Index: src/gpu/effects/GrYUVtoRGBEffect.cpp |
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
index 436106c991e388731391885ca98ef68fb1925e54..cdbe654edec2e9e2bb3f76f4d383592cb7180d57 100644 |
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp |
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
@@ -28,13 +28,6 @@ public: |
return GrTBackendFragmentProcessorFactory<YUVtoRGBEffect>::getInstance(); |
} |
- virtual void getConstantColorComponents(GrColor* color, |
- uint32_t* validFlags) const SK_OVERRIDE { |
- // YUV is opaque |
- *color = 0xFF; |
- *validFlags = kA_GrColorComponentFlag; |
- } |
- |
SkYUVColorSpace getColorSpace() const { |
return fColorSpace; |
} |
@@ -117,6 +110,13 @@ private: |
fColorSpace == s.getColorSpace(); |
} |
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE { |
+ // YUV is opaque |
+ inout->fColor = 0xFF; |
+ inout->fValidFlags = kA_GrColorComponentFlag; |
+ inout->fIsSingleComponent = false; |
+ } |
+ |
GrCoordTransform fCoordTransform; |
GrTextureAccess fYAccess; |
GrTextureAccess fUAccess; |