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1 /* | 1 /* |
2 * Copyright (C) 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2009 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "public/web/WebBindings.h" | 32 #include "public/web/WebBindings.h" |
33 | 33 |
34 #include "bindings/core/v8/NPV8Object.h" | 34 #include "bindings/core/v8/NPV8Object.h" |
35 #include "bindings/core/v8/ScriptController.h" | 35 #include "bindings/core/v8/ScriptController.h" |
| 36 #include "bindings/core/v8/V8ArrayBuffer.h" |
| 37 #include "bindings/core/v8/V8ArrayBufferView.h" |
36 #include "bindings/core/v8/V8DOMWrapper.h" | 38 #include "bindings/core/v8/V8DOMWrapper.h" |
37 #include "bindings/core/v8/V8Element.h" | 39 #include "bindings/core/v8/V8Element.h" |
38 #include "bindings/core/v8/V8NPObject.h" | 40 #include "bindings/core/v8/V8NPObject.h" |
39 #include "bindings/core/v8/V8NPUtils.h" | 41 #include "bindings/core/v8/V8NPUtils.h" |
40 #include "bindings/core/v8/V8Range.h" | 42 #include "bindings/core/v8/V8Range.h" |
41 #include "bindings/core/v8/custom/V8ArrayBufferCustom.h" | |
42 #include "bindings/core/v8/custom/V8ArrayBufferViewCustom.h" | |
43 #include "bindings/core/v8/npruntime_impl.h" | 43 #include "bindings/core/v8/npruntime_impl.h" |
44 #include "bindings/core/v8/npruntime_priv.h" | 44 #include "bindings/core/v8/npruntime_priv.h" |
45 #include "core/dom/Range.h" | 45 #include "core/dom/Range.h" |
46 #include "core/frame/LocalDOMWindow.h" | 46 #include "core/frame/LocalDOMWindow.h" |
47 #include "core/frame/LocalFrame.h" | 47 #include "core/frame/LocalFrame.h" |
48 #include "public/platform/WebArrayBuffer.h" | 48 #include "public/platform/WebArrayBuffer.h" |
49 #include "public/web/WebArrayBufferView.h" | 49 #include "public/web/WebArrayBufferView.h" |
50 #include "public/web/WebElement.h" | 50 #include "public/web/WebElement.h" |
51 #include "public/web/WebRange.h" | 51 #include "public/web/WebRange.h" |
52 #include "wtf/ArrayBufferView.h" | |
53 | 52 |
54 namespace blink { | 53 namespace blink { |
55 | 54 |
56 bool WebBindings::construct(NPP npp, NPObject* object, const NPVariant* args, ui
nt32_t argCount, NPVariant* result) | 55 bool WebBindings::construct(NPP npp, NPObject* object, const NPVariant* args, ui
nt32_t argCount, NPVariant* result) |
57 { | 56 { |
58 return _NPN_Construct(npp, object, args, argCount, result); | 57 return _NPN_Construct(npp, object, args, argCount, result); |
59 } | 58 } |
60 | 59 |
61 NPObject* WebBindings::createObject(NPP npp, NPClass* npClass) | 60 NPObject* WebBindings::createObject(NPP npp, NPClass* npClass) |
62 { | 61 { |
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279 return false; | 278 return false; |
280 | 279 |
281 V8NPObject* v8NPObject = npObjectToV8NPObject(object); | 280 V8NPObject* v8NPObject = npObjectToV8NPObject(object); |
282 if (!v8NPObject) | 281 if (!v8NPObject) |
283 return false; | 282 return false; |
284 | 283 |
285 v8::HandleScope handleScope(isolate); | 284 v8::HandleScope handleScope(isolate); |
286 v8::Handle<v8::Object> v8Object = v8::Local<v8::Object>::New(isolate, v8NPOb
ject->v8Object); | 285 v8::Handle<v8::Object> v8Object = v8::Local<v8::Object>::New(isolate, v8NPOb
ject->v8Object); |
287 if (v8Object.IsEmpty()) | 286 if (v8Object.IsEmpty()) |
288 return false; | 287 return false; |
289 ArrayBuffer* native = V8ArrayBuffer::hasInstance(v8Object, isolate) ? V8Arra
