OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkImage_Base.h" | 8 #include "SkImage_Base.h" |
9 #include "SkImagePriv.h" | 9 #include "SkImagePriv.h" |
10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
12 #include "GrContext.h" | 12 #include "GrContext.h" |
13 #include "GrTexture.h" | 13 #include "GrTexture.h" |
14 | 14 |
15 class SkImage_Gpu : public SkImage_Base { | 15 class SkImage_Gpu : public SkImage_Base { |
16 public: | 16 public: |
17 SK_DECLARE_INST_COUNT(SkImage_Gpu) | 17 SK_DECLARE_INST_COUNT(SkImage_Gpu) |
18 | 18 |
19 explicit SkImage_Gpu(const SkBitmap&); | 19 explicit SkImage_Gpu(const SkBitmap&); |
20 virtual ~SkImage_Gpu(); | 20 virtual ~SkImage_Gpu(); |
21 | 21 |
22 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const
SK_OVERRIDE; | 22 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const
SK_OVERRIDE; |
23 virtual void onDrawRectToRect(SkCanvas*, const SkRect* src, const SkRect& ds
t, | 23 virtual void onDrawRect(SkCanvas*, const SkRect* src, const SkRect& dst, |
24 const SkPaint*) const SK_OVERRIDE; | 24 const SkPaint*) const SK_OVERRIDE; |
25 virtual GrTexture* onGetTexture() const SK_OVERRIDE; | 25 virtual GrTexture* onGetTexture() const SK_OVERRIDE; |
26 virtual bool getROPixels(SkBitmap*) const SK_OVERRIDE; | 26 virtual bool getROPixels(SkBitmap*) const SK_OVERRIDE; |
27 | 27 |
28 GrTexture* getTexture() const { return fBitmap.getTexture(); } | 28 GrTexture* getTexture() const { return fBitmap.getTexture(); } |
29 | 29 |
30 virtual SkShader* onNewShader(SkShader::TileMode, | 30 virtual SkShader* onNewShader(SkShader::TileMode, |
31 SkShader::TileMode, | 31 SkShader::TileMode, |
32 const SkMatrix* localMatrix) const SK_OVERRIDE
; | 32 const SkMatrix* localMatrix) const SK_OVERRIDE
; |
33 | 33 |
(...skipping 20 matching lines...) Expand all Loading... |
54 SkShader::TileMode tileY, | 54 SkShader::TileMode tileY, |
55 const SkMatrix* localMatrix) const | 55 const SkMatrix* localMatrix) const |
56 { | 56 { |
57 return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix); | 57 return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix); |
58 } | 58 } |
59 | 59 |
60 void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint
* paint) const { | 60 void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint
* paint) const { |
61 canvas->drawBitmap(fBitmap, x, y, paint); | 61 canvas->drawBitmap(fBitmap, x, y, paint); |
62 } | 62 } |
63 | 63 |
64 void SkImage_Gpu::onDrawRectToRect(SkCanvas* canvas, const SkRect* src, const Sk
Rect& dst, | 64 void SkImage_Gpu::onDrawRect(SkCanvas* canvas, const SkRect* src, const SkRect&
dst, |
65 const SkPaint* paint) const { | 65 const SkPaint* paint) const { |
66 canvas->drawBitmapRectToRect(fBitmap, src, dst, paint); | 66 canvas->drawBitmapRectToRect(fBitmap, src, dst, paint); |
67 } | 67 } |
68 | 68 |
69 GrTexture* SkImage_Gpu::onGetTexture() const { | 69 GrTexture* SkImage_Gpu::onGetTexture() const { |
70 return fBitmap.getTexture(); | 70 return fBitmap.getTexture(); |
71 } | 71 } |
72 | 72 |
73 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const { | 73 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const { |
74 return fBitmap.copyTo(dst, kN32_SkColorType); | 74 return fBitmap.copyTo(dst, kN32_SkColorType); |
75 } | 75 } |
76 | 76 |
77 bool SkImage_Gpu::isOpaque() const { | 77 bool SkImage_Gpu::isOpaque() const { |
78 return fBitmap.isOpaque(); | 78 return fBitmap.isOpaque(); |
79 } | 79 } |
80 | 80 |
81 /////////////////////////////////////////////////////////////////////////////// | 81 /////////////////////////////////////////////////////////////////////////////// |
82 | 82 |
83 SkImage* SkImage::NewTexture(const SkBitmap& bitmap) { | 83 SkImage* SkImage::NewTexture(const SkBitmap& bitmap) { |
84 if (NULL == bitmap.getTexture()) { | 84 if (NULL == bitmap.getTexture()) { |
85 return NULL; | 85 return NULL; |
86 } | 86 } |
87 | 87 |
88 return SkNEW_ARGS(SkImage_Gpu, (bitmap)); | 88 return SkNEW_ARGS(SkImage_Gpu, (bitmap)); |
89 } | 89 } |
90 | 90 |
91 GrTexture* SkTextureImageGetTexture(SkImage* image) { | 91 GrTexture* SkTextureImageGetTexture(SkImage* image) { |
92 return ((SkImage_Gpu*)image)->getTexture(); | 92 return ((SkImage_Gpu*)image)->getTexture(); |
93 } | 93 } |
OLD | NEW |