| OLD | NEW |
| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/callback.h" | 11 #include "base/callback.h" |
| 12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
| 13 #include "base/containers/scoped_ptr_hash_map.h" | 13 #include "base/containers/scoped_ptr_hash_map.h" |
| 14 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
| 15 #include "base/memory/scoped_ptr.h" | 15 #include "base/memory/scoped_ptr.h" |
| 16 #include "base/memory/weak_ptr.h" | 16 #include "base/memory/weak_ptr.h" |
| 17 #include "base/synchronization/lock.h" | 17 #include "base/synchronization/lock.h" |
| 18 #include "base/synchronization/waitable_event.h" | 18 #include "base/synchronization/waitable_event.h" |
| 19 #include "gpu/command_buffer/client/gpu_control.h" | 19 #include "gpu/command_buffer/client/gpu_control.h" |
| 20 #include "gpu/command_buffer/common/command_buffer.h" | 20 #include "gpu/command_buffer/common/command_buffer.h" |
| 21 #include "gpu/gpu_export.h" | 21 #include "gpu/gpu_export.h" |
| 22 #include "ui/gfx/gpu_memory_buffer.h" | |
| 23 #include "ui/gfx/native_widget_types.h" | 22 #include "ui/gfx/native_widget_types.h" |
| 24 #include "ui/gl/gl_surface.h" | 23 #include "ui/gl/gl_surface.h" |
| 25 #include "ui/gl/gpu_preference.h" | 24 #include "ui/gl/gpu_preference.h" |
| 26 | 25 |
| 27 namespace base { | 26 namespace base { |
| 28 class SequenceChecker; | 27 class SequenceChecker; |
| 29 } | 28 } |
| 30 | 29 |
| 31 namespace gfx { | 30 namespace gfx { |
| 32 class GLContext; | 31 class GLContext; |
| (...skipping 16 matching lines...) Expand all Loading... |
| 49 namespace gles2 { | 48 namespace gles2 { |
| 50 class GLES2Decoder; | 49 class GLES2Decoder; |
| 51 class MailboxManager; | 50 class MailboxManager; |
| 52 class ShaderTranslatorCache; | 51 class ShaderTranslatorCache; |
| 53 } | 52 } |
| 54 | 53 |
| 55 class CommandBufferServiceBase; | 54 class CommandBufferServiceBase; |
| 56 class GpuScheduler; | 55 class GpuScheduler; |
| 57 class TransferBufferManagerInterface; | 56 class TransferBufferManagerInterface; |
| 58 | 57 |
| 59 // TODO(reveman): Remove this interface when InProcessCommandBuffer doesn't need | |
| 60 // a custom factory interface and android_webview implementation of GPU memory | |
| 61 // buffers can use the same mechanism for buffer allocation as what's used for | |
| 62 // out of process GPU service. | |
| 63 class GPU_EXPORT InProcessGpuMemoryBufferFactory { | |
| 64 public: | |
| 65 virtual scoped_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBuffer( | |
| 66 size_t width, | |
| 67 size_t height, | |
| 68 unsigned internalformat, | |
| 69 unsigned usage) = 0; | |
| 70 virtual scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer( | |
| 71 const gfx::GpuMemoryBufferHandle& handle, | |
| 72 const gfx::Size& size, | |
| 73 unsigned internalformat) = 0; | |
| 74 | |
| 75 protected: | |
| 76 virtual ~InProcessGpuMemoryBufferFactory() {} | |
| 77 }; | |
| 78 | |
| 79 // This class provides a thread-safe interface to the global GPU service (for | 58 // This class provides a thread-safe interface to the global GPU service (for |
| 80 // example GPU thread) when being run in single process mode. | 59 // example GPU thread) when being run in single process mode. |
| 81 // However, the behavior for accessing one context (i.e. one instance of this | 60 // However, the behavior for accessing one context (i.e. one instance of this |
| 82 // class) from different client threads is undefined. | 61 // class) from different client threads is undefined. |
