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Issue 606543002: CC: Stop TimingFunction inheriting from AnimationCurve. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fixed test by using FakeFloatAnimationCurve, added import. Created 6 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/logging.h" 5 #include "base/logging.h"
6 #include "base/memory/scoped_ptr.h"
6 #include "cc/animation/timing_function.h" 7 #include "cc/animation/timing_function.h"
7 8
8 namespace cc { 9 namespace cc {
9 10
10 TimingFunction::TimingFunction() {} 11 TimingFunction::TimingFunction() {}
11 12
12 TimingFunction::~TimingFunction() {} 13 TimingFunction::~TimingFunction() {}
13 14
14 double TimingFunction::Duration() const {
15 return 1.0;
16 }
17
18 scoped_ptr<CubicBezierTimingFunction> CubicBezierTimingFunction::Create( 15 scoped_ptr<CubicBezierTimingFunction> CubicBezierTimingFunction::Create(
19 double x1, double y1, double x2, double y2) { 16 double x1, double y1, double x2, double y2) {
20 return make_scoped_ptr(new CubicBezierTimingFunction(x1, y1, x2, y2)); 17 return make_scoped_ptr(new CubicBezierTimingFunction(x1, y1, x2, y2));
21 } 18 }
22 19
23 CubicBezierTimingFunction::CubicBezierTimingFunction(double x1, 20 CubicBezierTimingFunction::CubicBezierTimingFunction(double x1,
24 double y1, 21 double y1,
25 double x2, 22 double x2,
26 double y2) 23 double y2)
27 : bezier_(x1, y1, x2, y2) {} 24 : bezier_(x1, y1, x2, y2) {}
28 25
29 CubicBezierTimingFunction::~CubicBezierTimingFunction() {} 26 CubicBezierTimingFunction::~CubicBezierTimingFunction() {}
30 27
31 float CubicBezierTimingFunction::GetValue(double x) const { 28 float CubicBezierTimingFunction::GetValue(double x) const {
32 return static_cast<float>(bezier_.Solve(x)); 29 return static_cast<float>(bezier_.Solve(x));
33 } 30 }
34 31
35 scoped_ptr<AnimationCurve> CubicBezierTimingFunction::Clone() const { 32 float CubicBezierTimingFunction::Velocity(double x) const {
36 return make_scoped_ptr( 33 return static_cast<float>(bezier_.Slope(x));
37 new CubicBezierTimingFunction(*this)).PassAs<AnimationCurve>();
38 } 34 }
39 35
40 void CubicBezierTimingFunction::Range(float* min, float* max) const { 36 void CubicBezierTimingFunction::Range(float* min, float* max) const {
41 double min_d = 0; 37 double min_d = 0;
42 double max_d = 1; 38 double max_d = 1;
43 bezier_.Range(&min_d, &max_d); 39 bezier_.Range(&min_d, &max_d);
44 *min = static_cast<float>(min_d); 40 *min = static_cast<float>(min_d);
45 *max = static_cast<float>(max_d); 41 *max = static_cast<float>(max_d);
46 } 42 }
47 43
48 float CubicBezierTimingFunction::Velocity(double x) const { 44 scoped_ptr<TimingFunction> CubicBezierTimingFunction::Clone() const {
49 return static_cast<float>(bezier_.Slope(x)); 45 return make_scoped_ptr(new CubicBezierTimingFunction(*this))
46 .PassAs<TimingFunction>();
50 } 47 }
51 48
52 // These numbers come from 49 // These numbers come from
53 // http://www.w3.org/TR/css3-transitions/#transition-timing-function_tag. 50 // http://www.w3.org/TR/css3-transitions/#transition-timing-function_tag.
54 scoped_ptr<TimingFunction> EaseTimingFunction::Create() { 51 scoped_ptr<TimingFunction> EaseTimingFunction::Create() {
55 return CubicBezierTimingFunction::Create( 52 return CubicBezierTimingFunction::Create(
56 0.25, 0.1, 0.25, 1.0).PassAs<TimingFunction>(); 53 0.25, 0.1, 0.25, 1.0).PassAs<TimingFunction>();
57 } 54 }
58 55
59 scoped_ptr<TimingFunction> EaseInTimingFunction::Create() { 56 scoped_ptr<TimingFunction> EaseInTimingFunction::Create() {
60 return CubicBezierTimingFunction::Create( 57 return CubicBezierTimingFunction::Create(
61 0.42, 0.0, 1.0, 1.0).PassAs<TimingFunction>(); 58 0.42, 0.0, 1.0, 1.0).PassAs<TimingFunction>();
62 } 59 }
63 60
64 scoped_ptr<TimingFunction> EaseOutTimingFunction::Create() { 61 scoped_ptr<TimingFunction> EaseOutTimingFunction::Create() {
65 return CubicBezierTimingFunction::Create( 62 return CubicBezierTimingFunction::Create(
66 0.0, 0.0, 0.58, 1.0).PassAs<TimingFunction>(); 63 0.0, 0.0, 0.58, 1.0).PassAs<TimingFunction>();
67 } 64 }
68 65
69 scoped_ptr<TimingFunction> EaseInOutTimingFunction::Create() { 66 scoped_ptr<TimingFunction> EaseInOutTimingFunction::Create() {
70 return CubicBezierTimingFunction::Create( 67 return CubicBezierTimingFunction::Create(
71 0.42, 0.0, 0.58, 1).PassAs<TimingFunction>(); 68 0.42, 0.0, 0.58, 1).PassAs<TimingFunction>();
72 } 69 }
73 70
74 } // namespace cc 71 } // namespace cc
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