| Index: ui/gfx/nine_image_painter.cc
|
| diff --git a/ui/gfx/nine_image_painter.cc b/ui/gfx/nine_image_painter.cc
|
| index 0377846582dc2c333938cee3d482256aff9d7a02..24a3e3b3627f422f9ea4ce67346edeb7d64b0380 100644
|
| --- a/ui/gfx/nine_image_painter.cc
|
| +++ b/ui/gfx/nine_image_painter.cc
|
| @@ -98,29 +98,20 @@
|
| ScopedCanvas scoped_canvas(canvas);
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| canvas->Translate(bounds.OffsetFromOrigin());
|
|
|
| + SkPaint paint;
|
| + paint.setAlpha(alpha);
|
| +
|
| // Get the current transform from the canvas and apply it to the logical
|
| // bounds passed in. This will give us the pixel bounds which can be used
|
| // to draw the images at the correct locations.
|
| // We should not scale the bounds by the canvas->image_scale() as that can be
|
| // different from the real scale in the canvas transform.
|
| - SkRect bounds_in_pixels;
|
| - if (!canvas->sk_canvas()->getTotalMatrix().mapRect(&bounds_in_pixels,
|
| - RectToSkRect(bounds)))
|
| - return; // Invalid transform.
|
| + SkMatrix matrix = canvas->sk_canvas()->getTotalMatrix();
|
| + SkRect scaled_rect;
|
| + matrix.mapRect(&scaled_rect, RectToSkRect(bounds));
|
|
|
| - // It's often the case that |bounds| corresponds to the bounds of a View, say
|
| - // a button. We use enclosed rect, in pixels coordinates, to ensure the
|
| - // complete image can be seen. Without this clipping on all sides can happen.
|
| - const gfx::Rect enclosed_rect_in_pixels(
|
| - ToEnclosedRect(SkRectToRectF(bounds_in_pixels)));
|
| -
|
| - SkMatrix matrix = canvas->sk_canvas()->getTotalMatrix();
|
| - matrix.setTranslateX(SkIntToScalar(enclosed_rect_in_pixels.x()));
|
| - matrix.setTranslateY(SkIntToScalar(enclosed_rect_in_pixels.y()));
|
| - canvas->sk_canvas()->setMatrix(matrix);
|
| -
|
| - const int width_in_pixels = enclosed_rect_in_pixels.width();
|
| - const int height_in_pixels = enclosed_rect_in_pixels.height();
|
| + int scaled_width = gfx::ToCeiledInt(SkScalarToFloat(scaled_rect.width()));
|
| + int scaled_height = gfx::ToCeiledInt(SkScalarToFloat(scaled_rect.height()));
|
|
|
| // In case the corners and edges don't all have the same width/height, we draw
|
| // the center first, and extend it out in all directions to the edges of the
|
| @@ -134,7 +125,7 @@
|
| int i8w = ImageWidthInPixels(images_[8], canvas);
|
|
|
| int i4x = std::min(std::min(i0w, i3w), i6w);
|
| - int i4w = width_in_pixels - i4x - std::min(std::min(i2w, i5w), i8w);
|
| + int i4w = scaled_width - i4x - std::min(std::min(i2w, i5w), i8w);
|
|
|
| int i0h = ImageHeightInPixels(images_[0], canvas);
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| int i1h = ImageHeightInPixels(images_[1], canvas);
|
| @@ -144,27 +135,23 @@
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| int i8h = ImageHeightInPixels(images_[8], canvas);
|
|
|
| int i4y = std::min(std::min(i0h, i1h), i2h);
|
| - int i4h = height_in_pixels - i4y - std::min(std::min(i6h, i7h), i8h);
|
| -
|
| - SkPaint paint;
|
| - paint.setAlpha(alpha);
|
| -
|
| + int i4h = scaled_height - i4y - std::min(std::min(i6h, i7h), i8h);
|
| if (!images_[4].isNull())
|
| Fill(canvas, images_[4], i4x, i4y, i4w, i4h, paint);
|
| canvas->DrawImageIntInPixel(images_[0], 0, 0, i0w, i0h,
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| 0, 0, i0w, i0h, false, paint);
|
| - Fill(canvas, images_[1], i0w, 0, width_in_pixels - i0w - i2w, i1h, paint);
|
| - canvas->DrawImageIntInPixel(images_[2], 0, 0, i2w, i2h, width_in_pixels - i2w,
|
| + Fill(canvas, images_[1], i0w, 0, scaled_width - i0w - i2w, i1h, paint);
|
| + canvas->DrawImageIntInPixel(images_[2], 0, 0, i2w, i2h, scaled_width - i2w,
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| 0, i2w, i2h, false, paint);
|
| - Fill(canvas, images_[3], 0, i0h, i3w, height_in_pixels - i0h - i6h, paint);
|
| - Fill(canvas, images_[5], width_in_pixels - i5w, i2h, i5w,
|
| - height_in_pixels - i2h - i8h, paint);
|
| + Fill(canvas, images_[3], 0, i0h, i3w, scaled_height - i0h - i6h, paint);
|
| + Fill(canvas, images_[5], scaled_width - i5w, i2h, i5w,
|
| + scaled_height - i2h - i8h, paint);
|
| canvas->DrawImageIntInPixel(images_[6], 0, 0, i6w, i6h, 0,
|
| - height_in_pixels - i6h, i6w, i6h, false, paint);
|
| - Fill(canvas, images_[7], i6w, height_in_pixels - i7h,
|
| - width_in_pixels - i6w - i8w, i7h, paint);
|
| - canvas->DrawImageIntInPixel(images_[8], 0, 0, i8w, i8h, width_in_pixels - i8w,
|
| - height_in_pixels - i8h, i8w, i8h, false, paint);
|
| + scaled_height - i6h, i6w, i6h, false, paint);
|
| + Fill(canvas, images_[7], i6w, scaled_height - i7h, scaled_width - i6w - i8w,
|
| + i7h, paint);
|
| + canvas->DrawImageIntInPixel(images_[8], 0, 0, i8w, i8h, scaled_width - i8w,
|
| + scaled_height - i8h, i8w, i8h, false, paint);
|
| }
|
|
|
| } // namespace gfx
|
|
|