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Side by Side Diff: ui/gl/gl_image.h

Issue 604833005: gpu: Remove release-after-use workaround. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@remove-in-process-support-for-images
Patch Set: update bug list version Created 6 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_IMAGE_H_ 5 #ifndef UI_GL_GL_IMAGE_H_
6 #define UI_GL_GL_IMAGE_H_ 6 #define UI_GL_GL_IMAGE_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "ui/gfx/native_widget_types.h" 9 #include "ui/gfx/native_widget_types.h"
10 #include "ui/gfx/overlay_transform.h" 10 #include "ui/gfx/overlay_transform.h"
11 #include "ui/gfx/rect.h" 11 #include "ui/gfx/rect.h"
12 #include "ui/gfx/rect_f.h" 12 #include "ui/gfx/rect_f.h"
13 #include "ui/gfx/size.h" 13 #include "ui/gfx/size.h"
14 #include "ui/gl/gl_export.h" 14 #include "ui/gl/gl_export.h"
15 15
16 namespace gfx { 16 namespace gfx {
17 17
18 // Encapsulates an image that can be bound to a texture, hiding platform 18 // Encapsulates an image that can be bound to a texture, hiding platform
19 // specific management. 19 // specific management.
20 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { 20 class GL_EXPORT GLImage : public base::RefCounted<GLImage> {
21 public: 21 public:
22 GLImage(); 22 GLImage() {}
23 23
24 // Destroys the image. 24 // Destroys the image.
25 virtual void Destroy(bool have_context) = 0; 25 virtual void Destroy(bool have_context) = 0;
26 26
27 // Get the size of the image. 27 // Get the size of the image.
28 virtual gfx::Size GetSize() = 0; 28 virtual gfx::Size GetSize() = 0;
29 29
30 // Bind image to texture currently bound to |target|. 30 // Bind image to texture currently bound to |target|.
31 virtual bool BindTexImage(unsigned target) = 0; 31 virtual bool BindTexImage(unsigned target) = 0;
32 32
(...skipping 15 matching lines...) Expand all
48 // Called after the texture image data has been modified. 48 // Called after the texture image data has been modified.
49 virtual void DidModifyTexImage() = 0; 49 virtual void DidModifyTexImage() = 0;
50 50
51 // Schedule image as an overlay plane to be shown at swap time for |widget|. 51 // Schedule image as an overlay plane to be shown at swap time for |widget|.
52 virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget, 52 virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
53 int z_order, 53 int z_order,
54 OverlayTransform transform, 54 OverlayTransform transform,
55 const Rect& bounds_rect, 55 const Rect& bounds_rect,
56 const RectF& crop_rect) = 0; 56 const RectF& crop_rect) = 0;
57 57
58 // Indicate that image should be released after use.
59 // (For an Android work-around only).
60 virtual void SetReleaseAfterUse();
61
62 protected: 58 protected:
63 virtual ~GLImage(); 59 virtual ~GLImage() {}
64 60
65 private: 61 private:
66 friend class base::RefCounted<GLImage>; 62 friend class base::RefCounted<GLImage>;
67 63
68 DISALLOW_COPY_AND_ASSIGN(GLImage); 64 DISALLOW_COPY_AND_ASSIGN(GLImage);
69 }; 65 };
70 66
71 } // namespace gfx 67 } // namespace gfx
72 68
73 #endif // UI_GL_GL_IMAGE_H_ 69 #endif // UI_GL_GL_IMAGE_H_
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