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Side by Side Diff: Source/platform/audio/VectorMath.cpp

Issue 604373003: [WIP] Supporting arm_neon_optional flag for blink platform. Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y
17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N
20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */ 23 */
24 24
25 #include "config.h" 25 #include "config.h"
26 26
27 #if ENABLE(WEB_AUDIO) 27 #if ENABLE(WEB_AUDIO)
28 28
29 #include "platform/audio/VectorMath.h" 29 #include "platform/audio/VectorMath.h"
30
30 #include "wtf/Assertions.h" 31 #include "wtf/Assertions.h"
31 #include "wtf/CPU.h" 32 #include "wtf/CPU.h"
33 #include <algorithm>
34 #include <math.h>
32 #include <stdint.h> 35 #include <stdint.h>
33 36
34 #if OS(MACOSX) 37 #if OS(MACOSX)
38 // On the Mac we use the highly optimized versions in Accelerate.framework
39 // In 32-bit mode (__ppc__ or __i386__) <Accelerate/Accelerate.h> includes <vecL ib/vDSP_translate.h> which defines macros of the same name as
40 // our namespaced function names, so we must handle this case differently. Other architectures (64bit, ARM, etc.) do not include this header file.
35 #include <Accelerate/Accelerate.h> 41 #include <Accelerate/Accelerate.h>
36 #endif 42 #endif
37 43
38 #if CPU(X86) || CPU(X86_64) 44 #if CPU(X86) || CPU(X86_64)
39 #include <emmintrin.h> 45 #include <emmintrin.h>
40 #endif 46 #endif
41 47
42 #if HAVE(ARM_NEON_INTRINSICS)
43 #include <arm_neon.h>
44 #endif
45
46 #include <math.h>
47 #include <algorithm>
48 48
49 namespace blink { 49 namespace blink {
50 50
51 namespace VectorMath { 51 namespace VectorMath {
52 52
53 #if OS(MACOSX) 53 #if OS(MACOSX)
54 // On the Mac we use the highly optimized versions in Accelerate.framework
55 // In 32-bit mode (__ppc__ or __i386__) <Accelerate/Accelerate.h> includes <vecL ib/vDSP_translate.h> which defines macros of the same name as
56 // our namespaced function names, so we must handle this case differently. Other architectures (64bit, ARM, etc.) do not include this header file.
57 54
58 void vsmul(const float* sourceP, int sourceStride, const float* scale, float* de stP, int destStride, size_t framesToProcess) 55 void vsmul(const float* sourceP, int sourceStride, const float* scale, float* de stP, int destStride, size_t framesToProcess)
59 { 56 {
60 #if CPU(X86) 57 #if OS(MACOSX) && !CPU(X86)
58 vDSP_vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess) ;
59 #elif HAVE(ARM_NEON_INTRINSICS)
60 WTF_CPU_ARM_NEON_WRAP(vsmul)(sourceP, sourceStride, scale, destP, destStride , framesToProcess);
61 #else
61 ::vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess); 62 ::vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess);
62 #else
63 vDSP_vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess) ;
64 #endif 63 #endif
65 } 64 }
66 65
67 void vadd(const float* source1P, int sourceStride1, const float* source2P, int s ourceStride2, float* destP, int destStride, size_t framesToProcess) 66 void vadd(const float* source1P, int sourceStride1, const float* source2P, int s ourceStride2, float* destP, int destStride, size_t framesToProcess)
68 { 67 {
69 #if CPU(X86) 68 #if OS(MACOSX) && !CPU(X86)
69 vDSP_vadd(source1P, sourceStride1, source2P, sourceStride2, destP, destStrid e, framesToProcess);
70 #elif HAVE(ARM_NEON_INTRINSICS)
71 WTF_CPU_ARM_NEON_WRAP(vadd)(source1P, sourceStride1, source2P, sourceStride2 , destP, destStride, framesToProcess);
72 #else
70 ::vadd(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess); 73 ::vadd(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess);
71 #else
72 vDSP_vadd(source1P, sourceStride1, source2P, sourceStride2, destP, destStrid e, framesToProcess);
73 #endif 74 #endif
74 } 75 }
75 76
76 void vmul(const float* source1P, int sourceStride1, const float* source2P, int s ourceStride2, float* destP, int destStride, size_t framesToProcess) 77 void vmul(const float* source1P, int sourceStride1, const float* source2P, int s ourceStride2, float* destP, int destStride, size_t framesToProcess)
77 { 78 {
78 #if CPU(X86) 79 #if OS(MACOSX) && !CPU(X86)
80 vDSP_vmul(source1P, sourceStride1, source2P, sourceStride2, destP, destStrid e, framesToProcess);
81 #elif HAVE(ARM_NEON_INTRINSICS)
82 WTF_CPU_ARM_NEON_WRAP(vmul)(source1P, sourceStride1, source2P, sourceStride2 , destP, destStride, framesToProcess);
83 #else
79 ::vmul(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess); 84 ::vmul(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess);
80 #else
81 vDSP_vmul(source1P, sourceStride1, source2P, sourceStride2, destP, destStrid e, framesToProcess);
82 #endif 85 #endif
83 } 86 }
84 87
85 void zvmul(const float* real1P, const float* imag1P, const float* real2P, const float* imag2P, float* realDestP, float* imagDestP, size_t framesToProcess) 88 void zvmul(const float* real1P, const float* imag1P, const float* real2P, const float* imag2P, float* realDestP, float* imagDestP, size_t framesToProcess)
86 { 89 {
87 DSPSplitComplex sc1; 90 DSPSplitComplex sc1;
88 DSPSplitComplex sc2; 91 DSPSplitComplex sc2;
89 DSPSplitComplex dest; 92 DSPSplitComplex dest;
90 sc1.realp = const_cast<float*>(real1P); 93 sc1.realp = const_cast<float*>(real1P);
91 sc1.imagp = const_cast<float*>(imag1P); 94 sc1.imagp = const_cast<float*>(imag1P);
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681 } 684 }
682 } 685 }
683 686
684 #endif // OS(MACOSX) 687 #endif // OS(MACOSX)
685 688
686 } // namespace VectorMath 689 } // namespace VectorMath
687 690
688 } // namespace blink 691 } // namespace blink
689 692
690 #endif // ENABLE(WEB_AUDIO) 693 #endif // ENABLE(WEB_AUDIO)
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