DescriptionImplement mix-blend-mode=screen using glBlendFunc.
This avoids creating a temporary texture for the blending step, and
if there's no background filter also avoids creating the backdrop texture.
BUG=
Committed: https://crrev.com/4388931142e7a999ad6a0820afde47810e050e68
Cr-Commit-Position: refs/heads/master@{#297385}
Patch Set 1 #
Total comments: 4
Patch Set 2 : review fixes #
Total comments: 2
Patch Set 3 : remove assert #Patch Set 4 : remove quad argument #Patch Set 5 : really remove quad argument this time... #Messages
Total messages: 14 (4 generated)
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