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Side by Side Diff: src/gpu/effects/GrCustomCoordsTextureEffect.cpp

Issue 608253002: Add isSingleComponent bool to getConstantColorComponent (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrCustomCoordsTextureEffect.h" 8 #include "GrCustomCoordsTextureEffect.h"
9 #include "gl/builders/GrGLFullProgramBuilder.h" 9 #include "gl/builders/GrGLFullProgramBuilder.h"
10 #include "gl/GrGLProcessor.h" 10 #include "gl/GrGLProcessor.h"
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
65 kVec2f_GrSLType, 65 kVec2f_GrSLType,
66 GrShaderVar::kAttribute _TypeModifier))) { 66 GrShaderVar::kAttribute _TypeModifier))) {
67 this->addTextureAccess(&fTextureAccess); 67 this->addTextureAccess(&fTextureAccess);
68 } 68 }
69 69
70 bool GrCustomCoordsTextureEffect::onIsEqual(const GrProcessor& other) const { 70 bool GrCustomCoordsTextureEffect::onIsEqual(const GrProcessor& other) const {
71 const GrCustomCoordsTextureEffect& cte = other.cast<GrCustomCoordsTextureEff ect>(); 71 const GrCustomCoordsTextureEffect& cte = other.cast<GrCustomCoordsTextureEff ect>();
72 return fTextureAccess == cte.fTextureAccess; 72 return fTextureAccess == cte.fTextureAccess;
73 } 73 }
74 74
75 void GrCustomCoordsTextureEffect::getConstantColorComponents(GrColor* color, 75 void GrCustomCoordsTextureEffect::onGetConstantColorComponents(GrColor* color, u int32_t* validFlags,
76 uint32_t* validFlag s) const { 76 bool* isSingleCom ponent) const {
77 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color ) && 77 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color ) &&
78 GrPixelConfigIsOpaque(this->texture(0)->config())) { 78 GrPixelConfigIsOpaque(this->texture(0)->config())) {
79 *validFlags = kA_GrColorComponentFlag; 79 *validFlags = kA_GrColorComponentFlag;
80 } else { 80 } else {
81 *validFlags = 0; 81 *validFlags = 0;
82 } 82 }
83 } 83 }
84 84
85 const GrBackendGeometryProcessorFactory& GrCustomCoordsTextureEffect::getFactory () const { 85 const GrBackendGeometryProcessorFactory& GrCustomCoordsTextureEffect::getFactory () const {
86 return GrTBackendGeometryProcessorFactory<GrCustomCoordsTextureEffect>::getI nstance(); 86 return GrTBackendGeometryProcessorFactory<GrCustomCoordsTextureEffect>::getI nstance();
(...skipping 16 matching lines...) Expand all
103 }; 103 };
104 SkShader::TileMode tileModes[] = { 104 SkShader::TileMode tileModes[] = {
105 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 105 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
106 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 106 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
107 }; 107 };
108 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode : 108 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode :
109 GrTextureParams::kNon e_FilterMode); 109 GrTextureParams::kNon e_FilterMode);
110 110
111 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); 111 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params);
112 } 112 }
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