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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef DOMMatrixReadOnly_h | 5 #ifndef DOMMatrixReadOnly_h |
6 #define DOMMatrixReadOnly_h | 6 #define DOMMatrixReadOnly_h |
7 | 7 |
8 #include "bindings/core/v8/ScriptWrappable.h" | 8 #include "bindings/core/v8/ScriptWrappable.h" |
| 9 #include "core/dom/DOMTypedArray.h" |
9 #include "platform/heap/Handle.h" | 10 #include "platform/heap/Handle.h" |
10 #include "platform/transforms/TransformationMatrix.h" | 11 #include "platform/transforms/TransformationMatrix.h" |
11 #include "wtf/Float32Array.h" | |
12 #include "wtf/Float64Array.h" | |
13 | 12 |
14 namespace blink { | 13 namespace blink { |
15 | 14 |
16 class DOMMatrix; | 15 class DOMMatrix; |
17 | 16 |
18 class DOMMatrixReadOnly : public GarbageCollected<DOMMatrixReadOnly>, public Scr
iptWrappableBase { | 17 class DOMMatrixReadOnly : public GarbageCollected<DOMMatrixReadOnly>, public Scr
iptWrappableBase { |
19 public: | 18 public: |
20 double a() const { return m_matrix.m11(); } | 19 double a() const { return m_matrix.m11(); } |
21 double b() const { return m_matrix.m12(); } | 20 double b() const { return m_matrix.m12(); } |
22 double c() const { return m_matrix.m21(); } | 21 double c() const { return m_matrix.m21(); } |
(...skipping 21 matching lines...) Expand all Loading... |
44 bool is2D() const; | 43 bool is2D() const; |
45 bool isIdentity() const; | 44 bool isIdentity() const; |
46 | 45 |
47 DOMMatrix* multiply(DOMMatrix*); | 46 DOMMatrix* multiply(DOMMatrix*); |
48 DOMMatrix* translate(double tx, double ty, double tz = 0); | 47 DOMMatrix* translate(double tx, double ty, double tz = 0); |
49 DOMMatrix* scale(double scale, double ox = 0, double oy = 0); | 48 DOMMatrix* scale(double scale, double ox = 0, double oy = 0); |
50 DOMMatrix* scale3d(double scale, double ox = 0, double oy = 0, double oz = 0
); | 49 DOMMatrix* scale3d(double scale, double ox = 0, double oy = 0, double oz = 0
); |
51 DOMMatrix* scaleNonUniform(double sx, double sy = 1, double sz = 1, | 50 DOMMatrix* scaleNonUniform(double sx, double sy = 1, double sz = 1, |
52 double ox = 0, double oy = 0, double oz = 0); | 51 double ox = 0, double oy = 0, double oz = 0); |
53 | 52 |
54 PassRefPtr<Float32Array> toFloat32Array() const; | 53 PassRefPtr<DOMFloat32Array> toFloat32Array() const; |
55 PassRefPtr<Float64Array> toFloat64Array() const; | 54 PassRefPtr<DOMFloat64Array> toFloat64Array() const; |
56 | 55 |
57 const TransformationMatrix& matrix() const { return m_matrix; } | 56 const TransformationMatrix& matrix() const { return m_matrix; } |
58 | 57 |
59 void trace(Visitor*) { } | 58 void trace(Visitor*) { } |
60 | 59 |
61 protected: | 60 protected: |
62 TransformationMatrix m_matrix; | 61 TransformationMatrix m_matrix; |
63 bool m_is2D; | 62 bool m_is2D; |
64 }; | 63 }; |
65 | 64 |
66 } // namespace blink | 65 } // namespace blink |
67 | 66 |
68 #endif | 67 #endif |
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