #define GrGpuResource_DEFINED |
| 10 | 10 |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 42 kWrite_IOType, | 42 kWrite_IOType, |
| 43 kRW_IOType | 43 kRW_IOType |
| 44 }; | 44 }; |
| 45 | 45 |
| 46 virtual ~GrIORef(); | 46 virtual ~GrIORef(); |
| 47 | 47 |
| 48 // Some of the signatures are written to mirror SkRefCnt so that GrGpuResour
ce can work with | 48 // Some of the signatures are written to mirror SkRefCnt so that GrGpuResour
ce can work with |
| 49 // templated helper classes (e.g. SkAutoTUnref). However, we have different
categories of | 49 // templated helper classes (e.g. SkAutoTUnref). However, we have different
categories of |
| 50 // refs (e.g. pending reads). We also don't require thread safety as GrCache
able objects are | 50 // refs (e.g. pending reads). We also don't require thread safety as GrCache
able objects are |
| 51 // not intended to cross thread boundaries. | 51 // not intended to cross thread boundaries. |
| 52 // internal_dispose() exists because of GrTexture's reliance on it. It will
be removed | |
| 53 // soon. | |
| 54 void ref() const { | 52 void ref() const { |
| 53 this->validate(); |
| 55 ++fRefCnt; | 54 ++fRefCnt; |
| 56 // pre-validate once internal_dispose is removed (and therefore 0 ref cn
t is not allowed). | |
| 57 this->validate(); | |
| 58 } | 55 } |
| 59 | 56 |
| 60 void unref() const { | 57 void unref() const { |
| 61 this->validate(); | 58 this->validate(); |
| 62 --fRefCnt; | 59 --fRefCnt; |
| 63 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { | 60 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { |
| 64 this->internal_dispose(); | 61 SkDELETE(this); |
| 65 } | 62 } |
| 66 } | 63 } |
| 67 | 64 |
| 68 virtual void internal_dispose() const { SkDELETE(this); } | 65 bool isPurgable() const { return this->reffedOnlyByCache() && !this->interna
lHasPendingIO(); } |
| 69 | 66 bool reffedOnlyByCache() const { return 1 == fRefCnt; } |
| 70 /** This is exists to service the old mechanism for recycling scratch textur
es. It will | |
| 71 be removed soon. */ | |
| 72 bool unique() const { return 1 == (fRefCnt + fPendingReads + fPendingWrites)
; } | |
| 73 | 67 |
| 74 void validate() const { | 68 void validate() const { |
| 75 #ifdef SK_DEBUG | 69 #ifdef SK_DEBUG |
| 76 SkASSERT(fRefCnt >= 0); | 70 SkASSERT(fRefCnt >= 0); |
| 77 SkASSERT(fPendingReads >= 0); | 71 SkASSERT(fPendingReads >= 0); |
| 78 SkASSERT(fPendingWrites >= 0); | 72 SkASSERT(fPendingWrites >= 0); |
| 79 SkASSERT(fRefCnt + fPendingReads + fPendingWrites > 0); | 73 SkASSERT(fRefCnt + fPendingReads + fPendingWrites > 0); |
| 80 #endif | 74 #endif |
| 81 } | 75 } |
| 82 | 76 |
| 83 | |
| 84 protected: | 77 protected: |
| 85 GrIORef() : fRefCnt(1), fPendingReads(0), fPendingWrites(0) {} | 78 GrIORef() : fRefCnt(1), fPendingReads(0), fPendingWrites(0), fIsScratch(kNo_
IsScratch) { } |
| 86 | 79 |
| 87 bool internalHasPendingRead() const { return SkToBool(fPendingReads); } | 80 bool internalHasPendingRead() const { return SkToBool(fPendingReads); } |
| 88 bool internalHasPendingWrite() const { return SkToBool(fPendingWrites); } | 81 bool internalHasPendingWrite() const { return SkToBool(fPendingWrites); } |
| 89 bool internalHasPendingIO() const { return SkToBool(fPendingWrites | fPendin
gReads); } | 82 bool internalHasPendingIO() const { return SkToBool(fPendingWrites | fPendin
