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Side by Side Diff: src/gpu/GrStencilAndCoverTextContext.cpp

Issue 605533002: Fix SkTextBlob offset semantics. (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: default run positioning fix Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrStencilAndCoverTextContext.h" 8 #include "GrStencilAndCoverTextContext.h"
9 #include "GrDrawTarget.h" 9 #include "GrDrawTarget.h"
10 #include "GrGpu.h" 10 #include "GrGpu.h"
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47 // too. This in turn has the side-effect that NVPR can not stroke the paths, 47 // too. This in turn has the side-effect that NVPR can not stroke the paths,
48 // as the stroke in NVPR is defined in object-space. 48 // as the stroke in NVPR is defined in object-space.
49 // NOTE: here we have following coincidence that works at the moment: 49 // NOTE: here we have following coincidence that works at the moment:
50 // - When using the device-space glyphs, the transforms we pass to NVPR 50 // - When using the device-space glyphs, the transforms we pass to NVPR
51 // instanced drawing are the global transforms, and the view transform is 51 // instanced drawing are the global transforms, and the view transform is
52 // identity. NVPR can not use non-affine transforms in the instanced 52 // identity. NVPR can not use non-affine transforms in the instanced
53 // drawing. This is taken care of by SkDraw::ShouldDrawTextAsPaths since it 53 // drawing. This is taken care of by SkDraw::ShouldDrawTextAsPaths since it
54 // will turn off the use of device-space glyphs when perspective transforms 54 // will turn off the use of device-space glyphs when perspective transforms
55 // are in use. 55 // are in use.
56 56
57 this->init(paint, skPaint, byteLength, kMaxAccuracy_RenderMode); 57 this->init(paint, skPaint, byteLength, kMaxAccuracy_RenderMode, SkPoint::Mak e(0, 0));
58 58
59 // Transform our starting point. 59 // Transform our starting point.
60 if (fNeedsDeviceSpaceGlyphs) { 60 if (fNeedsDeviceSpaceGlyphs) {
61 SkPoint loc; 61 SkPoint loc;
62 fContextInitialMatrix.mapXY(x, y, &loc); 62 fContextInitialMatrix.mapXY(x, y, &loc);
63 x = loc.fX; 63 x = loc.fX;
64 y = loc.fY; 64 y = loc.fY;
65 } 65 }
66 66
67 SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); 67 SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
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116 } 116 }
117 117
118 this->finish(); 118 this->finish();
119 } 119 }
120 120
121 void GrStencilAndCoverTextContext::drawPosText(const GrPaint& paint, 121 void GrStencilAndCoverTextContext::drawPosText(const GrPaint& paint,
122 const SkPaint& skPaint, 122 const SkPaint& skPaint,
123 const char text[], 123 const char text[],
124 size_t byteLength, 124 size_t byteLength,
125 const SkScalar pos[], 125 const SkScalar pos[],
126 SkScalar constY, 126 int scalarsPerPosition,
127 int scalarsPerPosition) { 127 const SkPoint& offset) {
128 SkASSERT(byteLength == 0 || text != NULL); 128 SkASSERT(byteLength == 0 || text != NULL);
129 SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); 129 SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
130 130
131 // nothing to draw 131 // nothing to draw
132 if (text == NULL || byteLength == 0/* || fRC->isEmpty()*/) { 132 if (text == NULL || byteLength == 0/* || fRC->isEmpty()*/) {
133 return; 133 return;
134 } 134 }
135 135
136 // This is the fast path. Here we do not bake in the device-transform to 136 // This is the fast path. Here we do not bake in the device-transform to
137 // the glyph outline or the advances. This is because we do not need to 137 // the glyph outline or the advances. This is because we do not need to
138 // position the glyphs at all, since the caller has done the positioning. 138 // position the glyphs at all, since the caller has done the positioning.
139 // The positioning is based on SkPaint::measureText of individual 139 // The positioning is based on SkPaint::measureText of individual
140 // glyphs. That already uses glyph cache without device transforms. Device 140 // glyphs. That already uses glyph cache without device transforms. Device
141 // transform is not part of SkPaint::measureText API, and thus we use the 141 // transform is not part of SkPaint::measureText API, and thus we use the
142 // same glyphs as what were measured. 142 // same glyphs as what were measured.
