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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "nacl_io/dir_node.h" | 5 #include "nacl_io/dir_node.h" |
6 | 6 |
7 #include <errno.h> | 7 #include <errno.h> |
8 #include <string.h> | 8 #include <string.h> |
9 | 9 |
10 #include "nacl_io/log.h" | 10 #include "nacl_io/log.h" |
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62 | 62 |
63 Error DirNode::GetDents(size_t offs, | 63 Error DirNode::GetDents(size_t offs, |
64 dirent* pdir, | 64 dirent* pdir, |
65 size_t size, | 65 size_t size, |
66 int* out_bytes) { | 66 int* out_bytes) { |
67 AUTO_LOCK(node_lock_); | 67 AUTO_LOCK(node_lock_); |
68 BuildCache_Locked(); | 68 BuildCache_Locked(); |
69 return cache_.GetDents(offs, pdir, size, out_bytes); | 69 return cache_.GetDents(offs, pdir, size, out_bytes); |
70 } | 70 } |
71 | 71 |
72 Error DirNode::Fchmod(mode_t mode) { | |
73 AUTO_LOCK(node_lock_); | |
74 SetMode(mode); | |
75 return 0; | |
Sam Clegg
2014/09/24 20:48:28
Could we not just put this in the Nade base class?
binji
2014/09/24 21:30:50
I thought about that. It made more sense to me to
| |
76 } | |
77 | |
72 Error DirNode::AddChild(const std::string& name, const ScopedNode& node) { | 78 Error DirNode::AddChild(const std::string& name, const ScopedNode& node) { |
73 AUTO_LOCK(node_lock_); | 79 AUTO_LOCK(node_lock_); |
74 | 80 |
75 if (name.empty()) { | 81 if (name.empty()) { |
76 LOG_ERROR("Can't add child with no name."); | 82 LOG_ERROR("Can't add child with no name."); |
77 return ENOENT; | 83 return ENOENT; |
78 } | 84 } |
79 | 85 |
80 if (name.length() >= MEMBER_SIZE(dirent, d_name)) { | 86 if (name.length() >= MEMBER_SIZE(dirent, d_name)) { |
81 LOG_ERROR("Child name is too long: %" PRIuS " >= %" PRIuS, | 87 LOG_ERROR("Child name is too long: %" PRIuS " >= %" PRIuS, |
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138 | 144 |
139 cache_built_ = true; | 145 cache_built_ = true; |
140 } | 146 } |
141 | 147 |
142 void DirNode::ClearCache_Locked() { | 148 void DirNode::ClearCache_Locked() { |
143 cache_built_ = false; | 149 cache_built_ = false; |
144 cache_.Reset(); | 150 cache_.Reset(); |
145 } | 151 } |
146 | 152 |
147 } // namespace nacl_io | 153 } // namespace nacl_io |
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