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Unified Diff: chrome/browser/extensions/global_shortcut_listener_mac.mm

Issue 60353008: Mac global keybindings (Closed) Base URL: https://src.chromium.org/chrome/trunk/src/
Patch Set: Created 7 years, 1 month ago
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Index: chrome/browser/extensions/global_shortcut_listener_mac.mm
===================================================================
--- chrome/browser/extensions/global_shortcut_listener_mac.mm (revision 0)
+++ chrome/browser/extensions/global_shortcut_listener_mac.mm (working copy)
@@ -0,0 +1,382 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "chrome/browser/extensions/global_shortcut_listener_mac.h"
+
+#import <Cocoa/Cocoa.h>
Robert Sesek 2013/11/19 18:34:58 #include and using blocks should be alphabetized.
smus 2013/11/20 04:28:51 Done.
+#include <IOKit/hidsystem/ev_keymap.h>
+#include <ApplicationServices/ApplicationServices.h>
+
+#include "content/public/browser/browser_thread.h"
+#include "ui/events/event.h"
+#include "ui/base/accelerators/accelerator.h"
+#import "ui/events/keycodes/keyboard_code_conversion_mac.h"
+
+const int SYSTEM_DEFINED_EVENT_MEDIA_KEYS = 8;
+
+#define EVENT_KEY @"event"
Robert Sesek 2013/11/19 18:34:58 These are still #defines. This should be: namespa
smus 2013/11/20 04:28:51 Done.
+#define HANDLED_KEY @"handled"
+
+using extensions::GlobalShortcutListenerMac;
Robert Sesek 2013/11/19 18:34:58 Alphabetize.
smus 2013/11/20 04:28:51 Done.
+using content::BrowserThread;
+
+@interface GlobalShortcutListenerTap : NSObject {
+
+ @private
Robert Sesek 2013/11/19 18:34:58 nit: one space indent, just like C++
smus 2013/11/20 04:28:51 Done.
+ CFMachPortRef eventTap_;
+ CFRunLoopSourceRef eventTapSource_;
+ CFRunLoopRef tapThreadRunLoop_;
+ GlobalShortcutListenerMac* shortcutListener_;
+}
+
+- (id)initWithShortcutListener:(GlobalShortcutListenerMac*)shortcutListener;
+- (void)startWatchingMediaKeys;
+- (void)stopWatchingMediaKeys;
+- (void)handleMediaKeyEvent:(NSEvent*)event;
+- (BOOL)performEventHandlerOnMainThread:(SEL)selector withEvent:(NSEvent*)event;
+- (void)enableTap;
+
+@end
+
+// Processed events should propagate if they aren't handled by any listeners.
+// Returning event causes the event to propagate to other applications.
+// Returning NULL prevents the event from propagating.
+CGEventRef TapEventCallback(
Robert Sesek 2013/11/19 18:34:58 Actually, this should probably be EventTapCallback
smus 2013/11/20 04:28:51 Done.
+ CGEventTapProxy proxy, CGEventType type, CGEventRef event, void* refcon) {
+ NSAutoreleasePool* pool = [NSAutoreleasePool new];
+ CGEventRef out_event = event;
+
+ GlobalShortcutListenerTap* self =
+ static_cast<GlobalShortcutListenerTap*>(refcon);
+
+ // Handle the timeout case by re-enabling the tap.
+ if (type == kCGEventTapDisabledByTimeout) {
+ LOG(INFO) << "Event tap was disabled by a timeout.";
+ [self enableTap];
+ // Release the event as soon as possible.
+ return out_event;
+ }
+
+ // TODO(smus): do some error handling since eventWithCGEvent can fail.
+ NSEvent* ns_event = [NSEvent eventWithCGEvent:event];
+
+ // Handle media keys (PlayPause, NextTrack, PreviousTrack).
+ if (type != NX_SYSDEFINED ||
+ [ns_event subtype] != SYSTEM_DEFINED_EVENT_MEDIA_KEYS) {
+ int key_code = (([ns_event data1] & 0xFFFF0000) >> 16);
+ if (key_code != NX_KEYTYPE_PLAY && key_code != NX_KEYTYPE_NEXT &&
+ key_code != NX_KEYTYPE_PREVIOUS && key_code != NX_KEYTYPE_FAST &&
+ key_code != NX_KEYTYPE_REWIND) {
+ // Release the event as soon as possible.
+ return out_event;
+ }
+ }
+
+ // If we got here, we are dealing with a real media key event.
