OLD | NEW |
---|---|
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDrawState.h" | 8 #include "GrDrawState.h" |
9 | 9 |
10 #include "GrOptDrawState.h" | 10 #include "GrOptDrawState.h" |
(...skipping 405 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
416 } | 416 } |
417 | 417 |
418 bool GrDrawState::hasSolidCoverage() const { | 418 bool GrDrawState::hasSolidCoverage() const { |
419 // If we're drawing coverage directly then coverage is effectively treated a s color. | 419 // If we're drawing coverage directly then coverage is effectively treated a s color. |
420 if (this->isCoverageDrawing()) { | 420 if (this->isCoverageDrawing()) { |
421 return true; | 421 return true; |
422 } | 422 } |
423 | 423 |
424 GrColor coverage; | 424 GrColor coverage; |
425 uint32_t validComponentFlags; | 425 uint32_t validComponentFlags; |
426 bool isSingleComponent = false; | |
426 // Initialize to an unknown starting coverage if per-vertex coverage is spec ified. | 427 // Initialize to an unknown starting coverage if per-vertex coverage is spec ified. |
427 if (this->hasCoverageVertexAttribute()) { | 428 if (this->hasCoverageVertexAttribute()) { |
428 validComponentFlags = 0; | 429 validComponentFlags = 0; |
429 } else { | 430 } else { |
430 coverage = fCoverage; | 431 coverage = fCoverage; |
431 validComponentFlags = kRGBA_GrColorComponentFlags; | 432 validComponentFlags = kRGBA_GrColorComponentFlags; |
432 } | 433 } |
433 | 434 |
434 // Run through the coverage stages and see if the coverage will be all ones at the end. | 435 // Run through the coverage stages and see if the coverage will be all ones at the end. |
435 if (this->hasGeometryProcessor()) { | 436 if (this->hasGeometryProcessor()) { |
436 const GrGeometryProcessor* gp = fGeometryProcessor->getGeometryProcessor (); | 437 const GrGeometryProcessor* gp = fGeometryProcessor->getGeometryProcessor (); |
437 gp->getConstantColorComponents(&coverage, &validComponentFlags); | 438 gp->getConstantColorComponents(&coverage, &validComponentFlags, &isSingl eComponent); |
438 } | 439 } |
439 for (int s = 0; s < this->numCoverageStages(); ++s) { | 440 for (int s = 0; s < this->numCoverageStages(); ++s) { |
440 const GrProcessor* processor = this->getCoverageStage(s).getProcessor(); | 441 const GrProcessor* processor = this->getCoverageStage(s).getProcessor(); |
441 processor->getConstantColorComponents(&coverage, &validComponentFlags); | 442 processor->getConstantColorComponents(&coverage, &validComponentFlags, & isSingleComponent); |
442 } | 443 } |
443 return (kRGBA_GrColorComponentFlags == validComponentFlags) && (0xffffffff = = coverage); | 444 return (kRGBA_GrColorComponentFlags == validComponentFlags) && (0xffffffff = = coverage); |
444 } | 445 } |
445 | 446 |
446 ////////////////////////////////////////////////////////////////////////////// | 447 ////////////////////////////////////////////////////////////////////////////// |
447 | 448 |
448 GrDrawState::AutoVertexAttribRestore::AutoVertexAttribRestore(GrDrawState* drawS tate) { | 449 GrDrawState::AutoVertexAttribRestore::AutoVertexAttribRestore(GrDrawState* drawS tate) { |
449 SkASSERT(drawState); | 450 SkASSERT(drawState); |
450 fDrawState = drawState; | 451 fDrawState = drawState; |
451 fVAPtr = drawState->fVAPtr; | 452 fVAPtr = drawState->fVAPtr; |
(...skipping 298 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
750 } | 751 } |
751 } | 752 } |
752 | 753 |
753 return kNone_BlendOpt; | 754 return kNone_BlendOpt; |
754 } | 755 } |
755 | 756 |
756 | 757 |
757 bool GrDrawState::srcAlphaWillBeOne() const { | 758 bool GrDrawState::srcAlphaWillBeOne() const { |
758 uint32_t validComponentFlags; | 759 uint32_t validComponentFlags; |
759 GrColor color; | 760 GrColor color; |
761 bool isSingleComponent = false; | |
760 // Check if per-vertex or constant color may have partial alpha | 762 // Check if per-vertex or constant color may have partial alpha |
761 if (this->hasColorVertexAttribute()) { | 763 if (this->hasColorVertexAttribute()) { |
762 if (fHints & kVertexColorsAreOpaque_Hint) { | 764 if (fHints & kVertexColorsAreOpaque_Hint) { |
