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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/callback.h" | 11 #include "base/callback.h" |
12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
13 #include "base/containers/scoped_ptr_hash_map.h" | 13 #include "base/containers/scoped_ptr_hash_map.h" |
14 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
15 #include "base/memory/scoped_ptr.h" | 15 #include "base/memory/scoped_ptr.h" |
16 #include "base/memory/weak_ptr.h" | 16 #include "base/memory/weak_ptr.h" |
17 #include "base/synchronization/lock.h" | 17 #include "base/synchronization/lock.h" |
18 #include "base/synchronization/waitable_event.h" | 18 #include "base/synchronization/waitable_event.h" |
19 #include "gpu/command_buffer/client/gpu_control.h" | 19 #include "gpu/command_buffer/client/gpu_control.h" |
20 #include "gpu/command_buffer/common/command_buffer.h" | 20 #include "gpu/command_buffer/common/command_buffer.h" |
21 #include "gpu/gpu_export.h" | 21 #include "gpu/gpu_export.h" |
22 #include "ui/gfx/gpu_memory_buffer.h" | |
23 #include "ui/gfx/native_widget_types.h" | 22 #include "ui/gfx/native_widget_types.h" |
24 #include "ui/gl/gl_surface.h" | 23 #include "ui/gl/gl_surface.h" |
25 #include "ui/gl/gpu_preference.h" | 24 #include "ui/gl/gpu_preference.h" |
26 | 25 |
27 namespace base { | 26 namespace base { |
28 class SequenceChecker; | 27 class SequenceChecker; |
29 } | 28 } |
30 | 29 |
31 namespace gfx { | 30 namespace gfx { |
32 class GLContext; | 31 class GLContext; |
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49 namespace gles2 { | 48 namespace gles2 { |
50 class GLES2Decoder; | 49 class GLES2Decoder; |
51 class MailboxManager; | 50 class MailboxManager; |
52 class ShaderTranslatorCache; | 51 class ShaderTranslatorCache; |
53 } | 52 } |
54 | 53 |
55 class CommandBufferServiceBase; | 54 class CommandBufferServiceBase; |
56 class GpuScheduler; | 55 class GpuScheduler; |
57 class TransferBufferManagerInterface; | 56 class TransferBufferManagerInterface; |
58 | 57 |
59 // TODO(reveman): Remove this interface when InProcessCommandBuffer doesn't need | |
60 // a custom factory interface and android_webview implementation of GPU memory | |
61 // buffers can use the same mechanism for buffer allocation as what's used for | |
62 // out of process GPU service. | |
63 class GPU_EXPORT InProcessGpuMemoryBufferFactory { | |
64 public: | |
65 virtual scoped_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBuffer( | |
66 size_t width, | |
67 size_t height, | |
68 unsigned internalformat, | |
69 unsigned usage) = 0; | |
70 virtual scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer( | |
71 const gfx::GpuMemoryBufferHandle& handle, | |
72 const gfx::Size& size, | |
73 unsigned internalformat) = 0; | |
74 | |
75 protected: | |
76 virtual ~InProcessGpuMemoryBufferFactory() {} | |
77 }; | |
78 | |
79 // This class provides a thread-safe interface to the global GPU service (for | 58 // This class provides a thread-safe interface to the global GPU service (for |
80 // example GPU thread) when being run in single process mode. | 59 // example GPU thread) when being run in single process mode. |
81 // However, the behavior for accessing one context (i.e. one instance of this | 60 // However, the behavior for accessing one context (i.e. one instance of this |
82 // class) from different client threads is undefined. | 61 // class) from different client threads is undefined. |
83 class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer, | 62 class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer, |
84 public GpuControl { | 63 public GpuControl { |
85 public: | 64 public: |
86 class Service; | 65 class Service; |
87 explicit InProcessCommandBuffer(const scoped_refptr<Service>& service); | 66 explicit InProcessCommandBuffer(const scoped_refptr<Service>& service); |
88 virtual ~InProcessCommandBuffer(); | 67 virtual ~InProcessCommandBuffer(); |
89 | 68 |
90 static void SetGpuMemoryBufferFactory( | |
91 InProcessGpuMemoryBufferFactory* factory); | |
92 | |
93 // If |surface| is not NULL, use it directly; in this case, the command | 69 // If |surface| is not NULL, use it directly; in this case, the command |
94 // buffer gpu thread must be the same as the client thread. Otherwise create | 70 // buffer gpu thread must be the same as the client thread. Otherwise create |
95 // a new GLSurface. | 71 // a new GLSurface. |
96 bool Initialize(scoped_refptr<gfx::GLSurface> surface, | 72 bool Initialize(scoped_refptr<gfx::GLSurface> surface, |
97 bool is_offscreen, | 73 bool is_offscreen, |
98 gfx::AcceleratedWidget window, | 74 gfx::AcceleratedWidget window, |
99 const gfx::Size& size, | 75 const gfx::Size& size, |
100 const std::vector<int32>& attribs, | 76 const std::vector<int32>& attribs, |
101 gfx::GpuPreference gpu_preference, | 77 gfx::GpuPreference gpu_preference, |
102 const base::Closure& context_lost_callback, | 78 const base::Closure& context_lost_callback, |
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199 bool MakeCurrent(); | 175 bool MakeCurrent(); |