+ BOOL was_handled = [self
+ performEventHandlerOnMainThread:@selector(handleMediaKeyEvent:)
+ withEvent:ns_event];
+ // Prevent the event from proagating to other mac applications if it was
+ // handled by Chrome.
+ if (was_handled)
+ out_event = NULL;
+
+ [pool drain];
+ // By default, pass the event through.
+ return out_event;
+}
+
+OSStatus HotKeyHandler(EventHandlerCallRef next_handler, EventRef event,
Finnur 2013/11/19 13:10:05 nit: I think style-wise we prefer: void func( F
smus 2013/11/20 04:28:51 Done.
+ void *user_data) {
+ VLOG(0) << "HotKeyHandler fired with event: " << event;
+ // Extract the hotkey from the event.
+ EventHotKeyID hotkey_id;
+ int result = GetEventParameter(event, kEventParamDirectObject,
+ typeEventHotKeyID, NULL, sizeof(hotkey_id), NULL, &hotkey_id);
+ if (result != noErr) {
+ return result;
+ }
Finnur 2013/11/19 13:10:05 nit: Single line if.
smus 2013/11/20 04:28:51 Done.
+
+ // Callback to the parent class.
+ GlobalShortcutListenerMac* shortcutListener =
+ static_cast<GlobalShortcutListenerMac*>(user_data);
+ shortcutListener->OnKeyEvent(hotkey_id);
+ return noErr;
+}
+
+@implementation GlobalShortcutListenerTap
+
+- (id)initWithShortcutListener:(GlobalShortcutListenerMac*)shortcutListener{
+ if ((self = [super init])) {
+ shortcutListener_ = shortcutListener;
+ }
Finnur 2013/11/19 13:10:05 nit: Single line if.
smus 2013/11/20 04:28:51 Done.
+ return self;
+}
+
+- (void)eventTapThread {
+ tapThreadRunLoop_ = CFRunLoopGetCurrent();
+ CFRunLoopAddSource(tapThreadRunLoop_, eventTapSource_,
+ kCFRunLoopCommonModes);
+ CFRunLoopRun();
+}
+
+- (BOOL)performEventHandlerOnMainThread:(SEL)selector
+ withEvent:(NSEvent*)event {
+ NSMutableDictionary* dict = [[NSMutableDictionary alloc] init];
+ [dict setObject:event forKey:EVENT_KEY];
+ [self performSelectorOnMainThread:selector
+ withObject:dict waitUntilDone:YES];
+ // Keep track of the result from the main thread to know if the event has
+ // been handled.
+ BOOL was_handled = [[dict objectForKey:HANDLED_KEY] boolValue];
+ [dict release];
+ return was_handled;
+}
+
+- (ui::KeyboardCode)mediaKeyCodeToKeyboardCode:(int)keyCode {
+ switch (keyCode) {
+ case NX_KEYTYPE_PLAY:
+ return ui::VKEY_MEDIA_PLAY_PAUSE;
+ case NX_KEYTYPE_PREVIOUS:
+ case NX_KEYTYPE_REWIND:
+ return ui::VKEY_MEDIA_PREV_TRACK;
+ case NX_KEYTYPE_NEXT:
+ case NX_KEYTYPE_FAST:
+ return ui::VKEY_MEDIA_NEXT_TRACK;
+ }
+ return ui::VKEY_UNKNOWN;
+}
+
+- (void)startWatchingMediaKeys {
+ // Make sure there's no existing event tap.
+ if (eventTap_ != NULL) {
+ LOG(ERROR) << "Error watching media keys: existing event tap found.";
+ return;
+ }
+
+ // Add an event tap to intercept the system defined media key events.
+ eventTap_ = CGEventTapCreate(kCGSessionEventTap,
+ kCGHeadInsertEventTap,
+ kCGEventTapOptionDefault,
+ CGEventMaskBit(NX_SYSDEFINED),
+ TapEventCallback,
+ self);
+ if (eventTap_ == NULL) {
+ LOG(ERROR) << "Error watching media keys: failed to create event tap.";
+ return;
+ }
+
+ eventTapSource_ = CFMachPortCreateRunLoopSource(kCFAllocatorSystemDefault,
+ eventTap_, 0);
+ if (eventTapSource_ == NULL) {
+ LOG(ERROR) <<
+ "Error watching media keys: failed to create new run loop source.";
+ return;
+ }
+
+ VLOG(0) << "Starting media key event tap.";
+ // Run the event tap in separate thread to prevent blocking UI.