763 validComponentFlags = kA_GrColorComponentFlag; | 765 validComponentFlags = kA_GrColorComponentFlag; |
764 color = 0xFF << GrColor_SHIFT_A; | 766 color = 0xFF << GrColor_SHIFT_A; |
765 } else { | 767 } else { |
766 validComponentFlags = 0; | 768 validComponentFlags = 0; |
767 color = 0; // not strictly necessary but we get false alarms from to ols about uninit. | 769 color = 0; // not strictly necessary but we get false alarms from to ols about uninit. |
768 } | 770 } |
769 } else { | 771 } else { |
770 validComponentFlags = kRGBA_GrColorComponentFlags; | 772 validComponentFlags = kRGBA_GrColorComponentFlags; |
771 color = this->getColor(); | 773 color = this->getColor(); |
772 } | 774 } |
773 | 775 |
774 // Run through the color stages | 776 // Run through the color stages |
775 for (int s = 0; s < this->numColorStages(); ++s) { | 777 for (int s = 0; s < this->numColorStages(); ++s) { |
776 const GrProcessor* processor = this->getColorStage(s).getProcessor(); | 778 const GrProcessor* processor = this->getColorStage(s).getProcessor(); |
777 processor->getConstantColorComponents(&color, &validComponentFlags); | 779 processor->getConstantColorComponents(&color, &validComponentFlags, &isS ingleComponent); |
778 } | 780 } |
779 | 781 |
780 // Check whether coverage is treated as color. If so we run through the cove rage computation. | 782 // Check whether coverage is treated as color. If so we run through the cove rage computation. |
781 if (this->isCoverageDrawing()) { | 783 if (this->isCoverageDrawing()) { |
782 // The shader generated for coverage drawing runs the full coverage comp utation and then | 784 // The shader generated for coverage drawing runs the full coverage comp utation and then |
783 // makes the shader output be the multiplication of color and coverage. We mirror that here. | 785 // makes the shader output be the multiplication of color and coverage. We mirror that here. |
784 GrColor coverage; | 786 GrColor coverage; |
785 uint32_t coverageComponentFlags; | 787 uint32_t coverageComponentFlags; |
786 if (this->hasCoverageVertexAttribute()) { | 788 if (this->hasCoverageVertexAttribute()) { |
787 coverageComponentFlags = 0; | 789 coverageComponentFlags = 0; |
788 coverage = 0; // suppresses any warnings. | 790 coverage = 0; // suppresses any warnings. |
789 } else { | 791 } else { |
790 coverageComponentFlags = kRGBA_GrColorComponentFlags; | 792 coverageComponentFlags = kRGBA_GrColorComponentFlags; |
791 coverage = this->getCoverageColor(); | 793 coverage = this->getCoverageColor(); |
792 } | 794 } |
793 | 795 |
794 // Run through the coverage stages | 796 // Run through the coverage stages |
795 for (int s = 0; s < this->numCoverageStages(); ++s) { | 797 for (int s = 0; s < this->numCoverageStages(); ++s) { |
796 const GrProcessor* processor = this->getCoverageStage(s).getProcesso r(); | 798 const GrProcessor* processor = this->getCoverageStage(s).getProcesso r(); |
797 processor->getConstantColorComponents(&coverage, &coverageComponentF lags); | 799 processor->getConstantColorComponents(&coverage, &coverageComponentF lags, &isSingleComponent); |
joshua.litt
2014/09/29 15:22:08
Newline
egdaniel
2014/09/29 15:50:20
Done.
| |
798 } | 800 } |
799 | 801 |
800 // Since the shader will multiply coverage and color, the only way the f inal A==1 is if | 802 // Since the shader will multiply coverage and color, the only way the f inal A==1 is if |
801 // coverage and color both have A==1. | 803 // coverage and color both have A==1. |
802 return (kA_GrColorComponentFlag & validComponentFlags & coverageComponen tFlags) && | 804 return (kA_GrColorComponentFlag & validComponentFlags & coverageComponen tFlags) && |
803 0xFF == GrColorUnpackA(color) && 0xFF == GrColorUnpackA(coverage ); | 805 0xFF == GrColorUnpackA(color) && 0xFF == GrColorUnpackA(coverage ); |
804 | 806 |
805 } | 807 } |
806 | 808 |
807 return (kA_GrColorComponentFlag & validComponentFlags) && 0xFF == GrColorUnp ackA(color); | 809 return (kA_GrColorComponentFlag & validComponentFlags) && 0xFF == GrColorUnp ackA(color); |
808 } | 810 } |
809 | 811 |
OLD | NEW |