200 base::Closure WrapCallback(const base::Closure& callback); | 176 base::Closure WrapCallback(const base::Closure& callback); |
201 State GetStateFast(); | 177 State GetStateFast(); |
202 void QueueTask(const base::Closure& task) { service_->ScheduleTask(task); } | 178 void QueueTask(const base::Closure& task) { service_->ScheduleTask(task); } |
203 void CheckSequencedThread(); | 179 void CheckSequencedThread(); |
204 void RetireSyncPointOnGpuThread(uint32 sync_point); | 180 void RetireSyncPointOnGpuThread(uint32 sync_point); |
205 void SignalSyncPointOnGpuThread(uint32 sync_point, | 181 void SignalSyncPointOnGpuThread(uint32 sync_point, |
206 const base::Closure& callback); | 182 const base::Closure& callback); |
207 void SignalQueryOnGpuThread(unsigned query_id, const base::Closure& callback); | 183 void SignalQueryOnGpuThread(unsigned query_id, const base::Closure& callback); |
208 void DestroyTransferBufferOnGpuThread(int32 id); | 184 void DestroyTransferBufferOnGpuThread(int32 id); |
209 void RegisterGpuMemoryBufferOnGpuThread( | |
210 int32 id, | |
211 const gfx::GpuMemoryBufferHandle& handle, | |
212 size_t width, | |
213 size_t height, | |
214 unsigned internalformat); | |
215 void UnregisterGpuMemoryBufferOnGpuThread(int32 id); | |
216 | 185 |
217 // Callbacks: | 186 // Callbacks: |
218 void OnContextLost(); | 187 void OnContextLost(); |
219 void OnResizeView(gfx::Size size, float scale_factor); | 188 void OnResizeView(gfx::Size size, float scale_factor); |
220 bool GetBufferChanged(int32 transfer_buffer_id); | 189 bool GetBufferChanged(int32 transfer_buffer_id); |
221 void PumpCommands(); | 190 void PumpCommands(); |
222 void PerformIdleWork(); | 191 void PerformIdleWork(); |
223 | 192 |
224 static scoped_refptr<Service> GetDefaultService(); | 193 static scoped_refptr<Service> GetDefaultService(); |
225 | 194 |
226 // Members accessed on the gpu thread (possibly with the exception of | 195 // Members accessed on the gpu thread (possibly with the exception of |
227 // creation): | 196 // creation): |
228 bool context_lost_; | 197 bool context_lost_; |
229 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; | 198 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; |
230 scoped_ptr<GpuScheduler> gpu_scheduler_; | 199 scoped_ptr<GpuScheduler> gpu_scheduler_; |
231 scoped_ptr<gles2::GLES2Decoder> decoder_; | 200 scoped_ptr<gles2::GLES2Decoder> decoder_; |
232 scoped_refptr<gfx::GLContext> context_; | 201 scoped_refptr<gfx::GLContext> context_; |
233 scoped_refptr<gfx::GLSurface> surface_; | 202 scoped_refptr<gfx::GLSurface> surface_; |
234 base::Closure context_lost_callback_; | 203 base::Closure context_lost_callback_; |
235 bool idle_work_pending_; // Used to throttle PerformIdleWork. | 204 bool idle_work_pending_; // Used to throttle PerformIdleWork. |
236 | 205 |
237 // Members accessed on the client thread: | 206 // Members accessed on the client thread: |
238 State last_state_; | 207 State last_state_; |
239 int32 last_put_offset_; | 208 int32 last_put_offset_; |
240 gpu::Capabilities capabilities_; | 209 gpu::Capabilities capabilities_; |
241 typedef base::ScopedPtrHashMap<int32, gfx::GpuMemoryBuffer> | |
242 GpuMemoryBufferMap; | |
243 GpuMemoryBufferMap gpu_memory_buffers_; | |
244 | 210 |
245 // Accessed on both threads: | 211 // Accessed on both threads: |
246 scoped_ptr<CommandBufferServiceBase> command_buffer_; | 212 scoped_ptr<CommandBufferServiceBase> command_buffer_; |
247 base::Lock command_buffer_lock_; | 213 base::Lock command_buffer_lock_; |
248 base::WaitableEvent flush_event_; | 214 base::WaitableEvent flush_event_; |
249 scoped_refptr<Service> service_; | 215 scoped_refptr<Service> service_; |
250 State state_after_last_flush_; | 216 State state_after_last_flush_; |
251 base::Lock state_after_last_flush_lock_; | 217 base::Lock state_after_last_flush_lock_; |
252 scoped_refptr<gfx::GLShareGroup> gl_share_group_; | 218 scoped_refptr<gfx::GLShareGroup> gl_share_group_; |
253 | 219 |
254 #if defined(OS_ANDROID) | 220 #if defined(OS_ANDROID) |
255 scoped_ptr<StreamTextureManagerInProcess> stream_texture_manager_; | 221 scoped_ptr<StreamTextureManagerInProcess> stream_texture_manager_; |
256 #endif | 222 #endif |
257 | 223 |
258 // Only used with explicit scheduling and the gpu thread is the same as | 224 // Only used with explicit scheduling and the gpu thread is the same as |
259 // the client thread. | 225 // the client thread. |
260 scoped_ptr<base::SequenceChecker> sequence_checker_; | 226 scoped_ptr<base::SequenceChecker> sequence_checker_; |
261 | 227 |
262 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; | 228 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; |
263 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; | 229 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; |
264 | 230 |
265 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); | 231 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); |
266 }; | 232 }; |
267 | 233 |
268 } // namespace gpu | 234 } // namespace gpu |
269 | 235 |
270 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 236 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
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