143 143
144 const float textTranslateY = (1 == scalarsPerPosition ? constY : 0); 144 this->init(paint, skPaint, byteLength, kMaxPerformance_RenderMode, offset);
145 this->init(paint, skPaint, byteLength, kMaxPerformance_RenderMode, textTrans lateY);
146 145
147 SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); 146 SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
148 147
149 const char* stop = text + byteLength; 148 const char* stop = text + byteLength;
150 149
151 if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) { 150 if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) {
152 if (1 == scalarsPerPosition) { 151 if (1 == scalarsPerPosition) {
153 fTransformType = GrPathRendering::kTranslateX_PathTransformType; 152 fTransformType = GrPathRendering::kTranslateX_PathTransformType;
154 while (text < stop) { 153 while (text < stop) {
155 const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &text, 0, 0); 154 const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &text, 0, 0);
156 if (glyph.fWidth) { 155 if (glyph.fWidth) {
157 this->appendGlyph(glyph.getGlyphID(), *pos); 156 this->appendGlyph(glyph.getGlyphID(), *pos);
158 } 157 }
159 pos++; 158 pos++;
160 } 159 }
161 } else { 160 } else {
162 SkASSERT(2 == scalarsPerPosition); 161 SkASSERT(2 == scalarsPerPosition);
163 fTransformType = GrPathRendering::kTranslate_PathTransformType; 162 fTransformType = GrPathRendering::kTranslate_PathTransformType;
164 while (text < stop) { 163 while (text < stop) {
165 const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &text, 0, 0); 164 const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &text, 0, 0);
166 if (glyph.fWidth) { 165 if (glyph.fWidth) {
167 this->appendGlyph(glyph.getGlyphID(), pos[0], pos[1]); 166 this->appendGlyph(glyph.getGlyphID(), pos[0], pos[1]);
168 } 167 }
169 pos += 2; 168 pos += 2;
170 } 169 }
171 } 170 }
172 } else { 171 } else {
173 fTransformType = GrPathRendering::kTranslate_PathTransformType; 172 fTransformType = GrPathRendering::kTranslate_PathTransformType;
174 SkTextMapStateProc tmsProc(SkMatrix::I(), 0, scalarsPerPosition); 173 SkTextMapStateProc tmsProc(SkMatrix::I(), SkPoint::Make(0, 0), scalarsPe rPosition);
175 SkTextAlignProcScalar alignProc(fSkPaint.getTextAlign()); 174 SkTextAlignProcScalar alignProc(fSkPaint.getTextAlign());
176 while (text < stop) { 175 while (text < stop) {
177 const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &text, 0, 0); 176 const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &text, 0, 0);
178 if (glyph.fWidth) { 177 if (glyph.fWidth) {
179 SkPoint tmsLoc; 178 SkPoint tmsLoc;
180 tmsProc(pos, &tmsLoc); 179 tmsProc(pos, &tmsLoc);
181 SkPoint loc; 180 SkPoint loc;
182 alignProc(tmsLoc, glyph, &loc); 181 alignProc(tmsLoc, glyph, &loc);
183 182
184 this->appendGlyph(glyph.getGlyphID(), loc.x(), loc.y()); 183 this->appendGlyph(glyph.getGlyphID(), loc.x(), loc.y());
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235 ctx->addResourceToCache(resourceKey, glyphs); 234 ctx->addResourceToCache(resourceKey, glyphs);
236 } 235 }
237 236
238 return glyphs.detach(); 237 return glyphs.detach();
239 } 238 }
240 239
241 void GrStencilAndCoverTextContext::init(const GrPaint& paint, 240 void GrStencilAndCoverTextContext::init(const GrPaint& paint,
242 const SkPaint& skPaint, 241 const SkPaint& skPaint,
243 size_t textByteLength, 242 size_t textByteLength,
244 RenderMode renderMode, 243 RenderMode renderMode,
245 SkScalar textTranslateY) { 244 const SkPoint& textTranslate) {
246 GrTextContext::init(paint, skPaint); 245 GrTextContext::init(paint, skPaint);
247 246
248 fContextInitialMatrix = fContext->getMatrix(); 247 fContextInitialMatrix = fContext->getMatrix();
249 248
250 const bool otherBackendsWillDrawAsPaths = 249 const bool otherBackendsWillDrawAsPaths =
251 SkDraw::ShouldDrawTextAsPaths(skPaint, fContextInitialMatrix); 250 SkDraw::ShouldDrawTextAsPaths(skPaint, fContextInitialMatrix);
252 251
253 fNeedsDeviceSpaceGlyphs = !otherBackendsWillDrawAsPaths && 252 fNeedsDeviceSpaceGlyphs = !otherBackendsWillDrawAsPaths &&
254 kMaxAccuracy_RenderMode == renderMode && 253 kMaxAccuracy_RenderMode == renderMode &&
255 SkToBool(fContextInitialMatrix.getType() & 254 SkToBool(fContextInitialMatrix.getType() &
256 (SkMatrix::kScale_Mask | SkMatrix::kAffin e_Mask)); 255 (SkMatrix::kScale_Mask | SkMatrix::kAffin e_Mask));
257 256
258 if (fNeedsDeviceSpaceGlyphs) { 257 if (fNeedsDeviceSpaceGlyphs) {
259 // SkDraw::ShouldDrawTextAsPaths takes care of perspective transforms. 258 // SkDraw::ShouldDrawTextAsPaths takes care of perspective transforms.
