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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_IMAGE_H_ | 5 #ifndef UI_GL_GL_IMAGE_H_ |
| 6 #define UI_GL_GL_IMAGE_H_ | 6 #define UI_GL_GL_IMAGE_H_ |
| 7 | 7 |
| 8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
| 9 #include "ui/gfx/native_widget_types.h" | 9 #include "ui/gfx/native_widget_types.h" |
| 10 #include "ui/gfx/overlay_transform.h" | 10 #include "ui/gfx/overlay_transform.h" |
| 11 #include "ui/gfx/rect.h" | 11 #include "ui/gfx/rect.h" |
| 12 #include "ui/gfx/rect_f.h" | 12 #include "ui/gfx/rect_f.h" |
| 13 #include "ui/gfx/size.h" | 13 #include "ui/gfx/size.h" |
| 14 #include "ui/gl/gl_export.h" | 14 #include "ui/gl/gl_export.h" |
| 15 | 15 |
| 16 namespace gfx { | 16 namespace gfx { |
| 17 | 17 |
| 18 // Encapsulates an image that can be bound to a texture, hiding platform | 18 // Encapsulates an image that can be bound to a texture, hiding platform |
| 19 // specific management. | 19 // specific management. |
| 20 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { | 20 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { |
| 21 public: | 21 public: |
| 22 GLImage(); | 22 GLImage() {} |
| 23 | 23 |
| 24 // Destroys the image. | 24 // Destroys the image. |
| 25 virtual void Destroy(bool have_context) = 0; | 25 virtual void Destroy(bool have_context) = 0; |
| 26 | 26 |
| 27 // Get the size of the image. | 27 // Get the size of the image. |
| 28 virtual gfx::Size GetSize() = 0; | 28 virtual gfx::Size GetSize() = 0; |
| 29 | 29 |
| 30 // Bind image to texture currently bound to |target|. | 30 // Bind image to texture currently bound to |target|. |
| 31 virtual bool BindTexImage(unsigned target) = 0; | 31 virtual bool BindTexImage(unsigned target) = 0; |
| 32 | 32 |
| (...skipping 15 matching lines...) Expand all Loading... |
| 48 // Called after the texture image data has been modified. | 48 // Called after the texture image data has been modified. |
| 49 virtual void DidModifyTexImage() = 0; | 49 virtual void DidModifyTexImage() = 0; |
| 50 | 50 |
| 51 // Schedule image as an overlay plane to be shown at swap time for |widget|. | 51 // Schedule image as an overlay plane to be shown at swap time for |widget|. |
| 52 virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget, | 52 virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget, |
| 53 int z_order, | 53 int z_order, |
| 54 OverlayTransform transform, | 54 OverlayTransform transform, |
| 55 const Rect& bounds_rect, | 55 const Rect& bounds_rect, |
| 56 const RectF& crop_rect) = 0; | 56 const RectF& crop_rect) = 0; |
| 57 | 57 |
| 58 // Indicate that image should be released after use. | |
| 59 // (For an Android work-around only). | |
| 60 virtual void SetReleaseAfterUse(); | |
| 61 | |
| 62 protected: | 58 protected: |
| 63 virtual ~GLImage(); | 59 virtual ~GLImage() {} |
| 64 | 60 |
| 65 private: | 61 private: |
| 66 friend class base::RefCounted<GLImage>; | 62 friend class base::RefCounted<GLImage>; |
| 67 | 63 |
| 68 DISALLOW_COPY_AND_ASSIGN(GLImage); | 64 DISALLOW_COPY_AND_ASSIGN(GLImage); |
| 69 }; | 65 }; |
| 70 | 66 |
| 71 } // namespace gfx | 67 } // namespace gfx |
| 72 | 68 |
| 73 #endif // UI_GL_GL_IMAGE_H_ | 69 #endif // UI_GL_GL_IMAGE_H_ |
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