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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 #include "public/web/WebBindings.h" | 32 #include "public/web/WebBindings.h" |
| 33 | 33 |
| 34 #include "bindings/core/v8/NPV8Object.h" | 34 #include "bindings/core/v8/NPV8Object.h" |
| 35 #include "bindings/core/v8/ScriptController.h" | 35 #include "bindings/core/v8/ScriptController.h" |
| 36 #include "bindings/core/v8/V8ArrayBuffer.h" |
| 37 #include "bindings/core/v8/V8ArrayBufferView.h" |
| 36 #include "bindings/core/v8/V8DOMWrapper.h" | 38 #include "bindings/core/v8/V8DOMWrapper.h" |
| 37 #include "bindings/core/v8/V8Element.h" | 39 #include "bindings/core/v8/V8Element.h" |
| 38 #include "bindings/core/v8/V8NPObject.h" | 40 #include "bindings/core/v8/V8NPObject.h" |
| 39 #include "bindings/core/v8/V8NPUtils.h" | 41 #include "bindings/core/v8/V8NPUtils.h" |
| 40 #include "bindings/core/v8/V8Range.h" | 42 #include "bindings/core/v8/V8Range.h" |
| 41 #include "bindings/core/v8/custom/V8ArrayBufferCustom.h" | |
| 42 #include "bindings/core/v8/custom/V8ArrayBufferViewCustom.h" | |
| 43 #include "bindings/core/v8/npruntime_impl.h" | 43 #include "bindings/core/v8/npruntime_impl.h" |
| 44 #include "bindings/core/v8/npruntime_priv.h" | 44 #include "bindings/core/v8/npruntime_priv.h" |
| 45 #include "core/dom/Range.h" | 45 #include "core/dom/Range.h" |
| 46 #include "core/frame/LocalDOMWindow.h" | 46 #include "core/frame/LocalDOMWindow.h" |
| 47 #include "core/frame/LocalFrame.h" | 47 #include "core/frame/LocalFrame.h" |
| 48 #include "public/platform/WebArrayBuffer.h" | 48 #include "public/platform/WebArrayBuffer.h" |
| 49 #include "public/web/WebArrayBufferView.h" | 49 #include "public/web/WebArrayBufferView.h" |
| 50 #include "public/web/WebElement.h" | 50 #include "public/web/WebElement.h" |
| 51 #include "public/web/WebRange.h" | 51 #include "public/web/WebRange.h" |
| 52 #include "wtf/ArrayBufferView.h" | |
| 53 | 52 |
| 54 namespace blink { | 53 namespace blink { |
| 55 | 54 |
| 56 bool WebBindings::construct(NPP npp, NPObject* object, const NPVariant* args, ui
nt32_t argCount, NPVariant* result) | 55 bool WebBindings::construct(NPP npp, NPObject* object, const NPVariant* args, ui
nt32_t argCount, NPVariant* result) |
| 57 { | 56 { |
| 58 return _NPN_Construct(npp, object, args, argCount, result); | 57 return _NPN_Construct(npp, object, args, argCount, result); |
| 59 } | 58 } |
| 60 | 59 |
| 61 NPObject* WebBindings::createObject(NPP npp, NPClass* npClass) | 60 NPObject* WebBindings::createObject(NPP npp, NPClass* npClass) |
| 62 { | 61 { |
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| 279 return false; | 278 return false; |
| 280 | 279 |
| 281 V8NPObject* v8NPObject = npObjectToV8NPObject(object); | 280 V8NPObject* v8NPObject = npObjectToV8NPObject(object); |
| 282 if (!v8NPObject) | 281 if (!v8NPObject) |
| 283 return false; | 282 return false; |
| 284 | 283 |
| 285 v8::HandleScope handleScope(isolate); | 284 v8::HandleScope handleScope(isolate); |
| 286 v8::Handle<v8::Object> v8Object = v8::Local<v8::Object>::New(isolate, v8NPOb
ject->v8Object); | 285 v8::Handle<v8::Object> v8Object = v8::Local<v8::Object>::New(isolate, v8NPOb
ject->v8Object); |
| 287 if (v8Object.IsEmpty()) | 286 if (v8Object.IsEmpty()) |
| 288 return false; | 287 return false; |
| 289 ArrayBuffer* native = V8ArrayBuffer::hasInstance(v8Object, isolate) ? V8Arra
yBuffer::toImpl(v8Object) : 0; | 288 DOMArrayBuffer* impl = V8ArrayBuffer::hasInstance(v8Object, isolate) ? V8Arr
