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| 1 // Copyright (c) 2013 Google Inc. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include <windows.h> |
| 6 #include <wrl.h> |
| 7 #include <wrl/wrappers/corewrappers.h> |
| 8 #include <windows.graphics.display.h> |
| 9 |
| 10 using namespace Microsoft::WRL; |
| 11 using namespace Microsoft::WRL::Wrappers; |
| 12 using namespace ABI::Windows::Foundation; |
| 13 using namespace ABI::Windows::Graphics::Display; |
| 14 |
| 15 bool TryToUseSomeWinRT() { |
| 16 ComPtr<IDisplayPropertiesStatics> dp; |
| 17 HStringReference s(RuntimeClass_Windows_Graphics_Display_DisplayProperties); |
| 18 HRESULT hr = GetActivationFactory(s.Get(), dp.GetAddressOf()); |
| 19 if (SUCCEEDED(hr)) { |
| 20 float dpi = 96.0f; |
| 21 if (SUCCEEDED(dp->get_LogicalDpi(&dpi))) { |
| 22 return true; |
| 23 } |
| 24 } |
| 25 return false; |
| 26 } |
| 27 |
| 28 BOOL WINAPI DllMain(HINSTANCE hinstance, DWORD reason, LPVOID reserved) { |
| 29 return TRUE; |
| 30 } |
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