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Issue 607063003: cc: Allow fully solid layers to contribute their pixels to quad_data.visible_content_area (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/solid_color_layer_impl.h" 5 #include "cc/layers/solid_color_layer_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "cc/layers/append_quads_data.h"
9 #include "cc/quads/solid_color_draw_quad.h" 10 #include "cc/quads/solid_color_draw_quad.h"
10 #include "cc/trees/occlusion_tracker.h" 11 #include "cc/trees/occlusion_tracker.h"
11 12
12 namespace cc { 13 namespace cc {
13 14
14 namespace { 15 namespace {
15 const int kSolidQuadTileSize = 256; 16 const int kSolidQuadTileSize = 256;
16 } 17 }
17 18
18 SolidColorLayerImpl::SolidColorLayerImpl(LayerTreeImpl* tree_impl, int id) 19 SolidColorLayerImpl::SolidColorLayerImpl(LayerTreeImpl* tree_impl, int id)
19 : LayerImpl(tree_impl, id) { 20 : LayerImpl(tree_impl, id) {
20 } 21 }
21 22
22 SolidColorLayerImpl::~SolidColorLayerImpl() {} 23 SolidColorLayerImpl::~SolidColorLayerImpl() {}
23 24
24 scoped_ptr<LayerImpl> SolidColorLayerImpl::CreateLayerImpl( 25 scoped_ptr<LayerImpl> SolidColorLayerImpl::CreateLayerImpl(
25 LayerTreeImpl* tree_impl) { 26 LayerTreeImpl* tree_impl) {
26 return SolidColorLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); 27 return SolidColorLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>();
27 } 28 }
28 29
29 void SolidColorLayerImpl::AppendSolidQuads( 30 void SolidColorLayerImpl::AppendSolidQuads(
30 RenderPass* render_pass, 31 RenderPass* render_pass,
31 const OcclusionTracker<LayerImpl>& occlusion_tracker, 32 const OcclusionTracker<LayerImpl>& occlusion_tracker,
32 SharedQuadState* shared_quad_state, 33 SharedQuadState* shared_quad_state,
33 const gfx::Size& content_bounds, 34 const gfx::Size& content_bounds,
34 const gfx::Transform& target_space_transform, 35 const gfx::Transform& target_space_transform,
35 SkColor color) { 36 SkColor color,
37 AppendQuadsData* append_quads_data) {
36 Occlusion occlusion = 38 Occlusion occlusion =
37 occlusion_tracker.GetCurrentOcclusionForLayer(target_space_transform); 39 occlusion_tracker.GetCurrentOcclusionForLayer(target_space_transform);
38 40
39 // We create a series of smaller quads instead of just one large one so that 41 // We create a series of smaller quads instead of just one large one so that
40 // the culler can reduce the total pixels drawn. 42 // the culler can reduce the total pixels drawn.
41 int width = content_bounds.width(); 43 int width = content_bounds.width();
42 int height = content_bounds.height(); 44 int height = content_bounds.height();
43 for (int x = 0; x < width; x += kSolidQuadTileSize) { 45 for (int x = 0; x < width; x += kSolidQuadTileSize) {
44 for (int y = 0; y < height; y += kSolidQuadTileSize) { 46 for (int y = 0; y < height; y += kSolidQuadTileSize) {
45 gfx::Rect quad_rect(x, 47 gfx::Rect quad_rect(x,
46 y, 48 y,
47 std::min(width - x, kSolidQuadTileSize), 49 std::min(width - x, kSolidQuadTileSize),
48 std::min(height - y, kSolidQuadTileSize)); 50 std::min(height - y, kSolidQuadTileSize));
49 gfx::Rect visible_quad_rect = 51 gfx::Rect visible_quad_rect =
50 occlusion.GetUnoccludedContentRect(quad_rect); 52 occlusion.GetUnoccludedContentRect(quad_rect);
51 if (visible_quad_rect.IsEmpty()) 53 if (visible_quad_rect.IsEmpty())
52 continue; 54 continue;
53 55
56 append_quads_data->visible_content_area +=
57 visible_quad_rect.width() * visible_quad_rect.height();
58
54 SolidColorDrawQuad* quad = 59 SolidColorDrawQuad* quad =
55 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); 60 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
56 quad->SetNew( 61 quad->SetNew(
57 shared_quad_state, quad_rect, visible_quad_rect, color, false); 62 shared_quad_state, quad_rect, visible_quad_rect, color, false);
58 } 63 }
59 } 64 }
60 } 65 }
61 66
62 void SolidColorLayerImpl::AppendQuads( 67 void SolidColorLayerImpl::AppendQuads(
63 RenderPass* render_pass, 68 RenderPass* render_pass,
64 const OcclusionTracker<LayerImpl>& occlusion_tracker, 69 const OcclusionTracker<LayerImpl>& occlusion_tracker,
65 AppendQuadsData* append_quads_data) { 70 AppendQuadsData* append_quads_data) {
66 SharedQuadState* shared_quad_state = 71 SharedQuadState* shared_quad_state =
67 render_pass->CreateAndAppendSharedQuadState(); 72 render_pass->CreateAndAppendSharedQuadState();
68 PopulateSharedQuadState(shared_quad_state); 73 PopulateSharedQuadState(shared_quad_state);
69 74
70 AppendDebugBorderQuad( 75 AppendDebugBorderQuad(
71 render_pass, content_bounds(), shared_quad_state, append_quads_data); 76 render_pass, content_bounds(), shared_quad_state, append_quads_data);
72 77
73 AppendSolidQuads(render_pass, 78 AppendSolidQuads(render_pass,
74 occlusion_tracker, 79 occlusion_tracker,
75 shared_quad_state, 80 shared_quad_state,
76 content_bounds(), 81 content_bounds(),
77 draw_properties().target_space_transform, 82 draw_properties().target_space_transform,
78 background_color()); 83 background_color(),
84 append_quads_data);
79 } 85 }
80 86
81 const char* SolidColorLayerImpl::LayerTypeAsString() const { 87 const char* SolidColorLayerImpl::LayerTypeAsString() const {
82 return "cc::SolidColorLayerImpl"; 88 return "cc::SolidColorLayerImpl";
83 } 89 }
84 90
85 } // namespace cc 91 } // namespace cc
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