| 83 class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer, | 62 class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer, |
| 84 public GpuControl { | 63 public GpuControl { |
| 85 public: | 64 public: |
| 86 class Service; | 65 class Service; |
| 87 explicit InProcessCommandBuffer(const scoped_refptr<Service>& service); | 66 explicit InProcessCommandBuffer(const scoped_refptr<Service>& service); |
| 88 virtual ~InProcessCommandBuffer(); | 67 virtual ~InProcessCommandBuffer(); |
| 89 | 68 |
| 90 static void SetGpuMemoryBufferFactory( | |
| 91 InProcessGpuMemoryBufferFactory* factory); | |
| 92 | |
| 93 // If |surface| is not NULL, use it directly; in this case, the command | 69 // If |surface| is not NULL, use it directly; in this case, the command |
| 94 // buffer gpu thread must be the same as the client thread. Otherwise create | 70 // buffer gpu thread must be the same as the client thread. Otherwise create |
| 95 // a new GLSurface. | 71 // a new GLSurface. |
| 96 bool Initialize(scoped_refptr<gfx::GLSurface> surface, | 72 bool Initialize(scoped_refptr<gfx::GLSurface> surface, |
| 97 bool is_offscreen, | 73 bool is_offscreen, |
| 98 gfx::AcceleratedWidget window, | 74 gfx::AcceleratedWidget window, |
| 99 const gfx::Size& size, | 75 const gfx::Size& size, |
| 100 const std::vector<int32>& attribs, | 76 const std::vector<int32>& attribs, |
| 101 gfx::GpuPreference gpu_preference, | 77 gfx::GpuPreference gpu_preference, |
| 102 const base::Closure& context_lost_callback, | 78 const base::Closure& context_lost_callback, |
| (...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 199 bool MakeCurrent(); | 175 bool MakeCurrent(); |
| 200 base::Closure WrapCallback(const base::Closure& callback); | 176 base::Closure WrapCallback(const base::Closure& callback); |
| 201 State GetStateFast(); | 177 State GetStateFast(); |
| 202 void QueueTask(const base::Closure& task) { service_->ScheduleTask(task); } | 178 void QueueTask(const base::Closure& task) { service_->ScheduleTask(task); } |
| 203 void CheckSequencedThread(); | 179 void CheckSequencedThread(); |
| 204 void RetireSyncPointOnGpuThread(uint32 sync_point); | 180 void RetireSyncPointOnGpuThread(uint32 sync_point); |
| 205 void SignalSyncPointOnGpuThread(uint32 sync_point, | 181 void SignalSyncPointOnGpuThread(uint32 sync_point, |
| 206 const base::Closure& callback); | 182 const base::Closure& callback); |
| 207 void SignalQueryOnGpuThread(unsigned query_id, const base::Closure& callback); | 183 void SignalQueryOnGpuThread(unsigned query_id, const base::Closure& callback); |
| 208 void DestroyTransferBufferOnGpuThread(int32 id); | 184 void DestroyTransferBufferOnGpuThread(int32 id); |
| 209 void RegisterGpuMemoryBufferOnGpuThread( | |
| 210 int32 id, | |
| 211 const gfx::GpuMemoryBufferHandle& handle, | |
| 212 size_t width, | |
| 213 size_t height, | |
| 214 unsigned internalformat); | |
| 215 void UnregisterGpuMemoryBufferOnGpuThread(int32 id); | |
| 216 | 185 |
| 217 // Callbacks: | 186 // Callbacks: |
| 218 void OnContextLost(); | 187 void OnContextLost(); |
| 219 void OnResizeView(gfx::Size size, float scale_factor); | 188 void OnResizeView(gfx::Size size, float scale_factor); |
| 220 bool GetBufferChanged(int32 transfer_buffer_id); | 189 bool GetBufferChanged(int32 transfer_buffer_id); |
| 221 void PumpCommands(); | 190 void PumpCommands(); |
| 222 void PerformIdleWork(); | 191 void PerformIdleWork(); |
| 223 | 192 |