+ [NSThread detachNewThreadSelector:@selector(eventTapThread)
+ toTarget:self withObject:nil];
+}
+
+- (void)stopWatchingMediaKeys {
+ if (tapThreadRunLoop_) {
Finnur 2013/11/19 13:10:05 Under what circumstances can these be nil when you
smus 2013/11/20 04:28:51 Done.
+ CFRunLoopStop(tapThreadRunLoop_);
+ tapThreadRunLoop_ = nil;
+ }
+
+ if (eventTap_) {
+ CFMachPortInvalidate(eventTap_);
+ CFRelease(eventTap_);
+ eventTap_ = nil;
+ }
+
+ if (eventTapSource_) {
+ CFRelease(eventTapSource_);
+ eventTapSource_ = nil;
+ }
+}
+
+// Event will have been retained in the other thread.
+- (void)handleMediaKeyEvent:(NSMutableDictionary*)dict {
+ NSEvent* event = [dict objectForKey:EVENT_KEY];
+
+ int key_code = (([event data1] & 0xFFFF0000) >> 16);
+ int key_flags = ([event data1] & 0x0000FFFF);
+ BOOL is_key_pressed = (((key_flags & 0xFF00) >> 8)) == 0xA;
+
+ bool result = false;
+ if (is_key_pressed) {
+ result = shortcutListener_->OnMediaKeyEvent(
+ [self mediaKeyCodeToKeyboardCode:key_code]);
+ }
+
+ [dict setObject:[NSNumber numberWithBool:result] forKey:HANDLED_KEY];
+}
+
+- (void)enableTap {
+ CGEventTapEnable(eventTap_, TRUE);
+}
+
+@end
+
+namespace {
+
+static base::LazyInstance<extensions::GlobalShortcutListenerMac> g_instance =
+ LAZY_INSTANCE_INITIALIZER;
+
+} // namespace
+
+namespace extensions {
+
+// static
+GlobalShortcutListener* GlobalShortcutListener::GetInstance() {
+ CHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
+ return g_instance.Pointer();
+}
+
+GlobalShortcutListenerMac::GlobalShortcutListenerMac()
+ : is_listening_(false) {
+ CHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
+
+ tap_.reset([[GlobalShortcutListenerTap alloc] initWithShortcutListener:this]);
+}
+
+GlobalShortcutListenerMac::~GlobalShortcutListenerMac() {
+ if (is_listening_)
+ StopListening();
+}
+
+void GlobalShortcutListenerMac::StartListening() {
+ DCHECK(!is_listening_); // Don't start twice.
+ DCHECK(!hotkey_ids_.empty()); // Don't start if no hotkey registered.
+ DCHECK(!id_hotkeys_.empty());
+ DCHECK(!id_hotkey_refs_.empty());
+ is_listening_ = true;
+
+ // Start an event tap for observing media keys. Regular keyboard shortcuts
+ // are registered via RegisterEventHotKey.
+ [tap_ startWatchingMediaKeys];
+}
+
+void GlobalShortcutListenerMac::StopListening() {
+ DCHECK(is_listening_); // No point if we are not already listening.
+ DCHECK(hotkey_ids_.empty()); // Make sure the set is clean.
+ DCHECK(id_hotkeys_.empty());
+ DCHECK(id_hotkey_refs_.empty());
+ is_listening_ = false;
+
+ [tap_ stopWatchingMediaKeys];
+}
+
+void GlobalShortcutListenerMac::RegisterAccelerator(
+ const ui::Accelerator& accelerator,
+ GlobalShortcutListener::Observer* observer) {
+ VLOG(0) << "Registered keyCode: " << accelerator.key_code()
+ << ", modifiers: " << accelerator.modifiers();
+ // Register hotkey if they are keyboard shortcuts.
Finnur 2013/11/19 13:10:05 nit: MediaKeys are keyboard shortcuts, are they no
smus 2013/11/20 04:28:51 Done.
+ if (!IsMediaKey(accelerator))
+ RegisterHotKey(accelerator);
+
+ // Store the hotkey-ID mappings we will need for lookup later.
+ id_hotkeys_[hotkey_id_] = accelerator;
+ hotkey_ids_[accelerator] = hotkey_id_;
+ hotkey_id_ += 1;
+ GlobalShortcutListener::RegisterAccelerator(accelerator, observer);
+}
+
+void GlobalShortcutListenerMac::UnregisterAccelerator(
+ const ui::Accelerator& accelerator,
+ GlobalShortcutListener::Observer* observer) {
+ // Unregister the hotkey if it's a keyboard shortcut.
