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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 | 10 |
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46 void SkROLockPixelsPixelRef::onUnlockPixels() { | 46 void SkROLockPixelsPixelRef::onUnlockPixels() { |
47 fBitmap.unlockPixels(); | 47 fBitmap.unlockPixels(); |
48 } | 48 } |
49 | 49 |
50 bool SkROLockPixelsPixelRef::onLockPixelsAreWritable() const { | 50 bool SkROLockPixelsPixelRef::onLockPixelsAreWritable() const { |
51 return false; | 51 return false; |
52 } | 52 } |
53 | 53 |
54 /////////////////////////////////////////////////////////////////////////////// | 54 /////////////////////////////////////////////////////////////////////////////// |
55 | 55 |
56 static SkGrPixelRef* copyToTexturePixelRef(GrTexture* texture, SkColorType dstCT , | 56 static SkGrPixelRef* copy_to_new_texture_pixelref(GrTexture* texture, SkColorTyp e dstCT, |
robertphillips
2014/09/29 12:14:23
line this up?
| |
57 const SkIRect* subset) { | 57 const SkIRect* subset) { |
58 if (NULL == texture || kUnknown_SkColorType == dstCT) { | 58 if (NULL == texture || kUnknown_SkColorType == dstCT) { |
59 return NULL; | 59 return NULL; |
60 } | 60 } |
61 GrContext* context = texture->getContext(); | 61 GrContext* context = texture->getContext(); |
62 if (NULL == context) { | 62 if (NULL == context) { |
63 return NULL; | 63 return NULL; |
64 } | 64 } |
65 GrTextureDesc desc; | 65 GrTextureDesc desc; |
66 | 66 |
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81 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit; | 81 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit; |
82 desc.fConfig = SkImageInfo2GrPixelConfig(dstCT, kPremul_SkAlphaType); | 82 desc.fConfig = SkImageInfo2GrPixelConfig(dstCT, kPremul_SkAlphaType); |
83 | 83 |
84 GrTexture* dst = context->createUncachedTexture(desc, NULL, 0); | 84 GrTexture* dst = context->createUncachedTexture(desc, NULL, 0); |
85 if (NULL == dst) { | 85 if (NULL == dst) { |
86 return NULL; | 86 return NULL; |
87 } | 87 } |
88 | 88 |
89 context->copyTexture(texture, dst->asRenderTarget(), topLeft); | 89 context->copyTexture(texture, dst->asRenderTarget(), topLeft); |
90 | 90 |
91 // TODO: figure out if this is responsible for Chrome canvas errors | 91 // Blink is relying on the above copy being sent to GL immediately in the ca se when the source |
92 #if 0 | 92 // is a WebGL canvas backing store. We could have a TODO to remove this flus h, but we have a |
93 // The render texture we have created (to perform the copy) isn't fully | 93 // larger TODO to remove SkGrPixelRef entirely. |
94 // functional (since it doesn't have a stencil buffer). Release it here | 94 context->flush(); |
95 // so the caller doesn't try to render to it. | |
96 // TODO: we can undo this release when dynamic stencil buffer attach/ | |
97 // detach has been implemented | |
98 dst->releaseRenderTarget(); | |
99 #endif | |
100 | 95 |
101 SkImageInfo info = SkImageInfo::Make(desc.fWidth, desc.fHeight, dstCT, kPrem ul_SkAlphaType); | 96 SkImageInfo info = SkImageInfo::Make(desc.fWidth, desc.fHeight, dstCT, kPrem ul_SkAlphaType); |
102 SkGrPixelRef* pixelRef = SkNEW_ARGS(SkGrPixelRef, (info, dst)); | 97 SkGrPixelRef* pixelRef = SkNEW_ARGS(SkGrPixelRef, (info, dst)); |
103 SkSafeUnref(dst); | 98 SkSafeUnref(dst); |
104 return pixelRef; | 99 return pixelRef; |
105 } | 100 } |
106 | 101 |
107 /////////////////////////////////////////////////////////////////////////////// | 102 /////////////////////////////////////////////////////////////////////////////// |
108 | 103 |
109 SkGrPixelRef::SkGrPixelRef(const SkImageInfo& info, GrSurface* surface, | 104 SkGrPixelRef::SkGrPixelRef(const SkImageInfo& info, GrSurface* surface, |
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145 if (NULL == fSurface) { | 140 if (NULL == fSurface) { |
146 return NULL; | 141 return NULL; |
147 } | 142 } |
148 | 143 |
149 // Note that when copying a render-target-backed pixel ref, we | 144 // Note that when copying a render-target-backed pixel ref, we |
150 // return a texture-backed pixel ref instead. This is because | 145 // return a texture-backed pixel ref instead. This is because |
151 // render-target pixel refs are usually created in conjunction with | 146 // render-target pixel refs are usually created in conjunction with |
152 // a GrTexture owned elsewhere (e.g., SkGpuDevice), and cannot live | 147 // a GrTexture owned elsewhere (e.g., SkGpuDevice), and cannot live |
153 // independently of that texture. Texture-backed pixel refs, on the other | 148 // independently of that texture. Texture-backed pixel refs, on the other |
154 // hand, own their GrTextures, and are thus self-contained. | 149 // hand, own their GrTextures, and are thus self-contained. |
155 return copyToTexturePixelRef(fSurface->asTexture(), dstCT, subset); | 150 return copy_to_new_texture_pixelref(fSurface->asTexture(), dstCT, subset); |
156 } | 151 } |
157 | 152 |
158 static bool tryAllocBitmapPixels(SkBitmap* bitmap) { | 153 static bool tryAllocBitmapPixels(SkBitmap* bitmap) { |
159 SkBitmap::Allocator* allocator = SkBitmapCache::GetAllocator(); | 154 SkBitmap::Allocator* allocator = SkBitmapCache::GetAllocator(); |
160 if (NULL != allocator) { | 155 if (NULL != allocator) { |
161 return allocator->allocPixelRef(bitmap, 0); | 156 return allocator->allocPixelRef(bitmap, 0); |
162 } else { | 157 } else { |
163 // DiscardableMemory is not available, fallback to default allocator | 158 // DiscardableMemory is not available, fallback to default allocator |
164 return bitmap->tryAllocPixels(); | 159 return bitmap->tryAllocPixels(); |
165 } | 160 } |
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204 cachedBitmap.setImmutable(); | 199 cachedBitmap.setImmutable(); |
205 //Add to the cache | 200 //Add to the cache |
206 SkBitmapCache::Add(this->getGenerationID(), bounds, cachedBitmap); | 201 SkBitmapCache::Add(this->getGenerationID(), bounds, cachedBitmap); |
207 | 202 |
208 dst->swap(cachedBitmap); | 203 dst->swap(cachedBitmap); |
209 } | 204 } |
210 | 205 |
211 return true; | 206 return true; |
212 | 207 |
213 } | 208 } |
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