OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 15 matching lines...) Expand all Loading... |
26 "lowpass", | 26 "lowpass", |
27 "highpass", | 27 "highpass", |
28 "bandpass", | 28 "bandpass", |
29 "lowshelf", | 29 "lowshelf", |
30 "highshelf", | 30 "highshelf", |
31 "peaking", | 31 "peaking", |
32 "notch", | 32 "notch", |
33 "allpass" | 33 "allpass" |
34 }; | 34 }; |
35 | 35 |
36 [ | 36 interface BiquadFilterNode : AudioNode { |
37 Conditional=WEB_AUDIO | |
38 ] interface BiquadFilterNode : AudioNode { | |
39 attribute BiquadFilterType type; | 37 attribute BiquadFilterType type; |
40 | 38 |
41 readonly attribute AudioParam frequency; // in Hertz | 39 readonly attribute AudioParam frequency; // in Hertz |
42 readonly attribute AudioParam detune; // in Cents | 40 readonly attribute AudioParam detune; // in Cents |
43 readonly attribute AudioParam Q; // Quality factor | 41 readonly attribute AudioParam Q; // Quality factor |
44 readonly attribute AudioParam gain; // in Decibels | 42 readonly attribute AudioParam gain; // in Decibels |
45 | 43 |
46 void getFrequencyResponse(Float32Array frequencyHz, | 44 void getFrequencyResponse(Float32Array frequencyHz, |
47 Float32Array magResponse, | 45 Float32Array magResponse, |
48 Float32Array phaseResponse); | 46 Float32Array phaseResponse); |
49 }; | 47 }; |
OLD | NEW |