| Index: net/quic/quic_protocol.h
|
| diff --git a/net/quic/quic_protocol.h b/net/quic/quic_protocol.h
|
| index bcd58a2b33b0b0f5f297d6d786e36ef02fa9565a..8841a2a5a47efa4e252e690f966e54ce5a5bb095 100644
|
| --- a/net/quic/quic_protocol.h
|
| +++ b/net/quic/quic_protocol.h
|
| @@ -124,9 +124,14 @@ const int kMinIntervalBetweenServerConfigUpdatesRTTs = 10;
|
| // Minimum time between Server Config Updates (SCUP) sent to client.
|
| const int kMinIntervalBetweenServerConfigUpdatesMs = 1000;
|
|
|
| -// Multiplier that allows server to accept slightly more streams than
|
| -// negotiated in handshake.
|
| +// The number of open streams that a server will accept is set to be slightly
|
| +// larger than the negotiated limit. Immediately closing the connection if the
|
| +// client opens slightly too many streams is not ideal: the client may have sent
|
| +// a FIN that was lost, and simultaneously opened a new stream. The number of
|
| +// streams a server accepts is a fixed increment over the negotiated limit, or a
|
| +// percentage increase, whichever is larger.
|
| const float kMaxStreamsMultiplier = 1.1f;
|
| +const int kMaxStreamsMinimumIncrement = 10;
|
|
|
| // We define an unsigned 16-bit floating point value, inspired by IEEE floats
|
| // (http://en.wikipedia.org/wiki/Half_precision_floating-point_format),
|
|
|