gReads); } |
| 90 | 83 |
| 91 private: | 84 private: |
| 92 void addPendingRead() const { | 85 void addPendingRead() const { |
| 93 this->validate(); | 86 this->validate(); |
| 94 ++fPendingReads; | 87 ++fPendingReads; |
| 95 } | 88 } |
| 96 | 89 |
| 97 void completedRead() const { | 90 void completedRead() const { |
| 98 this->validate(); | 91 this->validate(); |
| 99 --fPendingReads; | 92 --fPendingReads; |
| 100 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { | 93 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { |
| 101 this->internal_dispose(); | 94 SkDELETE(this); |
| 102 } | 95 } |
| 103 } | 96 } |
| 104 | 97 |
| 105 void addPendingWrite() const { | 98 void addPendingWrite() const { |
| 106 this->validate(); | 99 this->validate(); |
| 107 ++fPendingWrites; | 100 ++fPendingWrites; |
| 108 } | 101 } |
| 109 | 102 |
| 110 void completedWrite() const { | 103 void completedWrite() const { |
| 111 this->validate(); | 104 this->validate(); |
| 112 --fPendingWrites; | 105 --fPendingWrites; |
| 113 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { | 106 if (0 == fRefCnt && 0 == fPendingReads && 0 == fPendingWrites) { |
| 114 this->internal_dispose(); | 107 SkDELETE(this); |
| 115 } | 108 } |
| 116 } | 109 } |
| 117 | 110 |
| 118 private: | 111 private: |
| 119 mutable int32_t fRefCnt; | 112 mutable int32_t fRefCnt; |
| 120 mutable int32_t fPendingReads; | 113 mutable int32_t fPendingReads; |
| 121 mutable int32_t fPendingWrites; | 114 mutable int32_t fPendingWrites; |
| 122 | 115 |
| 123 // This class is used to manage conversion of refs to pending reads/writes. | 116 // This class is used to manage conversion of refs to pending reads/writes. |
| 124 friend class GrGpuResourceRef; | 117 friend class GrGpuResourceRef; |
| 118 |
| 119 // This is temporary until GrResourceCache is fully replaced by GrResourceCa
che2. |
| 120 enum IsScratch { |
| 121 kNo_IsScratch, |
| 122 kYes_IsScratch |
| 123 } fIsScratch; |
| 124 |
| 125 friend class GrContext; // to set the above field. |
| 126 friend class GrResourceCache; // to check the above field. |
| 127 friend class GrResourceCache2; // to check the above field. |
| 128 |
| 125 template <typename, IOType> friend class GrPendingIOResource; | 129 template <typename, IOType> friend class GrPendingIOResource; |
| 126 }; | 130 }; |
| 127 | 131 |
| 128 /** | 132 /** |
| 129 * Base class for objects that can be kept in the GrResourceCache. | 133 * Base class for objects that can be kept in the GrResourceCache. |
| 130 */ | 134 */ |
| 131 class GrGpuResource : public GrIORef { | 135 class GrGpuResource : public GrIORef { |
| 132 public: | 136 public: |
| 133 SK_DECLARE_INST_COUNT(GrGpuResource) | 137 SK_DECLARE_INST_COUNT(GrGpuResource) |
| 134 | 138 |
| (...skipping 115 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 250 | 254 |
| 251 GrResourceCacheEntry* fCacheEntry; // NULL if not in cache | 255 GrResourceCacheEntry* fCacheEntry; // NULL if not in cache |
| 252 const uint32_t fUniqueID; | 256 const uint32_t fUniqueID; |
| 253 | 257 |
| 254 GrResourceKey fScratchKey; | 258 GrResourceKey fScratchKey; |
| 255 | 259 |
| 256 typedef GrIORef INHERITED; | 260 typedef GrIORef INHERITED; |
| 257 }; | 261 }; |
| 258 | 262 |
| 259 #endif | 263 #endif |
| OLD | NEW |