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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 // FFTFrame implementation using FFmpeg's RDFT algorithm, | 26 // FFTFrame implementation using FFmpeg's RDFT algorithm, |
| 27 // suitable for use on Windows and Linux. | 27 // suitable for use on Windows and Linux. |
| 28 | 28 |
| 29 #include "config.h" | 29 #include "config.h" |
| 30 | 30 |
| 31 #if ENABLE(WEB_AUDIO) | |
| 32 | |
| 33 #if USE(WEBAUDIO_FFMPEG) | 31 #if USE(WEBAUDIO_FFMPEG) |
| 34 | 32 |
| 35 #include "platform/audio/FFTFrame.h" | 33 #include "platform/audio/FFTFrame.h" |
| 36 | 34 |
| 37 #include "platform/audio/VectorMath.h" | 35 #include "platform/audio/VectorMath.h" |
| 38 | 36 |
| 39 extern "C" { | 37 extern "C" { |
| 40 #include <libavcodec/avfft.h> | 38 #include <libavcodec/avfft.h> |
| 41 } | 39 } |
| 42 | 40 |
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| 170 int pow2size = static_cast<int>(log2(fftSize)); | 168 int pow2size = static_cast<int>(log2(fftSize)); |
| 171 ASSERT(pow2size < kMaxFFTPow2Size); | 169 ASSERT(pow2size < kMaxFFTPow2Size); |
| 172 | 170 |
| 173 RDFTContext* context = av_rdft_init(pow2size, (RDFTransformType)trans); | 171 RDFTContext* context = av_rdft_init(pow2size, (RDFTransformType)trans); |
| 174 return context; | 172 return context; |
| 175 } | 173 } |
| 176 | 174 |
| 177 } // namespace blink | 175 } // namespace blink |
| 178 | 176 |
| 179 #endif // USE(WEBAUDIO_FFMPEG) | 177 #endif // USE(WEBAUDIO_FFMPEG) |
| 180 | |
| 181 #endif // ENABLE(WEB_AUDIO) | |
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