260 SkASSERT(!fContextInitialMatrix.hasPerspective()); 259 SkASSERT(!fContextInitialMatrix.hasPerspective());
261 SkASSERT(0 == textTranslateY); // TODO: Handle textTranslateY in device- space usecase. 260 SkASSERT(textTranslate.isZero()); // TODO: Handle textTranslate in devic e-space usecase.
262 261
263 fTextRatio = fTextInverseRatio = 1.0f; 262 fTextRatio = fTextInverseRatio = 1.0f;
264 263
265 // Glyphs loaded by GPU path rendering have an inverted y-direction. 264 // Glyphs loaded by GPU path rendering have an inverted y-direction.
266 SkMatrix m; 265 SkMatrix m;
267 m.setScale(1, -1); 266 m.setScale(1, -1);
268 fContext->setMatrix(m); 267 fContext->setMatrix(m);
269 268
270 // Post-flip the initial matrix so we're left with just the flip after 269 // Post-flip the initial matrix so we're left with just the flip after
271 // the paint preConcats the inverse. 270 // the paint preConcats the inverse.
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333 canUseRawPaths = SK_Scalar1 == fSkPaint.getTextScaleX() && 332 canUseRawPaths = SK_Scalar1 == fSkPaint.getTextScaleX() &&
334 0 == fSkPaint.getTextSkewX() && 333 0 == fSkPaint.getTextSkewX() &&
335 !fSkPaint.isFakeBoldText() && 334 !fSkPaint.isFakeBoldText() &&
336 !fSkPaint.isVerticalText(); 335 !fSkPaint.isVerticalText();
337 } else { 336 } else {
338 fTextRatio = fTextInverseRatio = 1.0f; 337 fTextRatio = fTextInverseRatio = 1.0f;
339 canUseRawPaths = false; 338 canUseRawPaths = false;
340 } 339 }
341 340
342 SkMatrix textMatrix; 341 SkMatrix textMatrix;
343 textMatrix.setTranslate(0, textTranslateY); 342 textMatrix.setTranslate(textTranslate.x(), textTranslate.y());
344 // Glyphs loaded by GPU path rendering have an inverted y-direction. 343 // Glyphs loaded by GPU path rendering have an inverted y-direction.
345 textMatrix.preScale(fTextRatio, -fTextRatio); 344 textMatrix.preScale(fTextRatio, -fTextRatio);
346 fPaint.localCoordChange(textMatrix); 345 fPaint.localCoordChange(textMatrix);
347 fContext->concatMatrix(textMatrix); 346 fContext->concatMatrix(textMatrix);
348 347
349 fGlyphCache = fSkPaint.detachCache(&fDeviceProperties, NULL, false); 348 fGlyphCache = fSkPaint.detachCache(&fDeviceProperties, NULL, false);
350 fGlyphs = canUseRawPaths ? 349 fGlyphs = canUseRawPaths ?
351 get_gr_glyphs(fContext, fSkPaint.getTypeface(), NULL, gpuS troke) : 350 get_gr_glyphs(fContext, fSkPaint.getTypeface(), NULL, gpuS troke) :
352 get_gr_glyphs(fContext, fGlyphCache->getScalerContext()->g etTypeface(), 351 get_gr_glyphs(fContext, fGlyphCache->getScalerContext()->g etTypeface(),
353 &fGlyphCache->getDescriptor(), gpuStroke); 352 &fGlyphCache->getDescriptor(), gpuStroke);
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417 416
418 SkGlyphCache::AttachCache(fGlyphCache); 417 SkGlyphCache::AttachCache(fGlyphCache);
419 fGlyphCache = NULL; 418 fGlyphCache = NULL;
420 419
421 fDrawTarget->drawState()->stencil()->setDisabled(); 420 fDrawTarget->drawState()->stencil()->setDisabled();
422 fStateRestore.set(NULL); 421 fStateRestore.set(NULL);
423 fContext->setMatrix(fContextInitialMatrix); 422 fContext->setMatrix(fContextInitialMatrix);
424 GrTextContext::finish(); 423 GrTextContext::finish();
425 } 424 }
426 425
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