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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkImage_Base.h" | 8 #include "SkImage_Base.h" |
| 9 #include "SkImagePriv.h" | 9 #include "SkImagePriv.h" |
| 10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
| 11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
| 12 #include "GrContext.h" | 12 #include "GrContext.h" |
| 13 #include "GrTexture.h" | 13 #include "GrTexture.h" |
| 14 | 14 |
| 15 class SkImage_Gpu : public SkImage_Base { | 15 class SkImage_Gpu : public SkImage_Base { |
| 16 public: | 16 public: |
| 17 SK_DECLARE_INST_COUNT(SkImage_Gpu) | 17 SK_DECLARE_INST_COUNT(SkImage_Gpu) |
| 18 | 18 |
| 19 explicit SkImage_Gpu(const SkBitmap&); | 19 explicit SkImage_Gpu(const SkBitmap&); |
| 20 virtual ~SkImage_Gpu(); | 20 virtual ~SkImage_Gpu(); |
| 21 | 21 |
| 22 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const
SK_OVERRIDE; | 22 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const
SK_OVERRIDE; |
| 23 virtual void onDrawRectToRect(SkCanvas*, const SkRect* src, const SkRect& ds
t, | 23 virtual void onDrawRect(SkCanvas*, const SkRect* src, const SkRect& dst, |
| 24 const SkPaint*) const SK_OVERRIDE; | 24 const SkPaint*) const SK_OVERRIDE; |
| 25 virtual GrTexture* onGetTexture() const SK_OVERRIDE; | 25 virtual GrTexture* onGetTexture() const SK_OVERRIDE; |
| 26 virtual bool getROPixels(SkBitmap*) const SK_OVERRIDE; | 26 virtual bool getROPixels(SkBitmap*) const SK_OVERRIDE; |
| 27 | 27 |
| 28 GrTexture* getTexture() const { return fBitmap.getTexture(); } | 28 GrTexture* getTexture() const { return fBitmap.getTexture(); } |
| 29 | 29 |
| 30 virtual SkShader* onNewShader(SkShader::TileMode, | 30 virtual SkShader* onNewShader(SkShader::TileMode, |
| 31 SkShader::TileMode, | 31 SkShader::TileMode, |
| 32 const SkMatrix* localMatrix) const SK_OVERRIDE
; | 32 const SkMatrix* localMatrix) const SK_OVERRIDE
; |
| 33 | 33 |
| (...skipping 20 matching lines...) Expand all Loading... |
| 54 SkShader::TileMode tileY, | 54 SkShader::TileMode tileY, |
| 55 const SkMatrix* localMatrix) const | 55 const SkMatrix* localMatrix) const |
| 56 { | 56 { |
| 57 return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix); | 57 return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix); |
| 58 } | 58 } |
| 59 | 59 |
| 60 void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint
* paint) const { | 60 void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint
* paint) const { |
| 61 canvas->drawBitmap(fBitmap, x, y, paint); | 61 canvas->drawBitmap(fBitmap, x, y, paint); |
| 62 } | 62 } |
| 63 | 63 |
| 64 void SkImage_Gpu::onDrawRectToRect(SkCanvas* canvas, const SkRect* src, const Sk
Rect& dst, | 64 void SkImage_Gpu::onDrawRect(SkCanvas* canvas, const SkRect* src, const SkRect&
dst, |
| 65 const SkPaint* paint) const { | 65 const SkPaint* paint) const { |
| 66 canvas->drawBitmapRectToRect(fBitmap, src, dst, paint); | 66 canvas->drawBitmapRectToRect(fBitmap, src, dst, paint); |
| 67 } | 67 } |
| 68 | 68 |
| 69 GrTexture* SkImage_Gpu::onGetTexture() const { | 69 GrTexture* SkImage_Gpu::onGetTexture() const { |
| 70 return fBitmap.getTexture(); | 70 return fBitmap.getTexture(); |
| 71 } | 71 } |
| 72 | 72 |
| 73 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const { | 73 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const { |
| 74 return fBitmap.copyTo(dst, kN32_SkColorType); | 74 return fBitmap.copyTo(dst, kN32_SkColorType); |
| 75 } | 75 } |
| 76 | 76 |
| 77 bool SkImage_Gpu::isOpaque() const { | 77 bool SkImage_Gpu::isOpaque() const { |
| 78 return fBitmap.isOpaque(); | 78 return fBitmap.isOpaque(); |
| 79 } | 79 } |
| 80 | 80 |
| 81 /////////////////////////////////////////////////////////////////////////////// | 81 /////////////////////////////////////////////////////////////////////////////// |
| 82 | 82 |
| 83 SkImage* SkImage::NewTexture(const SkBitmap& bitmap) { | 83 SkImage* SkImage::NewTexture(const SkBitmap& bitmap) { |
| 84 if (NULL == bitmap.getTexture()) { | 84 if (NULL == bitmap.getTexture()) { |
| 85 return NULL; | 85 return NULL; |
| 86 } | 86 } |
| 87 | 87 |
| 88 return SkNEW_ARGS(SkImage_Gpu, (bitmap)); | 88 return SkNEW_ARGS(SkImage_Gpu, (bitmap)); |
| 89 } | 89 } |
| 90 | 90 |
| 91 GrTexture* SkTextureImageGetTexture(SkImage* image) { | 91 GrTexture* SkTextureImageGetTexture(SkImage* image) { |
| 92 return ((SkImage_Gpu*)image)->getTexture(); | 92 return ((SkImage_Gpu*)image)->getTexture(); |
| 93 } | 93 } |
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