ayBuffer::toImpl(v8Object) : 0; |
| 290 if (!native) | 289 if (!impl) |
| 291 return false; | 290 return false; |
| 292 | 291 |
| 293 *arrayBuffer = WebArrayBuffer(native); | 292 *arrayBuffer = WebArrayBuffer(impl->buffer()); |
| 294 return true; | 293 return true; |
| 295 } | 294 } |
| 296 | 295 |
| 297 static bool getArrayBufferViewImpl(NPObject* object, WebArrayBufferView* arrayBu
fferView, v8::Isolate* isolate) | 296 static bool getArrayBufferViewImpl(NPObject* object, WebArrayBufferView* arrayBu
fferView, v8::Isolate* isolate) |
| 298 { | 297 { |
| 299 if (!object) | 298 if (!object) |
| 300 return false; | 299 return false; |
| 301 | 300 |
| 302 V8NPObject* v8NPObject = npObjectToV8NPObject(object); | 301 V8NPObject* v8NPObject = npObjectToV8NPObject(object); |
| 303 if (!v8NPObject) | 302 if (!v8NPObject) |
| 304 return false; | 303 return false; |
| 305 | 304 |
| 306 v8::HandleScope handleScope(isolate); | 305 v8::HandleScope handleScope(isolate); |
| 307 v8::Handle<v8::Object> v8Object = v8::Local<v8::Object>::New(isolate, v8NPOb
ject->v8Object); | 306 v8::Handle<v8::Object> v8Object = v8::Local<v8::Object>::New(isolate, v8NPOb
ject->v8Object); |
| 308 if (v8Object.IsEmpty()) | 307 if (v8Object.IsEmpty()) |
| 309 return false; | 308 return false; |
| 310 ArrayBufferView* native = V8ArrayBufferView::hasInstance(v8Object, isolate)
? V8ArrayBufferView::toImpl(v8Object) : 0; | 309 DOMArrayBufferView* impl = V8ArrayBufferView::hasInstance(v8Object, isolate)
? V8ArrayBufferView::toImpl(v8Object) : 0; |
| 311 if (!native) | 310 if (!impl) |
| 312 return false; | 311 return false; |
| 313 | 312 |
| 314 *arrayBufferView = WebArrayBufferView(native); | 313 *arrayBufferView = WebArrayBufferView(impl->view()); |
| 315 return true; | 314 return true; |
| 316 } | 315 } |
| 317 | 316 |
| 318 static NPObject* makeIntArrayImpl(const WebVector<int>& data, v8::Isolate* isola
te) | 317 static NPObject* makeIntArrayImpl(const WebVector<int>& data, v8::Isolate* isola
te) |
| 319 { | 318 { |
| 320 v8::HandleScope handleScope(isolate); | 319 v8::HandleScope handleScope(isolate); |
| 321 v8::Handle<v8::Array> result = v8::Array::New(isolate, data.size()); | 320 v8::Handle<v8::Array> result = v8::Array::New(isolate, data.size()); |
| 322 for (size_t i = 0; i < data.size(); ++i) | 321 for (size_t i = 0; i < data.size(); ++i) |
| 323 result->Set(i, v8::Number::New(isolate, data[i])); | 322 result->Set(i, v8::Number::New(isolate, data[i])); |
| 324 | 323 |
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| 396 if (!v8Object) | 395 if (!v8Object) |
| 397 return v8::Undefined(isolate); | 396 return v8::Undefined(isolate); |
| 398 return convertNPVariantToV8Object(variant, v8Object->rootObject->frame()
->script().windowScriptNPObject(), isolate); | 397 return convertNPVariantToV8Object(variant, v8Object->rootObject->frame()
->script().windowScriptNPObject(), isolate); |
| 399 } | 398 } |
| 400 // Safe to pass 0 since we have checked the script object class to make sure
the | 399 // Safe to pass 0 since we have checked the script object class to make sure
the |
| 401 // argument is a primitive v8 type. | 400 // argument is a primitive v8 type. |
| 402 return convertNPVariantToV8Object(variant, 0, isolate); | 401 return convertNPVariantToV8Object(variant, 0, isolate); |
| 403 } | 402 } |
| 404 | 403 |
| 405 } // namespace blink | 404 } // namespace blink |
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