| Index: content/browser/renderer_host/compositor_impl_android.cc
|
| diff --git a/content/browser/renderer_host/compositor_impl_android.cc b/content/browser/renderer_host/compositor_impl_android.cc
|
| index bc2709c3eef96c96b196d7012befbf414dd5a6a1..31a5d2d018d699b9b9d1c038a080da6d376d326c 100644
|
| --- a/content/browser/renderer_host/compositor_impl_android.cc
|
| +++ b/content/browser/renderer_host/compositor_impl_android.cc
|
| @@ -301,9 +301,10 @@
|
| if (!factory->GetGpuChannel() || factory->GetGpuChannel()->IsLost()) {
|
| CauseForGpuLaunch cause =
|
| CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE;
|
| - factory->EstablishGpuChannel(cause,
|
| - base::Bind(&CompositorImpl::ScheduleComposite,
|
| - weak_factory_.GetWeakPtr()));
|
| + factory->EstablishGpuChannel(
|
| + cause,
|
| + base::Bind(&CompositorImpl::OnGpuChannelEstablished,
|
| + weak_factory_.GetWeakPtr()));
|
| return;
|
| }
|
|
|
| @@ -348,6 +349,10 @@
|
|
|
| // Need to track vsync to avoid compositing more than once per frame.
|
| root_window_->RequestVSyncUpdate();
|
| +}
|
| +
|
| +void CompositorImpl::OnGpuChannelEstablished() {
|
| + ScheduleComposite();
|
| }
|
|
|
| UIResourceProvider& CompositorImpl::GetUIResourceProvider() {
|
| @@ -543,24 +548,8 @@
|
| ignore_schedule_composite_ = false;
|
| }
|
|
|
| -void CompositorImpl::RequestNewOutputSurface(bool fallback) {
|
| - BrowserGpuChannelHostFactory* factory =
|
| - BrowserGpuChannelHostFactory::instance();
|
| - if (!factory->GetGpuChannel() || factory->GetGpuChannel()->IsLost()) {
|
| - CauseForGpuLaunch cause =
|
| - CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE;
|
| - factory->EstablishGpuChannel(
|
| - cause,
|
| - base::Bind(&CompositorImpl::CreateOutputSurface,
|
| - weak_factory_.GetWeakPtr(),
|
| - fallback));
|
| - return;
|
| - }
|
| -
|
| - CreateOutputSurface(fallback);
|
| -}
|
| -
|
| -void CompositorImpl::CreateOutputSurface(bool fallback) {
|
| +scoped_ptr<cc::OutputSurface> CompositorImpl::CreateOutputSurface(
|
| + bool fallback) {
|
| blink::WebGraphicsContext3D::Attributes attrs;
|
| attrs.shareResources = true;
|
| attrs.noAutomaticFlushes = true;
|
| @@ -580,13 +569,11 @@
|
| }
|
| if (!context_provider.get()) {
|
| LOG(ERROR) << "Failed to create 3D context for compositor.";
|
| - host_->SetOutputSurface(scoped_ptr<cc::OutputSurface>());
|
| - return;
|
| - }
|
| -
|
| - host_->SetOutputSurface(
|
| - scoped_ptr<cc::OutputSurface>(new OutputSurfaceWithoutParent(
|
| - context_provider, weak_factory_.GetWeakPtr())));
|
| + return scoped_ptr<cc::OutputSurface>();
|
| + }
|
| +
|
| + return scoped_ptr<cc::OutputSurface>(new OutputSurfaceWithoutParent(
|
| + context_provider, weak_factory_.GetWeakPtr()));
|
| }
|
|
|
| void CompositorImpl::PopulateGpuCapabilities(
|
|
|