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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ | 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |
| 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ | 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
| 10 #include "cc/debug/layer_tree_debug_state.h" | 10 #include "cc/debug/layer_tree_debug_state.h" |
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| 41 RecordingMode recording_mode; | 41 RecordingMode recording_mode; |
| 42 bool create_low_res_tiling; | 42 bool create_low_res_tiling; |
| 43 | 43 |
| 44 enum ScrollbarAnimator { | 44 enum ScrollbarAnimator { |
| 45 NoAnimator, | 45 NoAnimator, |
| 46 LinearFade, | 46 LinearFade, |
| 47 Thinning, | 47 Thinning, |
| 48 }; | 48 }; |
| 49 ScrollbarAnimator scrollbar_animator; | 49 ScrollbarAnimator scrollbar_animator; |
| 50 int scrollbar_fade_delay_ms; | 50 int scrollbar_fade_delay_ms; |
| 51 int scrollbar_fade_resize_delay_ms; |
| 51 int scrollbar_fade_duration_ms; | 52 int scrollbar_fade_duration_ms; |
| 52 SkColor solid_color_scrollbar_color; | 53 SkColor solid_color_scrollbar_color; |
| 53 bool calculate_top_controls_position; | 54 bool calculate_top_controls_position; |
| 54 bool timeout_and_draw_when_animation_checkerboards; | 55 bool timeout_and_draw_when_animation_checkerboards; |
| 55 int maximum_number_of_failed_draws_before_draw_is_forced_; | 56 int maximum_number_of_failed_draws_before_draw_is_forced_; |
| 56 bool layer_transforms_should_scale_layer_contents; | 57 bool layer_transforms_should_scale_layer_contents; |
| 57 float minimum_contents_scale; | 58 float minimum_contents_scale; |
| 58 float low_res_contents_scale_factor; | 59 float low_res_contents_scale_factor; |
| 59 float top_controls_height; | 60 float top_controls_height; |
| 60 float top_controls_show_threshold; | 61 float top_controls_show_threshold; |
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| 80 size_t texture_id_allocation_chunk_size; | 81 size_t texture_id_allocation_chunk_size; |
| 81 bool use_occlusion_for_tile_prioritization; | 82 bool use_occlusion_for_tile_prioritization; |
| 82 bool record_full_layer; | 83 bool record_full_layer; |
| 83 | 84 |
| 84 LayerTreeDebugState initial_debug_state; | 85 LayerTreeDebugState initial_debug_state; |
| 85 }; | 86 }; |
| 86 | 87 |
| 87 } // namespace cc | 88 } // namespace cc |
| 88 | 89 |
| 89 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ | 90 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ |
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