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Unified Diff: sdk/lib/web_gl/dartium/web_gl_dartium.dart

Issue 605083004: Merge 38 changes to bleeding edge (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 6 years, 3 months ago
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Index: sdk/lib/web_gl/dartium/web_gl_dartium.dart
diff --git a/sdk/lib/web_gl/dartium/web_gl_dartium.dart b/sdk/lib/web_gl/dartium/web_gl_dartium.dart
index d01a53e9efc3308491b4b50d1ece9b24a2826ecc..40a5e6cc2d6687d1628bc9af8e5a47dc85640a0f 100644
--- a/sdk/lib/web_gl/dartium/web_gl_dartium.dart
+++ b/sdk/lib/web_gl/dartium/web_gl_dartium.dart
@@ -873,6 +873,10 @@ class DrawBuffers extends NativeFieldWrapperClass2 {
@DocsEditable()
static const int MAX_DRAW_BUFFERS_WEBGL = 0x8824;
+ @DomName('WebGLDrawBuffers.drawBuffersWEBGL')
+ @DocsEditable()
+ void drawBuffersWebgl(List<int> buffers) => _blink.BlinkWebGLDrawBuffers.drawBuffersWEBGL_Callback_SEQ_ul_SEQ(this, buffers);
+
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
@@ -1455,7 +1459,7 @@ class RenderingContext extends NativeFieldWrapperClass2 implements CanvasRenderi
@DomName('WebGLRenderingContext.getAttachedShaders')
@DocsEditable()
- void getAttachedShaders(Program program) => _blink.BlinkWebGLRenderingContext.getAttachedShaders_Callback_WebGLProgram(this, program);
+ List<Shader> getAttachedShaders(Program program) => _blink.BlinkWebGLRenderingContext.getAttachedShaders_Callback_WebGLProgram(this, program);
@DomName('WebGLRenderingContext.getAttribLocation')
@DocsEditable()
@@ -3741,7 +3745,7 @@ abstract class RenderingContextBase extends NativeFieldWrapperClass2 {
@DomName('WebGLRenderingContextBase.getAttachedShaders')
@DocsEditable()
@Experimental() // untriaged
- void getAttachedShaders(Program program) => _blink.BlinkWebGLRenderingContextBase.getAttachedShaders_Callback_WebGLProgram(this, program);
+ List<Shader> getAttachedShaders(Program program) => _blink.BlinkWebGLRenderingContextBase.getAttachedShaders_Callback_WebGLProgram(this, program);
@DomName('WebGLRenderingContextBase.getAttribLocation')
@DocsEditable()
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