+ if (!IsMediaKey(accelerator))
+ UnregisterHotKey(accelerator);
+
+ // Remove hotkey from the mappings.
+ int id = hotkey_ids_[accelerator];
+ id_hotkeys_.erase(id);
+ hotkey_ids_.erase(accelerator);
+ GlobalShortcutListener::UnregisterAccelerator(accelerator, observer);
+}
+
+bool GlobalShortcutListenerMac::OnKeyEvent(EventHotKeyID hotKeyID) {
+ // Look up the accelerator based on this hot key ID.
+ VLOG(0) << "OnKeyEvent! hotKeyID: " << hotKeyID.id;
+ ui::Accelerator accelerator = id_hotkeys_[hotKeyID.id];
+ VLOG(0) << "Key code: " << accelerator.key_code() <<
+ " modifiers: " << accelerator.modifiers();
+ NotifyKeyPressed(accelerator);
+ return true;
+}
+
+bool GlobalShortcutListenerMac::IsMediaKey(const ui::Accelerator& accelerator) {
+ // Assume all keys are hot keys unless they have a modifier.
+ return accelerator.modifiers() == 0;
+}
+
+// Returns true iff event was handled.
+bool GlobalShortcutListenerMac::OnMediaKeyEvent(ui::KeyboardCode keyCode) {
+ VLOG(0) << "OnMediaKeyEvent! keyCode: " << keyCode;
+ // Create an accelerator corresponding to the keyCode.
+ ui::Accelerator accelerator(keyCode, 0);
+ // Look for a match with a bound hotkey.
+ if (hotkey_ids_.find(accelerator) != hotkey_ids_.end()) {
+ // If matched, callback to the event handling system.
+ NotifyKeyPressed(accelerator);
+ return true;
+ }
+ return false;
+}
+
+void GlobalShortcutListenerMac::RegisterHotKey(
+ const ui::Accelerator& accelerator) {
+ VLOG(0) << "Registering hotkey. Windows keycode: " << accelerator.key_code();
+ EventHotKeyRef hotkey_ref;
+ EventHotKeyID event_hotkey_id;
+ EventHandlerUPP hotkey_function = NewEventHandlerUPP(HotKeyHandler);
+
+ EventTypeSpec event_type;
+ event_type.eventClass = kEventClassKeyboard;
+ event_type.eventKind = kEventHotKeyPressed;
+ InstallApplicationEventHandler(hotkey_function, 1, &event_type, this, NULL);
+
+ // Signature uniquely identifies the application that owns this hotkey.
+ event_hotkey_id.signature = 'chro';
+ event_hotkey_id.id = hotkey_id_;
+
+ // Translate ui::Accelerator modifiers to cmdKey, altKey, etc.
+ int modifiers = 0;
+ modifiers += (accelerator.IsShiftDown() ? shiftKey : 0);
+ modifiers += (accelerator.IsCtrlDown() ? controlKey : 0);
+ modifiers += (accelerator.IsAltDown() ? optionKey : 0);
+ modifiers += (accelerator.IsCmdDown() ? cmdKey : 0);
+
+ unichar character;
+ unichar character_nomods;
+ int key_code = ui::MacKeyCodeForWindowsKeyCode(accelerator.key_code(), 0,
+ &character, &character_nomods);
+ VLOG(0) << "RegisterHotKey. Code: " << key_code << " modifier: " << modifiers;
+
+ // Register the event hot key.
+ RegisterEventHotKey(key_code, modifiers, event_hotkey_id,
+ GetApplicationEventTarget(), 0, &hotkey_ref);
+
+ // Note: hotkey_id_ will be incremented in the caller (RegisterAccelerator).
+ id_hotkey_refs_[hotkey_id_] = hotkey_ref;
+}
+
+void GlobalShortcutListenerMac::UnregisterHotKey(
+ const ui::Accelerator& accelerator) {
+ // Get the ref corresponding to this accelerator.
+ int id = hotkey_ids_[accelerator];
+ EventHotKeyRef ref = id_hotkey_refs_[id];
+ // Unregister the event hot key.
+ UnregisterEventHotKey(ref);
+
+ // Remove the event from the mapping.
+ id_hotkey_refs_.erase(id);
+}
+
+} // namespace extensions

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