| 224 static scoped_refptr<Service> GetDefaultService(); | 193 static scoped_refptr<Service> GetDefaultService(); |
| 225 | 194 |
| 226 // Members accessed on the gpu thread (possibly with the exception of | 195 // Members accessed on the gpu thread (possibly with the exception of |
| 227 // creation): | 196 // creation): |
| 228 bool context_lost_; | 197 bool context_lost_; |
| 229 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; | 198 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; |
| 230 scoped_ptr<GpuScheduler> gpu_scheduler_; | 199 scoped_ptr<GpuScheduler> gpu_scheduler_; |
| 231 scoped_ptr<gles2::GLES2Decoder> decoder_; | 200 scoped_ptr<gles2::GLES2Decoder> decoder_; |
| 232 scoped_refptr<gfx::GLContext> context_; | 201 scoped_refptr<gfx::GLContext> context_; |
| 233 scoped_refptr<gfx::GLSurface> surface_; | 202 scoped_refptr<gfx::GLSurface> surface_; |
| 234 base::Closure context_lost_callback_; | 203 base::Closure context_lost_callback_; |
| 235 bool idle_work_pending_; // Used to throttle PerformIdleWork. | 204 bool idle_work_pending_; // Used to throttle PerformIdleWork. |
| 236 | 205 |
| 237 // Members accessed on the client thread: | 206 // Members accessed on the client thread: |
| 238 State last_state_; | 207 State last_state_; |
| 239 int32 last_put_offset_; | 208 int32 last_put_offset_; |
| 240 gpu::Capabilities capabilities_; | 209 gpu::Capabilities capabilities_; |
| 241 typedef base::ScopedPtrHashMap<int32, gfx::GpuMemoryBuffer> | |
| 242 GpuMemoryBufferMap; | |
| 243 GpuMemoryBufferMap gpu_memory_buffers_; | |
| 244 | 210 |
| 245 // Accessed on both threads: | 211 // Accessed on both threads: |
| 246 scoped_ptr<CommandBufferServiceBase> command_buffer_; | 212 scoped_ptr<CommandBufferServiceBase> command_buffer_; |
| 247 base::Lock command_buffer_lock_; | 213 base::Lock command_buffer_lock_; |
| 248 base::WaitableEvent flush_event_; | 214 base::WaitableEvent flush_event_; |
| 249 scoped_refptr<Service> service_; | 215 scoped_refptr<Service> service_; |
| 250 State state_after_last_flush_; | 216 State state_after_last_flush_; |
| 251 base::Lock state_after_last_flush_lock_; | 217 base::Lock state_after_last_flush_lock_; |
| 252 scoped_refptr<gfx::GLShareGroup> gl_share_group_; | 218 scoped_refptr<gfx::GLShareGroup> gl_share_group_; |
| 253 | 219 |
| 254 #if defined(OS_ANDROID) | 220 #if defined(OS_ANDROID) |
| 255 scoped_ptr<StreamTextureManagerInProcess> stream_texture_manager_; | 221 scoped_ptr<StreamTextureManagerInProcess> stream_texture_manager_; |
| 256 #endif | 222 #endif |
| 257 | 223 |
| 258 // Only used with explicit scheduling and the gpu thread is the same as | 224 // Only used with explicit scheduling and the gpu thread is the same as |
| 259 // the client thread. | 225 // the client thread. |
| 260 scoped_ptr<base::SequenceChecker> sequence_checker_; | 226 scoped_ptr<base::SequenceChecker> sequence_checker_; |
| 261 | 227 |
| 262 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; | 228 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; |
| 263 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; | 229 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; |
| 264 | 230 |
| 265 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); | 231 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); |
| 266 }; | 232 }; |
| 267 | 233 |
| 268 } // namespace gpu | 234 } // namespace gpu |
| 269 | 235 |
| 270 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 236 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
| OLD | NEW |