OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2009 Google Inc. All rights reserved. | 3 * Copyright (C) 2009 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
(...skipping 15 matching lines...) Expand all Loading... |
26 | 26 |
27 #ifndef Uint16Array_h | 27 #ifndef Uint16Array_h |
28 #define Uint16Array_h | 28 #define Uint16Array_h |
29 | 29 |
30 #include "wtf/IntegralTypedArrayBase.h" | 30 #include "wtf/IntegralTypedArrayBase.h" |
31 | 31 |
32 namespace WTF { | 32 namespace WTF { |
33 | 33 |
34 class ArrayBuffer; | 34 class ArrayBuffer; |
35 | 35 |
36 class Uint16Array FINAL : public IntegralTypedArrayBase<unsigned short> { | 36 class Uint16Array final : public IntegralTypedArrayBase<unsigned short> { |
37 public: | 37 public: |
38 static inline PassRefPtr<Uint16Array> create(unsigned length); | 38 static inline PassRefPtr<Uint16Array> create(unsigned length); |
39 static inline PassRefPtr<Uint16Array> create(const unsigned short* array, un
signed length); | 39 static inline PassRefPtr<Uint16Array> create(const unsigned short* array, un
signed length); |
40 static inline PassRefPtr<Uint16Array> create(PassRefPtr<ArrayBuffer>, unsign
ed byteOffset, unsigned length); | 40 static inline PassRefPtr<Uint16Array> create(PassRefPtr<ArrayBuffer>, unsign
ed byteOffset, unsigned length); |
41 | 41 |
42 // Should only be used when it is known the entire array will be filled. Do | 42 // Should only be used when it is known the entire array will be filled. Do |
43 // not return these results directly to JavaScript without filling first. | 43 // not return these results directly to JavaScript without filling first. |
44 static inline PassRefPtr<Uint16Array> createUninitialized(unsigned length); | 44 static inline PassRefPtr<Uint16Array> createUninitialized(unsigned length); |
45 | 45 |
46 using TypedArrayBase<unsigned short>::set; | 46 using TypedArrayBase<unsigned short>::set; |
47 using IntegralTypedArrayBase<unsigned short>::set; | 47 using IntegralTypedArrayBase<unsigned short>::set; |
48 | 48 |
49 inline PassRefPtr<Uint16Array> subarray(int start) const; | 49 inline PassRefPtr<Uint16Array> subarray(int start) const; |
50 inline PassRefPtr<Uint16Array> subarray(int start, int end) const; | 50 inline PassRefPtr<Uint16Array> subarray(int start, int end) const; |
51 | 51 |
52 virtual ViewType type() const OVERRIDE | 52 virtual ViewType type() const override |
53 { | 53 { |
54 return TypeUint16; | 54 return TypeUint16; |
55 } | 55 } |
56 | 56 |
57 private: | 57 private: |
58 inline Uint16Array(PassRefPtr<ArrayBuffer>, | 58 inline Uint16Array(PassRefPtr<ArrayBuffer>, |
59 unsigned byteOffset, | 59 unsigned byteOffset, |
60 unsigned length); | 60 unsigned length); |
61 // Make constructor visible to superclass. | 61 // Make constructor visible to superclass. |
62 friend class TypedArrayBase<unsigned short>; | 62 friend class TypedArrayBase<unsigned short>; |
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
95 PassRefPtr<Uint16Array> Uint16Array::subarray(int start, int end) const | 95 PassRefPtr<Uint16Array> Uint16Array::subarray(int start, int end) const |
96 { | 96 { |
97 return subarrayImpl<Uint16Array>(start, end); | 97 return subarrayImpl<Uint16Array>(start, end); |
98 } | 98 } |
99 | 99 |
100 } // namespace WTF | 100 } // namespace WTF |
101 | 101 |
102 using WTF::Uint16Array; | 102 using WTF::Uint16Array; |
103 | 103 |
104 #endif // Uint16Array_h | 104 #endif // Uint16Array_h |
OLD | NEW |