yBuffer::toImpl(v8Object) : 0; | 288 DOMArrayBuffer* impl = V8ArrayBuffer::hasInstance(v8Object, isolate) ? V8Arr
ayBuffer::toImpl(v8Object) : 0; |
290 if (!native) | 289 if (!impl) |
291 return false; | 290 return false; |
292 | 291 |
293 *arrayBuffer = WebArrayBuffer(native); | 292 *arrayBuffer = WebArrayBuffer(impl->buffer()); |
294 return true; | 293 return true; |
295 } | 294 } |
296 | 295 |
297 static bool getArrayBufferViewImpl(NPObject* object, WebArrayBufferView* arrayBu
fferView, v8::Isolate* isolate) | 296 static bool getArrayBufferViewImpl(NPObject* object, WebArrayBufferView* arrayBu
fferView, v8::Isolate* isolate) |
298 { | 297 { |
299 if (!object) | 298 if (!object) |
300 return false; | 299 return false; |
301 | 300 |
302 V8NPObject* v8NPObject = npObjectToV8NPObject(object); | 301 V8NPObject* v8NPObject = npObjectToV8NPObject(object); |
303 if (!v8NPObject) | 302 if (!v8NPObject) |
304 return false; | 303 return false; |
305 | 304 |
306 v8::HandleScope handleScope(isolate); | 305 v8::HandleScope handleScope(isolate); |
307 v8::Handle<v8::Object> v8Object = v8::Local<v8::Object>::New(isolate, v8NPOb
ject->v8Object); | 306 v8::Handle<v8::Object> v8Object = v8::Local<v8::Object>::New(isolate, v8NPOb
ject->v8Object); |
308 if (v8Object.IsEmpty()) | 307 if (v8Object.IsEmpty()) |
309 return false; | 308 return false; |
310 ArrayBufferView* native = V8ArrayBufferView::hasInstance(v8Object, isolate)
? V8ArrayBufferView::toImpl(v8Object) : 0; | 309 DOMArrayBufferView* impl = V8ArrayBufferView::hasInstance(v8Object, isolate)
? V8ArrayBufferView::toImpl(v8Object) : 0; |
311 if (!native) | 310 if (!impl) |
312 return false; | 311 return false; |
313 | 312 |
314 *arrayBufferView = WebArrayBufferView(native); | 313 *arrayBufferView = WebArrayBufferView(impl->view()); |
315 return true; | 314 return true; |
316 } | 315 } |
317 | 316 |
318 static NPObject* makeIntArrayImpl(const WebVector<int>& data, v8::Isolate* isola
te) | 317 static NPObject* makeIntArrayImpl(const WebVector<int>& data, v8::Isolate* isola
te) |
319 { | 318 { |
320 v8::HandleScope handleScope(isolate); | 319 v8::HandleScope handleScope(isolate); |
321 v8::Handle<v8::Array> result = v8::Array::New(isolate, data.size()); | 320 v8::Handle<v8::Array> result = v8::Array::New(isolate, data.size()); |
322 for (size_t i = 0; i < data.size(); ++i) | 321 for (size_t i = 0; i < data.size(); ++i) |
323 result->Set(i, v8::Number::New(isolate, data[i])); | 322 result->Set(i, v8::Number::New(isolate, data[i])); |
324 | 323 |
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396 if (!v8Object) | 395 if (!v8Object) |
397 return v8::Undefined(isolate); | 396 return v8::Undefined(isolate); |
398 return convertNPVariantToV8Object(variant, v8Object->rootObject->frame()
->script().windowScriptNPObject(), isolate); | 397 return convertNPVariantToV8Object(variant, v8Object->rootObject->frame()
->script().windowScriptNPObject(), isolate); |
399 } | 398 } |
400 // Safe to pass 0 since we have checked the script object class to make sure
the | 399 // Safe to pass 0 since we have checked the script object class to make sure
the |
401 // argument is a primitive v8 type. | 400 // argument is a primitive v8 type. |
402 return convertNPVariantToV8Object(variant, 0, isolate); | 401 return convertNPVariantToV8Object(variant, 0, isolate); |
403 } | 402 } |
404 | 403 |
405 } // namespace blink | 404 } // namespace blink |
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